Started by upstream project "jogl" build number 661 Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@4f348e6a:macosx64-NV320M-10_6-jogamp-x64-sgothel-012 Using strategy: Default Last Built Revision: Revision 354af5b403220b0d94d2d73e067c80d87ec3fc6d (origin/master) Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.LocalChannel@511479d6 Fetching changes from 1 remote Git repository Fetching upstream changes from git://jogamp.org/srv/scm/jogl.git Commencing build of Revision 7d87ace890d584675081eaade3b0685dc52bf8a5 (origin/master) Checking out Revision 7d87ace890d584675081eaade3b0685dc52bf8a5 (origin/master) No emails were triggered. [make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=661 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.build.commit=7d87ace890d584675081eaade3b0685dc52bf8a5 -Djogl.build.id=2012-02-15_14-00-11 clean all junit.run Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set ${target.user.set} [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: [echo] is64Bit=true [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv7=${isAndroidARMv7} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv7=${isLinuxARMv7} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.3 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: common.init: [echo] setup.noAWT: ${setup.noAWT} [echo] setup.noNativeAWT: ${setup.noNativeAWT} [echo] setup.noNativeDesktop: ${setup.noNativeDesktop} [echo] Loaded /Users/jogamp/jogl.properties. [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/9/android.jar [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar [echo] isSWTRuntimeAvailable=true init: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: clean: java.generate.cleantemp: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcomEGL: ${setup.addNativeBroadcomEGL} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.opengl} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcomEGL: ${setup.addNativeBroadcomEGL} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.opengl} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: init: build.nativewindow: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set ${target.user.set} [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: [echo] is64Bit=true [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv7=${isAndroidARMv7} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv7=${isLinuxARMv7} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.3 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init: java.class.path.validate: validate: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv7: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv7: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv7: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv7: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: java.generate.check: java.generate: java.generate.cleantemp: [echo] Generating platform-specifics: X11 java.generate.platforms: [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: Win32 java.generate.platforms: [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: MacOSX java.generate.platforms: [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg java.generate.windowlib: java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] [echo] GlueGen has successfully generated files. java.compile.javase: [javac] Compiling 93 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv7: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv7: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.nativewindow.windowlib.x11: c.build.nativewindow.windowlib.windows: c.build.nativewindow.windowlib.macosx: [echo] Output lib name = nativewindow_macosx [echo] c.compiler.use-jawt false [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT} [echo] Compiling nativewindow_macosx [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 2 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow.windowlib: c.build.nativewindow.awt: [echo] Output lib name = nativewindow_awt [echo] c.compiler.use-jawt true [echo] nativewindow_awt.useLibJAWT true [echo] Compiling nativewindow_awt [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow: c.fixup.jawt.version.macosx: c.manifest: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.awt.jar build-jars-x11: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.os.x11.jar build-jars-windows: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.os.win.jar build-jars-macosx: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.os.macosx.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.jogl: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: declare.gl.gles1: declare.gl.gles2: declare.gl.gles: declare.gl.gl2: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set ${target.user.set} [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: [echo] is64Bit=true [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv7=${isAndroidARMv7} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv7=${isLinuxARMv7} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.3 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init: java.class.path.validate: validate: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv7: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv7: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv7: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv7: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl build.gluegen-gl.jar: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar java.generate.check: java.generate: [echo] Generating GL interface and implementation java.generate.gl_if: [echo] Generating GL interface java.generate.copy2temp: java.generate.gl2_es1_if: [echo] Generating GL2_ES1 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.gl2_es2_if: [echo] Generating GL2_ES2 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.gl2_gl3_if: [echo] Generating GL2_GL3 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl2: [echo] Generating GL2 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3: [echo] Generating GL3 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3bc: [echo] Generating GL3bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4: [echo] Generating GL4 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4bc: [echo] Generating GL4bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gles1: [echo] Generating GLES1 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.gles2: [echo] Generating GLES2 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.gl.all: java.generate.window.system.es: [echo] Generating EGL implementation class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" java.generate.window.system.es.ext: [echo] Generating EGLExt implementation class java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: x11 java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: x11 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: win32 java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: win32 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] ANTLR Parsing Error: line 393:618197: unexpected token: RECT token name:ID [gluegen] line 393:618197: unexpected token: RECT [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219) [gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131) [gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: macosx java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: macosx java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.base: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2ES1: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [echo] [echo] GlueGen and BuildStaticGLInfo have successfully generated files. java.generate.cg.check: java.generate.cg: [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext() [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0) java.compile.firstpass: [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.generate.composable.pipeline.check.es1: java.generate.composable.pipeline.es1: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2ES1.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2ES1.java java.generate.composable.pipeline.check.es2: java.generate.composable.pipeline.es2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2ES2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2ES2.java java.generate.composable.pipeline.check.gl2: java.generate.composable.pipeline.gl2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2GL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2GL3.java java.generate.composable.pipeline.check.gl3: java.generate.composable.pipeline.gl3: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java java.generate.composable.pipeline.check.gl4: java.generate.composable.pipeline.gl4: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java java.generate.composable.pipeline: java.compile.secondpass.javase: [javac] Compiling 487 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile.secondpass: java.generate.composable.pipeline.custom.check.glfixfunc: java.generate.composable.pipeline.custom.glfixfunc: [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java java.generate.composable.pipeline.custom: java.compile.thirdpass.javase: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.thirdpass: java.compile: [copy] Copying 51 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv7: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv7: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.jogl.prepare.openMAX: c.build.jogl.prepare: c.build.jogl.desktop: [echo] Output lib name = jogl_desktop [echo] Compiling jogl_desktop [cc] 11 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:709: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:710: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:717: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:718: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:719: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:722: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:723: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:724: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:727: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:728: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:729: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:709: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:710: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:717: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:718: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:719: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:722: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:723: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:724: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:727: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:728: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:729: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer setupWithContext:pixelFormat:pbuffer:opaque:texWidth:texHeight:]’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:168: warning: unused variable ‘lRect’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:]’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:287: warning: unused variable ‘lRect’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer setupWithContext:pixelFormat:pbuffer:opaque:texWidth:texHeight:]’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:168: warning: unused variable ‘lRect’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:]’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:287: warning: unused variable ‘lRect’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10529: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10547: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11148: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22178: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22239: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24566: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10529: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10547: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11148: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22178: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22239: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24566: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.mobile: [echo] Output lib name = jogl_mobile [echo] Compiling jogl_mobile [cc] Starting dependency analysis for 2 files. [cc] 2 files are up to date. [cc] 0 files to be recompiled from dependency analysis. [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2675: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3488: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2675: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3488: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2289: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2289: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.cg: [echo] Output lib name = jogl_cg [echo] Compiling jogl_cg [cc] 1 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’ [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl: c.manifest: build-jars-dependset: build-jars-mobile-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glmobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glmobile.dbg.jar build-jars-os-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.os.x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.os.win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.os.osx.jar build-jars-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.gldesktop.dbg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glu.gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.gldesktop.jar build-jars-awt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.awt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.awt.jar build-jars-swt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.swt.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.sdk.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glu.tess.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glu.mipmap.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.fixedfuncemu.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.omx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.cg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl_cg-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.newt: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcomEGL: ${setup.addNativeBroadcomEGL} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.opengl} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/BroadcomEGL [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj java.compile.javase: [javac] Compiling 82 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv7: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.armv7: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.linux.ia64: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.newt.prepare: c.build.newt.windowlib: [echo] Output lib name = newt [echo] Compiling newt [cc] 3 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/newt/obj c.build.newt.natives: c.build.newt: c.manifest: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt build-jars-opengl: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.ogl.jar build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.awt.jar build-jars-driver: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.macosx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.android.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.kd.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.broadcomegl.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.intelgdl.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.event.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar build-jars: generate.version.txt: all: one.dir.skip.check: one.lib.dir: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib [copy] Copying 6 files to 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android.package.jogl.skip.check: android.jogl.package: android.launcher.package: one.dir: tag.build: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build test.compile.1: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: 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jogl-2.0-b661-20120215-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp [exec] Compressing jogl-2.0-b661-20120215-macosx-universal/etc/profile.jogl [exec] Compressing jogl-2.0-b661-20120215-macosx-universal/artifact.properties [exec] [exec] Everything is Ok [delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b661-20120215-macosx-universal all: junit.run: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: junit.run.settings: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results junit.run.d32: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl.test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.test.jar test.compile: junit.run.noui: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.119 sec [junit] [junit] Testcase: test took 0.015 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.119 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.085 sec [junit] [junit] Testcase: test took 0.015 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.085 sec [junit] junit.run.newt.headless: [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- 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gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK 1329311096637 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.564 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311094221 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_TextureSize, location 2, size 1*2, count 1, matrix false, data java.nio.DirectFloatBufferU[pos=0 lim=2 cap=2]] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_TextureUnit, location 0, size 1*1, count 1, matrix false, data 0] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK 1329311096637 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRegionRendererR2T01 took 1.902 sec [apply] Testcase: testRegionRendererMSAA01 took 0.228 sec [apply] Testcase: testRegionRendererMSAA02 took 0.224 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311098165 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testTextRendererR2T01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testTextRendererR2T01) [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK 1329311101757 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.655 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311098165 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK 1329311101757 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererR2T01 took 2.417 sec [apply] Testcase: testTextRendererMSAA01 took 0.992 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311103214 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: startTest(test02GLDebugError) [apply] junit.framework.TestListener: endTest(test02GLDebugError) [apply] junit.framework.TestListener: startTest(test03GLDebugInsert) [apply] junit.framework.TestListener: endTest(test03GLDebugInsert) [apply] SLOCK 1329311104418 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.268 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311103214 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK 1329311104418 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebugDisabled took 1.036 sec [apply] Testcase: test01GLDebugEnabled took 0.04 sec [apply] Testcase: test02GLDebugError took 0.037 sec [apply] Testcase: test03GLDebugInsert took 0.035 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311105868 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled) [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled) [apply] junit.framework.TestListener: startTest(test02GLDebug01Error) [apply] junit.framework.TestListener: endTest(test02GLDebug01Error) [apply] SLOCK 1329311107036 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.232 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311105868 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK 1329311107036 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebug01Disabled took 1.037 sec [apply] Testcase: test01GLDebug01Enabled took 0.037 sec [apply] Testcase: test02GLDebug01Error took 0.039 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311108485 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), i386 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 /junit.framework.TestListener: 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Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testVersion) [apply] junit.framework.TestListener: startTest(testGLProfileDefault) [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2] [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@ab444 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileDefault) [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable) [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@100bac2 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1) [apply] GLProfile GL2ES1: GLProfile[GL2/GL2] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1fbfd6 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2) [apply] GLProfile GL2ES2: GLProfile[GL2/GL2] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1a897a9 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2) [apply] junit.framework.TestListener: startTest(testGL4bc) [apply] junit.framework.TestListener: endTest(testGL4bc) [apply] junit.framework.TestListener: startTest(testGL3bc) [apply] junit.framework.TestListener: endTest(testGL3bc) [apply] junit.framework.TestListener: startTest(testGL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@8a548b [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL2) [apply] junit.framework.TestListener: startTest(testGL4) [apply] junit.framework.TestListener: endTest(testGL4) [apply] junit.framework.TestListener: startTest(testGL3) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@b02928 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL3) [apply] junit.framework.TestListener: startTest(testGLES1) [apply] junit.framework.TestListener: endTest(testGLES1) [apply] junit.framework.TestListener: startTest(testGLES2) [apply] junit.framework.TestListener: endTest(testGLES2) [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.027 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2] [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3] [apply] GLProfile GL2ES1: GLProfile[GL2/GL2] [apply] GLProfile GL2ES2: GLProfile[GL2/GL2] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311108485 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), i386 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 4 / 4 [apply] int32 4 / 4, int64 8 / 4 [apply] float 4 / 4, double 8 / 4, ldouble 16 / 16 [apply] pointer 4 / 4, page 4096 [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@ab444 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@100bac2 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1fbfd6 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1a897a9 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@8a548b [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@b02928 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK 1329311110446 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testVersion took 0.996 sec [apply] Testcase: testGLProfileDefault took 0.2 sec [apply] Testcase: testGLProfileMaxProgrammable took 0.143 sec [apply] Testcase: testGLProfileGL2ES1 took 0.143 sec [apply] Testcase: testGLProfileGL2ES2 took 0.142 sec [apply] Testcase: testGL4bc took 0 sec [apply] Testcase: testGL3bc took 0 sec [apply] Testcase: testGL2 took 0.139 sec [apply] Testcase: testGL4 took 0 sec [apply] Testcase: testGL3 took 0.136 sec [apply] Testcase: testGLES1 took 0 sec [apply] Testcase: testGLES2 took 0 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK 1329311110446 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(testReadPixels_640x480xRGBxUB) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311111931 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] junit.framework.TestListener: endTest(testReadPixels_640x480xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixels_102x100xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] ++++ UITesjunit.framework.TestListener: endTest(testReadPixels_102x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] tCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.977 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311111931 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK 1329311117845 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadPixels_640x480xRGBxUB took 2.222 sec [apply] Testcase: testReadPixels_102x100xRGBxUB took 1.192 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 1.243 sec [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 1.198 sec [apply] SLOCK 1329311117845 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311119290 +++ localhost/127.0.0.1:59999 - Locked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: startTest(test01OneThread) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] junit.framework.TestListener: endTest(test01OneThread) [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2 [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3 [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4 [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5 [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6 [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7 [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8 [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9 [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10 [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11 [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12 [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13 [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14 [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape FIN [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13 [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape FIN [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7b3f9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88df60 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186d484 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea48be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14dd758 [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a1767 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@968fda [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3 [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92dcdb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1be92 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6684f [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7 [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a522a6 [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape FIN [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@458f41 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-jt13 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-jt7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-jt3 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-jt9 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-jt8 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-jt6 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-jt11 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-jt2 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-jt5 [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-jt12 [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-jt10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] SLOCK 1329311122719 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.493 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311119290 +++ localhost/127.0.0.1:59999 - Locked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2 [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3 [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4 [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5 [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6 [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7 [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8 [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9 [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10 [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11 [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12 [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13 [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14 [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape FIN [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13 [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape FIN [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7b3f9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88df60 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186d484 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea48be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14dd758 [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a1767 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@968fda [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3 [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92dcdb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1be92 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6684f [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7 [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a522a6 [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape FIN [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@458f41 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-jt13 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-jt7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-jt3 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-jt9 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-jt8 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-jt6 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-jt11 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-jt2 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-jt5 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-jt12 [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-jt10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] SLOCK 1329311122719 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneThread took 1.499 sec [apply] Testcase: test02TwoThreads took 0.523 sec [apply] Testcase: test16SixteenThreads took 1.268 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311124281 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), i386 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 4 / 4 [apply] int32 4 / 4, int64 8 / 4 [apply] float 4 / 4, double 8 / 4, ldouble 16 / 16 [apply] pointer 4 / 4, page 4096 [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testMain) [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@33f0de [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Chosen : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK 1329311125434 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testMain) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.216 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311124281 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), i386 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 4 / 4 [apply] int32 4 / 4, int64 8 / 4 [apply] float 4 / 4, double 8 / 4, ldouble 16 / 16 [apply] pointer 4 / 4, page 4096 [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@33f0de [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Chosen : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK 1329311125434 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMain took 1.098 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testWriteRead01a) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311126949 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: junit.framework.TestListener: endTest(testWriteRead01a) [apply] junit.framework.TestListener: startTest(testWriteRead01b) [apply] com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] SLOCK 1329311130231 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testWriteRead01b) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.346 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311126949 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] SLOCK 1329311130231 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWriteRead01a took 2.099 sec [apply] Testcase: testWriteRead01b took 1.128 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311131728 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: startTest(test01) [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.823 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311131728 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK 1329311133487 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.763 sec [apply] SLOCK 1329311133487 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311134938 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@149b290 [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1033a6f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x169e6c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1699020 [apply] , SurfaceHandle 0x169e6c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <8a0544, 15fc40c>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x169e9c0, jogamp.opengl.gl4.GL4bcImpl@401369, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x169e6c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1699020 [apply] , SurfaceHandle 0x169e6c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <8a0544, 15fc40c>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1699020 [apply] , SurfaceHandle 0x169e6c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <8a0544, 15fc40c>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b754b2[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x16a9500, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7aa7e0 [apply] , SurfaceHandle 0x16a9500 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b0bdc8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7bc899, aeea66>[count 2, qsz 0, owner ], windowLock <19eda2c, 59a34>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x78cc80, jogamp.opengl.gl4.GL4bcImpl@1cef4f7, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x16a9500, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7aa7e0 [apply] , SurfaceHandle 0x16a9500 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b0bdc8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7bc899, aeea66>[count 2, qsz 0, owner ], windowLock <19eda2c, 59a34>[count 2, qsz 0, owner ]]], lock <349471, 1fdadcd>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7aa7e0 [apply] , SurfaceHandle 0x16a9500 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b0bdc8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7bc899, aeea66>[count 2, qsz 0, owner ], windowLock <19eda2c, 59a34>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@19d75ee[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x7af1d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bb780 [apply] , SurfaceHandle 0x7af1d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@10ab09f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <33f0de, ab444>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x16be3c0, jogamp.opengl.gl4.GL4bcImpl@c0f1ec, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x7af1d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bb780 [apply] , SurfaceHandle 0x7af1d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@10ab09f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <33f0de, ab444>[count 2, qsz 0, owner ]]], lock <14acfcd, 90d8ea>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bb780 [apply] , SurfaceHandle 0x7af1d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@10ab09f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <33f0de, ab444>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.882 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311134938 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@149b290 [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1033a6f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x169e6c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1699020 [apply] , SurfaceHandle 0x169e6c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <8a0544, 15fc40c>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x169e9c0, jogamp.opengl.gl4.GL4bcImpl@401369, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x169e6c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1699020 [apply] , SurfaceHandle 0x169e6c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <8a0544, 15fc40c>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1699020 [apply] , SurfaceHandle 0x169e6c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <8a0544, 15fc40c>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b754b2[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x16a9500, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7aa7e0 [apply] , SurfaceHandle 0x16a9500 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b0bdc8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7bc899, aeea66>[count 2, qsz 0, owner ], windowLock <19eda2c, 59a34>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x78cc80, jogamp.opengl.gl4.GL4bcImpl@1cef4f7, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x16a9500, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7aa7e0 [apply] , SurfaceHandle 0x16a9500 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b0bdc8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7bc899, aeea66>[count 2, qsz 0, owner ], windowLock <19eda2c, 59a34>[count 2, qsz 0, owner ]]], lock <349471, 1fdadcd>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7aa7e0 [apply] , SurfaceHandle 0x16a9500 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b0bdc8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7bc899, aeea66>[count 2, qsz 0, owner ], windowLock <19eda2c, 59a34>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@19d75ee[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x7af1d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bb780 [apply] , SurfaceHandle 0x7af1d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@10ab09f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <33f0de, ab444>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x16be3c0, jogamp.opengl.gl4.GL4bcImpl@c0f1ec, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@15d17d7, [apply] handle 0x7af1d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bb780 [apply] , SurfaceHandle 0x7af1d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@10ab09f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <33f0de, ab444>[count 2, qsz 0, owner ]]], lock <14acfcd, 90d8ea>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bb780 [apply] , SurfaceHandle 0x7af1d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@10ab09f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <33f0de, ab444>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK 1329311136758 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.824 sec [apply] SLOCK 1329311136758 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311138254 +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@8ceeea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x206d290, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2067e30 [apply] , SurfaceHandle 0x206d290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x20653f0, jogamp.opengl.gl4.GL4bcImpl@b1aebf, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x206d290, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2067e30 [apply] , SurfaceHandle 0x206d290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], lock <1478a43, 1c65216>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2067e30 [apply] , SurfaceHandle 0x206d290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@da18ac[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x77cab0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2078850 [apply] , SurfaceHandle 0x77cab0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1cef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <349471, 1fdadcd>[count 2, qsz 0, owner ], windowLock <19d75ee, a98932>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x768c20, jogamp.opengl.gl4.GL4bcImpl@6e4365, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x77cab0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2078850 [apply] , SurfaceHandle 0x77cab0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1cef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <349471, 1fdadcd>[count 2, qsz 0, owner ], windowLock <19d75ee, a98932>[count 2, qsz 1, owner ]]], lock <10ab09f, d1c778>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2078850 [apply] , SurfaceHandle 0x77cab0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1cef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <349471, 1fdadcd>[count 2, qsz 0, owner ], windowLock <19d75ee, a98932>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb366[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x207ccf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x207a350 [apply] , SurfaceHandle 0x207ccf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19113f8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b62aab, ab54eb>[count 2, qsz 0, owner ], windowLock <542529, 53ab04>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x791960, jogamp.opengl.gl4.GL4bcImpl@100bac2, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x207ccf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x207a350 [apply] , SurfaceHandle 0x207ccf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19113f8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b62aab, ab54eb>[count 2, qsz 0, owner ], windowLock <542529, 53ab04>[count 2, qsz 1, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x207a350 [apply] , SurfaceHandle 0x207ccf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19113f8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b62aab, ab54eb>[count 2, qsz 0, owner ], windowLock <542529, 53ab04>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1cd66ea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x795140, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2091460 [apply] , SurfaceHandle 0x795140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1be16f5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <1a897a9, 17cec96>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x2074f30, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x795140, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2091460 [apply] , SurfaceHandle 0x795140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1be16f5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <1a897a9, 17cec96>[count 2, qsz 1, owner ]]], lock <1947496, 1724a9d>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2091460 [apply] , SurfaceHandle 0x795140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1be16f5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <1a897a9, 17cec96>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.294 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311138254 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@8ceeea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x206d290, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2067e30 [apply] , SurfaceHandle 0x206d290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x20653f0, jogamp.opengl.gl4.GL4bcImpl@b1aebf, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x206d290, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2067e30 [apply] , SurfaceHandle 0x206d290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], lock <1478a43, 1c65216>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2067e30 [apply] , SurfaceHandle 0x206d290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@da18ac[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x77cab0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2078850 [apply] , SurfaceHandle 0x77cab0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1cef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <349471, 1fdadcd>[count 2, qsz 0, owner ], windowLock <19d75ee, a98932>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x768c20, jogamp.opengl.gl4.GL4bcImpl@6e4365, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x77cab0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2078850 [apply] , SurfaceHandle 0x77cab0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1cef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <349471, 1fdadcd>[count 2, qsz 0, owner ], windowLock <19d75ee, a98932>[count 2, qsz 1, owner ]]], lock <10ab09f, d1c778>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2078850 [apply] , SurfaceHandle 0x77cab0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1cef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <349471, 1fdadcd>[count 2, qsz 0, owner ], windowLock <19d75ee, a98932>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb366[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x207ccf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x207a350 [apply] , SurfaceHandle 0x207ccf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19113f8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b62aab, ab54eb>[count 2, qsz 0, owner ], windowLock <542529, 53ab04>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x791960, jogamp.opengl.gl4.GL4bcImpl@100bac2, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x207ccf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x207a350 [apply] , SurfaceHandle 0x207ccf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19113f8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b62aab, ab54eb>[count 2, qsz 0, owner ], windowLock <542529, 53ab04>[count 2, qsz 1, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x207a350 [apply] , SurfaceHandle 0x207ccf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19113f8, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b62aab, ab54eb>[count 2, qsz 0, owner ], windowLock <542529, 53ab04>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1cd66ea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x795140, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2091460 [apply] , SurfaceHandle 0x795140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1be16f5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <1a897a9, 17cec96>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x2074f30, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f, [apply] handle 0x795140, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2091460 [apply] , SurfaceHandle 0x795140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1be16f5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <1a897a9, 17cec96>[count 2, qsz 1, owner ]]], lock <1947496, 1724a9d>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2091460 [apply] , SurfaceHandle 0x795140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1be16f5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <1a897a9, 17cec96>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK 1329311141485 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.235 sec [apply] SLOCK 1329311141485 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311142987 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: startTest(test01) [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@10ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eb366 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK 1329311144700 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.777 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311142987 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@10ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eb366 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK 1329311144700 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.715 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311146163 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111b910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ceeea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@995a79 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4365 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@542529 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@100bac2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9c84 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f0b7f8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.01 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311146163 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111b910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ceeea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@995a79 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4365 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@542529 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@100bac2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9c84 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f0b7f8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] SLOCK 1329311148110 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.933 sec [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] SLOCK 1329311148110 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2.xml [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311149596 +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@192a848 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1947496 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1724a9d [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] Invalid memory access of location 0xd0000008 eip=0x124e2305 [apply] Result: 139 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311154365 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@8ceeea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1372656, [apply] handle 0x78f6f0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x78ec30 [apply] , SurfaceHandle 0x78f6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ], windowLock <1bdc9d8, 10ea9ba>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x20a0f80, jogamp.opengl.gl4.GL4bcImpl@1a918d5, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1372656, [apply] handle 0x78f6f0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x78ec30 [apply] , SurfaceHandle 0x78f6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ], windowLock <1bdc9d8, 10ea9ba>[count 2, qsz 0, owner ]]], lock <9d6065, 238a47>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x78ec30 [apply] , SurfaceHandle 0x78f6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ], windowLock <1bdc9d8, 10ea9ba>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 60 f, 3157.8 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 120 f, 3529.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 180 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 240 f, 3809.5 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 300 f, 3947.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 360 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4077.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 480 f, 4102.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 540 f, 4122.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 600 f, 4195.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4258.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 780 f, 4309.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 840 f, 4329.8 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 4306.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4343.8 fps, 0 ms/f [apply] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 1020 f, 4267.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1080 f, 4302.7 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1140 f, 4301.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 4332.1 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4329.8 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1320 f, 4327.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 4353.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1440 f, 4350.4 fps, 0 ms/f [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1500 f, 4360.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1560 f, 4357.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 4354.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 4386.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1740 f, 4393.9 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1483.442ms [apply] GLProfile.initSingleton(): 951.099ms [apply] Demo Code: 531.148ms [apply] GLProfile.shutdown(COMPLETE): 1.195ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17cec96[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18166e5, [apply] handle 0x78ec30, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20ac7f0 [apply] , SurfaceHandle 0x78ec30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8a548b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x20a8d30, jogamp.opengl.gl4.GL4bcImpl@fb6354, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18166e5, [apply] handle 0x78ec30, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20ac7f0 [apply] , SurfaceHandle 0x78ec30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8a548b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 2, qsz 0, owner ]]], lock <364641, 13e754f>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20ac7f0 [apply] , SurfaceHandle 0x78ec30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8a548b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 60 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 120 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 240 f, 4210.5 fps, 0 ms/f [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 4109.5 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 360 f, 4186.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 420 f, 4200.0 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 480 f, 4173.9 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 540 f, 4153.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4195.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4258.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 720 f, 4260.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 780 f, 4262.2 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 840 f, 4263.9 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 4245.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1020 f, 4267.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1080 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1140 f, 4269.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1200 f, 4270.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4271.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1320 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1380 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1440 f, 4272.9 fps, 0 ms/f [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1500 f, 4273.5 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1560 f, 4262.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1620 f, 4251.9 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1680 f, 4242.4 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 999.668ms [apply] GLProfile.initSingleton(): 554.231ms [apply] Demo Code: 445.396ms [apply] GLProfile.shutdown(COMPLETE): 0.041ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@174219d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@11c2b67, [apply] handle 0x7942b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a21c0 [apply] , SurfaceHandle 0x7942b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@659db7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1556d12, 16be68f>[count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x79e540, jogamp.opengl.gl4.GL4bcImpl@1d3cdaa, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@11c2b67, [apply] handle 0x7942b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a21c0 [apply] , SurfaceHandle 0x7942b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@659db7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1556d12, 16be68f>[count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], lock <6355dc, 19a029e>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a21c0 [apply] , SurfaceHandle 0x7942b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@659db7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1556d12, 16be68f>[count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 60 f, 3333.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 120 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4363.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 300 f, 4347.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 360 f, 4444.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4468.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 480 f, 4528.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 540 f, 4576.2 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4580.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 780 f, 4642.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 840 f, 4666.6 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 900 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 960 f, 4752.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1020 f, 4788.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1080 f, 4821.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1140 f, 4810.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 4819.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1260 f, 4846.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1320 f, 4870.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 4876.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1440 f, 4864.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1500 f, 4870.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 4875.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 4850.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 4869.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1740 f, 4873.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1800 f, 4878.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1860 f, 4894.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1920 f, 4897.9 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1006.509ms [apply] GLProfile.initSingleton(): 564.748ms [apply] Demo Code: 441.722ms [apply] GLProfile.shutdown(COMPLETE): 0.039ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1f2cea2[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b273cc, [apply] handle 0x20a21c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a4be0 [apply] , SurfaceHandle 0x20a21c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <14d1d41, 1bbd7b2>[count 2, qsz 0, owner ], windowLock <14df764, 1acfa31>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x207f5b0, jogamp.opengl.gl4.GL4bcImpl@15dd910, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b273cc, [apply] handle 0x20a21c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a4be0 [apply] , SurfaceHandle 0x20a21c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <14d1d41, 1bbd7b2>[count 2, qsz 0, owner ], windowLock <14df764, 1acfa31>[count 2, qsz 0, owner ]]], lock <55bb93, 8de462>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a4be0 [apply] , SurfaceHandle 0x20a21c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <14d1d41, 1bbd7b2>[count 2, qsz 0, owner ], windowLock <14df764, 1acfa31>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 60 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 120 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 180 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 300 f, 4477.6 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 360 f, 4556.9 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4565.2 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 480 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 540 f, 4736.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4724.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 660 f, 4782.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 720 f, 4832.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 780 f, 4875.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 840 f, 4912.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 900 f, 4945.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4948.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1020 f, 4975.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1080 f, 5000.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1140 f, 5022.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 5020.9 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 1260 f, 5060.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1320 f, 5057.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 5054.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1440 f, 5052.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1500 f, 5067.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1560 f, 5032.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1620 f, 5046.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 5060.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1740 f, 5058.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1800 f, 5070.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1860 f, 5068.1 fps, 0 ms/f [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1920 f, 5065.9 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1980 f, 5076.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 2040 f, 5074.6 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1003.859ms [apply] GLProfile.initSingleton(): 556.477ms [apply] Demo Code: 447.274ms [apply] GLProfile.shutdown(COMPLETE): 0.108ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK 1329311158919 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.618 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311154365 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@8ceeea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1372656, [apply] handle 0x78f6f0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x78ec30 [apply] , SurfaceHandle 0x78f6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ], windowLock <1bdc9d8, 10ea9ba>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x20a0f80, jogamp.opengl.gl4.GL4bcImpl@1a918d5, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1372656, [apply] handle 0x78f6f0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x78ec30 [apply] , SurfaceHandle 0x78f6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ], windowLock <1bdc9d8, 10ea9ba>[count 2, qsz 0, owner ]]], lock <9d6065, 238a47>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x78ec30 [apply] , SurfaceHandle 0x78f6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ], windowLock <1bdc9d8, 10ea9ba>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 60 f, 3157.8 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 120 f, 3529.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 180 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 240 f, 3809.5 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 300 f, 3947.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 360 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4077.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 480 f, 4102.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 540 f, 4122.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 600 f, 4195.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4258.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 780 f, 4309.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 840 f, 4329.8 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 4306.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4343.8 fps, 0 ms/f [apply] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 1020 f, 4267.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1080 f, 4302.7 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1140 f, 4301.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 4332.1 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4329.8 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1320 f, 4327.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 4353.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1440 f, 4350.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1500 f, 4360.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1560 f, 4357.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 4354.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 4386.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1740 f, 4393.9 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1483.442ms [apply] GLProfile.initSingleton(): 951.099ms [apply] Demo Code: 531.148ms [apply] GLProfile.shutdown(COMPLETE): 1.195ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17cec96[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18166e5, [apply] handle 0x78ec30, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20ac7f0 [apply] , SurfaceHandle 0x78ec30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8a548b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x20a8d30, jogamp.opengl.gl4.GL4bcImpl@fb6354, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18166e5, [apply] handle 0x78ec30, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20ac7f0 [apply] , SurfaceHandle 0x78ec30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8a548b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 2, qsz 0, owner ]]], lock <364641, 13e754f>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20ac7f0 [apply] , SurfaceHandle 0x78ec30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8a548b, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 60 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 120 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 240 f, 4210.5 fps, 0 ms/f [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 4109.5 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 360 f, 4186.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 420 f, 4200.0 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 480 f, 4173.9 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 540 f, 4153.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4195.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4258.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 720 f, 4260.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 780 f, 4262.2 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 840 f, 4263.9 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 4245.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1020 f, 4267.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1080 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1140 f, 4269.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1200 f, 4270.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4271.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1320 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1380 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1440 f, 4272.9 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1500 f, 4273.5 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1560 f, 4262.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1620 f, 4251.9 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1680 f, 4242.4 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 999.668ms [apply] GLProfile.initSingleton(): 554.231ms [apply] Demo Code: 445.396ms [apply] GLProfile.shutdown(COMPLETE): 0.041ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@174219d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@11c2b67, [apply] handle 0x7942b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a21c0 [apply] , SurfaceHandle 0x7942b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@659db7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1556d12, 16be68f>[count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x79e540, jogamp.opengl.gl4.GL4bcImpl@1d3cdaa, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@11c2b67, [apply] handle 0x7942b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a21c0 [apply] , SurfaceHandle 0x7942b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@659db7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1556d12, 16be68f>[count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]], lock <6355dc, 19a029e>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a21c0 [apply] , SurfaceHandle 0x7942b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@659db7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1556d12, 16be68f>[count 2, qsz 0, owner ], windowLock [count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 60 f, 3333.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 120 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4363.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 300 f, 4347.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 360 f, 4444.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4468.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 480 f, 4528.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 540 f, 4576.2 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4580.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 780 f, 4642.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 840 f, 4666.6 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 900 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 960 f, 4752.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1020 f, 4788.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1080 f, 4821.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1140 f, 4810.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 4819.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1260 f, 4846.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1320 f, 4870.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 4876.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1440 f, 4864.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1500 f, 4870.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 4875.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 4850.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 4869.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1740 f, 4873.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1800 f, 4878.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1860 f, 4894.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1920 f, 4897.9 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1006.509ms [apply] GLProfile.initSingleton(): 564.748ms [apply] Demo Code: 441.722ms [apply] GLProfile.shutdown(COMPLETE): 0.039ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1f2cea2[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b273cc, [apply] handle 0x20a21c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a4be0 [apply] , SurfaceHandle 0x20a21c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <14d1d41, 1bbd7b2>[count 2, qsz 0, owner ], windowLock <14df764, 1acfa31>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x207f5b0, jogamp.opengl.gl4.GL4bcImpl@15dd910, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b273cc, [apply] handle 0x20a21c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a4be0 [apply] , SurfaceHandle 0x20a21c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <14d1d41, 1bbd7b2>[count 2, qsz 0, owner ], windowLock <14df764, 1acfa31>[count 2, qsz 0, owner ]]], lock <55bb93, 8de462>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x20a4be0 [apply] , SurfaceHandle 0x20a21c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <14d1d41, 1bbd7b2>[count 2, qsz 0, owner ], windowLock <14df764, 1acfa31>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 60 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 120 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 180 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 300 f, 4477.6 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 360 f, 4556.9 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4565.2 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 480 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 540 f, 4736.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4724.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 660 f, 4782.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 720 f, 4832.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 780 f, 4875.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 840 f, 4912.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 900 f, 4945.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4948.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1020 f, 4975.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1080 f, 5000.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1140 f, 5022.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 5020.9 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 1260 f, 5060.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1320 f, 5057.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 5054.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1440 f, 5052.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1500 f, 5067.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1560 f, 5032.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1620 f, 5046.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 5060.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1740 f, 5058.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1800 f, 5070.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1860 f, 5068.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1920 f, 5065.9 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1980 f, 5076.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 2040 f, 5074.6 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1003.859ms [apply] GLProfile.initSingleton(): 556.477ms [apply] Demo Code: 447.274ms [apply] GLProfile.shutdown(COMPLETE): 0.108ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK 1329311158919 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 1.486 sec [apply] Testcase: test01AnotherLife took 1.001 sec [apply] Testcase: test01TwoLifes took 2.011 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311160458 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bac9b9[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1478a43, [apply] handle 0x7aadf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x7aadf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c65216, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1372656, 1b6101e>[count 2, qsz 0, owner ], windowLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x1695c30, jogamp.opengl.gl4.GL4bcImpl@1bdc9d8, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1478a43, [apply] handle 0x7aadf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x7aadf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c65216, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1372656, 1b6101e>[count 2, qsz 0, owner ], windowLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ]]], lock <10ea9ba, 1a918d5>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x7aadf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c65216, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1372656, 1b6101e>[count 2, qsz 0, owner ], windowLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 60 f, 2608.6 fps, 0 ms/f [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 120 f, 3076.9 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 180 f, 3396.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 240 f, 3529.4 fps, 0 ms/f [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 3571.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 360 f, 3711.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 420 f, 3783.7 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 480 f, 3840.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 540 f, 3913.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 3973.5 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 660 f, 4024.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4067.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 780 f, 4105.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 840 f, 4158.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 900 f, 4186.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 960 f, 4210.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1020 f, 4250.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1080 f, 4268.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1140 f, 4301.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1200 f, 4316.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4315.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1320 f, 4342.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1380 f, 4353.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1440 f, 4363.6 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1500 f, 4373.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 4394.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1620 f, 4402.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 4432.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1740 f, 4461.5 fps, 0 ms/f [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1800 f, 4477.6 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1471.888ms [apply] GLProfile.initSingleton(): 940.217ms [apply] Demo Code: 530.806ms [apply] GLProfile.shutdown(SHARED): 0.865ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@171f189[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1724a9d, [apply] handle 0x169aa70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x169aa70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@80cac9, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <18166e5, 8a548b>[count 2, qsz 0, owner ], windowLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7a6130, jogamp.opengl.gl4.GL4bcImpl@69d02b, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1724a9d, [apply] handle 0x169aa70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x169aa70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@80cac9, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <18166e5, 8a548b>[count 2, qsz 0, owner ], windowLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x169aa70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@80cac9, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <18166e5, 8a548b>[count 2, qsz 0, owner ], windowLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 60 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 120 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4736.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 300 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 360 f, 4864.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4827.5 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 480 f, 4897.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 540 f, 4909.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4878.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4888.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 720 f, 4931.5 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 780 f, 4968.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 840 f, 5000.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 900 f, 5027.9 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 960 f, 5079.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1020 f, 5074.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1080 f, 5094.3 fps, 0 ms/f [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1140 f, 5112.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1200 f, 5128.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1260 f, 5142.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1320 f, 5156.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1380 f, 5168.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1440 f, 5161.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1500 f, 5172.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 5165.5 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 477.85ms [apply] GLProfile.initSingleton(): 128.55ms [apply] Demo Code: 349.264ms [apply] GLProfile.shutdown(SHARED): 0.036ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@f593af[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36527f, [apply] handle 0x7a35c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x169b160 [apply] , SurfaceHandle 0x7a35c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <48edb5, 1ee2c2c>[count 2, qsz 0, owner ], windowLock <1963b3e, b6548>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x1685470, jogamp.opengl.gl4.GL4bcImpl@269997, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36527f, [apply] handle 0x7a35c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x169b160 [apply] , SurfaceHandle 0x7a35c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <48edb5, 1ee2c2c>[count 2, qsz 0, owner ], windowLock <1963b3e, b6548>[count 2, qsz 0, owner ]]], lock <2db19d, 1e7c5cb>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x169b160 [apply] , SurfaceHandle 0x7a35c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <48edb5, 1ee2c2c>[count 2, qsz 0, owner ], windowLock <1963b3e, b6548>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 60 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 120 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 180 f, 4090.9 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 240 f, 4137.9 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 300 f, 4225.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 360 f, 4235.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 420 f, 4200.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 480 f, 4247.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 540 f, 4218.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4255.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 660 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 720 f, 4260.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 780 f, 4262.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 840 f, 4242.4 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 4225.3 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 960 f, 4210.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1020 f, 4214.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1080 f, 4251.9 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1140 f, 4269.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1200 f, 4270.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4271.1 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1320 f, 4271.8 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1380 f, 4272.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1440 f, 4311.3 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1500 f, 4297.9 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1560 f, 4297.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 4297.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1680 f, 4296.6 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1740 f, 4285.7 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 573.724ms [apply] GLProfile.initSingleton(): 129.158ms [apply] Demo Code: 444.527ms [apply] GLProfile.shutdown(SHARED): 0.039ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17ba38f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a9255c, [apply] handle 0x7bec80, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1686ae0 [apply] , SurfaceHandle 0x7bec80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1961581, 5ddb6e>[count 2, qsz 0, owner ], windowLock <1f1235b, 4865ce>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7ae1b0, jogamp.opengl.gl4.GL4bcImpl@113beb5, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a9255c, [apply] handle 0x7bec80, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1686ae0 [apply] , SurfaceHandle 0x7bec80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1961581, 5ddb6e>[count 2, qsz 0, owner ], windowLock <1f1235b, 4865ce>[count 2, qsz 0, owner ]]], lock <14d7745, d17ec3>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1686ae0 [apply] , SurfaceHandle 0x7bec80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1961581, 5ddb6e>[count 2, qsz 0, owner ], windowLock <1f1235b, 4865ce>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 60 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 120 f, 4444.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 300 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 360 f, 4736.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4719.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 480 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 540 f, 4655.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4651.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4680.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4675.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 780 f, 4670.6 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 840 f, 4666.6 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 900 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1020 f, 4744.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1080 f, 4757.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1140 f, 4769.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 4780.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1260 f, 4790.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1320 f, 4817.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 4825.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1440 f, 4832.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1500 f, 4838.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 4844.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1620 f, 4850.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1680 f, 4855.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1740 f, 4873.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1800 f, 4878.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1860 f, 4894.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1920 f, 4885.4 fps, 0 ms/f [apply] Gears: Dispose [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.219 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311160458 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bac9b9[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1478a43, [apply] handle 0x7aadf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x7aadf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c65216, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1372656, 1b6101e>[count 2, qsz 0, owner ], windowLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x1695c30, jogamp.opengl.gl4.GL4bcImpl@1bdc9d8, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1478a43, [apply] handle 0x7aadf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x7aadf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c65216, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1372656, 1b6101e>[count 2, qsz 0, owner ], windowLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ]]], lock <10ea9ba, 1a918d5>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x7aadf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c65216, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1372656, 1b6101e>[count 2, qsz 0, owner ], windowLock <1dc423f, 1815bfb>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 60 f, 2608.6 fps, 0 ms/f [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 120 f, 3076.9 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 180 f, 3396.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 240 f, 3529.4 fps, 0 ms/f [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 3571.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 360 f, 3711.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 420 f, 3783.7 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 480 f, 3840.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 540 f, 3913.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 3973.5 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 660 f, 4024.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4067.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 780 f, 4105.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 840 f, 4158.4 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 900 f, 4186.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 960 f, 4210.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1020 f, 4250.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1080 f, 4268.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1140 f, 4301.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1200 f, 4316.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4315.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1320 f, 4342.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1380 f, 4353.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1440 f, 4363.6 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1500 f, 4373.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 4394.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1620 f, 4402.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1680 f, 4432.7 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1740 f, 4461.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1800 f, 4477.6 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 1471.888ms [apply] GLProfile.initSingleton(): 940.217ms [apply] Demo Code: 530.806ms [apply] GLProfile.shutdown(SHARED): 0.865ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@171f189[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1724a9d, [apply] handle 0x169aa70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x169aa70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@80cac9, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <18166e5, 8a548b>[count 2, qsz 0, owner ], windowLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7a6130, jogamp.opengl.gl4.GL4bcImpl@69d02b, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1724a9d, [apply] handle 0x169aa70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x169aa70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@80cac9, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <18166e5, 8a548b>[count 2, qsz 0, owner ], windowLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x167c130 [apply] , SurfaceHandle 0x169aa70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@80cac9, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <18166e5, 8a548b>[count 2, qsz 0, owner ], windowLock <1b4a74b, 15356d5>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 60 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 120 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4736.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 300 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 360 f, 4864.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4827.5 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 480 f, 4897.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 540 f, 4909.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4878.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4888.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 720 f, 4931.5 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 780 f, 4968.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 840 f, 5000.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 900 f, 5027.9 fps, 0 ms/f [apply] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 960 f, 5079.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1020 f, 5074.6 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1080 f, 5094.3 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1140 f, 5112.1 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1200 f, 5128.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1260 f, 5142.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1320 f, 5156.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1380 f, 5168.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1440 f, 5161.2 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1500 f, 5172.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 5165.5 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 477.85ms [apply] GLProfile.initSingleton(): 128.55ms [apply] Demo Code: 349.264ms [apply] GLProfile.shutdown(SHARED): 0.036ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@f593af[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36527f, [apply] handle 0x7a35c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x169b160 [apply] , SurfaceHandle 0x7a35c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <48edb5, 1ee2c2c>[count 2, qsz 0, owner ], windowLock <1963b3e, b6548>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x1685470, jogamp.opengl.gl4.GL4bcImpl@269997, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36527f, [apply] handle 0x7a35c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x169b160 [apply] , SurfaceHandle 0x7a35c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <48edb5, 1ee2c2c>[count 2, qsz 0, owner ], windowLock <1963b3e, b6548>[count 2, qsz 0, owner ]]], lock <2db19d, 1e7c5cb>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x169b160 [apply] , SurfaceHandle 0x7a35c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <48edb5, 1ee2c2c>[count 2, qsz 0, owner ], windowLock <1963b3e, b6548>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 60 f, 3750.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 120 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 180 f, 4090.9 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 240 f, 4137.9 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 300 f, 4225.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 360 f, 4235.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 420 f, 4200.0 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 480 f, 4247.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 540 f, 4218.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4255.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 660 f, 4285.7 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 720 f, 4260.3 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 780 f, 4262.2 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 840 f, 4242.4 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 4225.3 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 960 f, 4210.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1020 f, 4214.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1080 f, 4251.9 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1140 f, 4269.6 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1200 f, 4270.4 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1260 f, 4271.1 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1320 f, 4271.8 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1380 f, 4272.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1440 f, 4311.3 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1500 f, 4297.9 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1560 f, 4297.5 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 4297.0 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1680 f, 4296.6 fps, 0 ms/f [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1740 f, 4285.7 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 573.724ms [apply] GLProfile.initSingleton(): 129.158ms [apply] Demo Code: 444.527ms [apply] GLProfile.shutdown(SHARED): 0.039ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17ba38f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a9255c, [apply] handle 0x7bec80, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1686ae0 [apply] , SurfaceHandle 0x7bec80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1961581, 5ddb6e>[count 2, qsz 0, owner ], windowLock <1f1235b, 4865ce>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7ae1b0, jogamp.opengl.gl4.GL4bcImpl@113beb5, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a9255c, [apply] handle 0x7bec80, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1686ae0 [apply] , SurfaceHandle 0x7bec80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1961581, 5ddb6e>[count 2, qsz 0, owner ], windowLock <1f1235b, 4865ce>[count 2, qsz 0, owner ]]], lock <14d7745, d17ec3>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1686ae0 [apply] , SurfaceHandle 0x7bec80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1961581, 5ddb6e>[count 2, qsz 0, owner ], windowLock <1f1235b, 4865ce>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 60 f, 4000.0 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 120 f, 4444.4 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 180 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 240 f, 4615.3 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 300 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 360 f, 4736.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 420 f, 4719.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 480 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 540 f, 4655.1 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 600 f, 4651.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 660 f, 4680.8 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 4675.3 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 780 f, 4670.6 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 840 f, 4666.6 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 900 f, 4687.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 960 f, 4705.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1020 f, 4744.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1080 f, 4757.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1140 f, 4769.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1200 f, 4780.8 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1260 f, 4790.8 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1320 f, 4817.5 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1380 f, 4825.1 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1440 f, 4832.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1500 f, 4838.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1560 f, 4844.7 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1620 f, 4850.2 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1680 f, 4855.4 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1740 f, 4873.9 fps, 0 ms/f [apply] 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1800 f, 4878.0 fps, 0 ms/f [apply] 0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 1860 f, 4894.7 fps, 0 ms/f [apply] 0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1920 f, 4885.4 fps, 0 ms/f [apply] Gears: Dispose [apply] Total: 569.073ms [apply] GLProfile.initSingleton(): 127.933ms [apply] Demo Code: 441.082ms [apply] GLProfile.shutdown(SHARED): 0.058ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] SLOCK 1329311163615 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 1.474 sec [apply] Testcase: test01AnotherLife took 0.479 sec [apply] Testcase: test01TwoLifes took 1.144 sec [apply] Total: 569.073ms [apply] GLProfile.initSingleton(): 127.933ms [apply] Demo Code: 441.082ms [apply] GLProfile.shutdown(SHARED): 0.058ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] SLOCK 1329311163615 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testMultiSampleAA4) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] [apply] junit.framework.TestListener: endTest(testMultiSampleAA4) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.61 sec [apply] ------------- Standard Error ----------------- [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMultiSampleAA4 took 1.557 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311168079 +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentDecorated) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01TransparentDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.884 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311168079 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Detected screen origin 0 / 0, sizeSLOCK 1329311170900 --- localhost/127.0.0.1:59999 - Unlock ok [apply] 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK 1329311170900 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OpaqueDecorated took 0.693 sec [apply] Testcase: test01TransparentDecorated took 0.572 sec [apply] Testcase: test01TransparentUndecorated took 0.563 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311172399 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@107f45d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13c0b53 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@10b9279 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] SLOCK 1329311174103 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.767 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311172399 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@107f45d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13c0b53 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@10b9279 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] SLOCK 1329311174103 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.644 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311175557 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b6101e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] SLOCK 1329311177170 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.676 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311175557 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b6101e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] SLOCK 1329311177170 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.622 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311178613 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311179647 d 418ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311179644 d 425ms]], [ 0 / 0 640 x 1081999360 ]] [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1316385 [apply] 11 s: 60 f / 11349 ms, 5.2 fps, 189 ms/f; total: 60 f, 5.2 fps, 189 ms/f [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01) [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311191635 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.138 sec [apply] ------------- Standard Output --------------- [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1316385 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311178613 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.esSLOCK 1329311191690 --- localhost/127.0.0.1:59999 - Unlock ok [apply] 2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311179647 d 418ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311179644 d 425ms]], [ 0 / 0 640 x 1081999360 ]] [apply] 11 s: 60 f / 11349 ms, 5.2 fps, 189 ms/f; total: 60 f, 5.2 fps, 189 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311191635 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK 1329311191690 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testElektronenMultiplizierer01 took 13.021 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311194378 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] window resized: 64/64 200x200 [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDjunit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GLES2) [apply] GLProfile GLES2 n/a [apply] junit.framework.TestListener: endTest(test02GLES2) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.664 sec [apply] ------------- Standard Output --------------- [apply] GLProfile GLES2 n/a [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311194378 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] window resized: 64/64 200x200 [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.tesT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] SLOCK 1329311195980 --- localhost/127.0.0.1:59999 - Unlock ok [apply] t.junit.jogl.demos.es2.GearsObjectES2@ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] SLOCK 1329311195980 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 1.545 sec [apply] Testcase: test02GLES2 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311197483 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1a918d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 60 f, 2857.1 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 120 f, 2666.6 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 2608.6 fps, 0 ms/f [apply] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 2553.1 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 2542.3 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 360 f, 2535.2 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 420 f, 2530.1 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 480 f, 2526.3 fps, 0 ms/f [apply] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 540 f, 2511.6 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 600 f, 2521.0 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 660 f, 2519.0 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 720 f, 2517.4 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 780 f, 2524.2 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 2522.5 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 900 f, 2528.0 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 2532.9 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1020 f, 2537.3 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1080 f, 2541.1 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1140 f, 2550.3 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1200 f, 2558.6 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1260 f, 2560.9 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1320 f, 2568.0 fps, 0 ms/f [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1380 f, 2579.4 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1440 f, 2585.2 fps, 0 ms/f [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1500 f, 2595.1 fps, 0 ms/f [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1560 f, 2604.3 fps, 0 ms/f [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GLES2) [apply] GLProfile GLES2 n/a [apply] junit.framework.TestListener: endTest(test02GLES2) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.828 sec [apply] ------------- Standard Output --------------- [apply] GLProfile GLES2 n/a [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311197483 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1a918d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 60 f, 2857.1 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 120 f, 2666.6 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 2608.6 fps, 0 ms/f [apply] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 2553.1 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 2542.3 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 360 f, 2535.2 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 420 f, 2530.1 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 480 f, 2526.3 fps, 0 ms/f [apply] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 540 f, 2511.6 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 600 f, 2521.0 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 660 f, 2519.0 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 720 f, 2517.4 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 780 f, 2524.2 fps, 0 ms/f [apply] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 2522.5 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 900 f, 2528.0 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 2532.9 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1020 f, 2537.3 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1080 f, 2541.1 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1140 f, 2550.3 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1200 f, 2558.6 fps, 0 ms/f [apply] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1260 f, 2560.9 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1320 f, 2568.0 fps, 0 ms/f [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1380 f, 2579.4 fps, 0 ms/f [apply] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1440 f, 2585.2 fps, 0 ms/f [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1500 f, 2595.1 fps, 0 ms/f [apply] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1560 f, 2604.3 fps, 0 ms/f [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] SLOCK 1329311199248 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 1.707 sec [apply] Testcase: test02GLES2 took 0.001 sec [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] SLOCK 1329311199248 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311200700 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@111b910[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f, [apply] handle 0x763510, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x75f0b0 [apply] , SurfaceHandle 0x763510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ], surfaceLock <1a918d5, 9d6065>[count 2, qsz 0, owner ], windowLock <238a47, 14b5f4a>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x205b850, jogamp.opengl.gl4.GL4bcImpl@15d17d7, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f, [apply] handle 0x763510, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x75f0b0 [apply] , SurfaceHandle 0x763510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ], surfaceLock <1a918d5, 9d6065>[count 2, qsz 0, owner ], windowLock <238a47, 14b5f4a>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x75f0b0 [apply] , SurfaceHandle 0x763510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ], surfaceLock <1a918d5, 9d6065>[count 2, qsz 0, owner ], windowLock <238a47, 14b5f4a>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 512x512 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.803 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311200700 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@111b910[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f, [apply] handle 0x763510, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x75f0b0 [apply] , SurfaceHandle 0x763510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ], surfaceLock <1a918d5, 9d6065>[count 2, qsz 0, owner ], windowLock <238a47, 14b5f4a>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x205b850, jogamp.opengl.gl4.GL4bcImpl@15d17d7, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f, [apply] handle 0x763510, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x75f0b0 [apply] , SurfaceHandle 0x763510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ], surfaceLock <1a918d5, 9d6065>[count 2, qsz 0, owner ], windowLock <238a47, 14b5f4a>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x75f0b0 [apply] , SurfaceHandle 0x763510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ], surfaceLock <1a918d5, 9d6065>[count 2, qsz 0, owner ], windowLock <238a47, 14b5f4a>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENGears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK 1329311202439 --- localhost/127.0.0.1:59999 - Unlock ok [apply] DERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 512x512 [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK 1329311202439 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.735 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311203902 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testOnScreenDecorated) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testOnScreenDecorated) [apply] junit.framework.TestListener: startTest(testOnScreenUndecorated) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] junit.framework.TestListener: endTest(testOnScreenUndecorated) [apply] SLOCK 1329311207031 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.191 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311203902 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] SLOCK 1329311207031 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnScreenDecorated took 1.092 sec [apply] Testcase: testOnScreenUndecorated took 1.039 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311208479 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x769220, DebugGL4bc [ implementing javax.media.opengl.GL4bc, [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@5b0668 [apply] ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d5a0, [apply] handle 0x165f8d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x165b650 [apply] , SurfaceHandle 0x165f8d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <701a27, 1c50507>[count 1, qsz 0, owner ], windowLock <1cd107f, 1f64158>[count 1, qsz 0, owner ]]], lock <3c2378, 3cc262>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] junit.framework.TestListener: endTest(test01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] SLOCK 1329311209790 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.374 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311208479 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x769220, DebugGL4bc [ implementing javax.media.opengl.GL4bc, [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@5b0668 [apply] ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d5a0, [apply] handle 0x165f8d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x165b650 [apply] , SurfaceHandle 0x165f8d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <701a27, 1c50507>[count 1, qsz 0, owner ], windowLock <1cd107f, 1f64158>[count 1, qsz 0, owner ]]], lock <3c2378, 3cc262>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] SLOCK 1329311209790 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.253 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(testShaderState01Validation) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311211274 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x764ec0, jogamp.opengl.gl4.GL4bcImpl@1d5a0, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x204caf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2034390 [apply] , SurfaceHandle 0x204caf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1c50507, 1cd107f>[count 1, qsz 0, owner ], windowLock <1f64158, 3c2378>[count 1, qsz 0, owner ]]], lock <3cc262, fdb00d>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] junit.framework.TestListener: endTest(testShaderState01Validation) [apply] junit.framework.TestListener: startTest(testShaderState00PerformanceSingleKeepEnabled) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x75c230, jogamp.opengl.gl4.GL4bcImpl@16614e7, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x76d4d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7637b0 [apply] , SurfaceHandle 0x76d4d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 1, qsz 0, owner ], windowLock <29ce8c, b754b2>[count 1, qsz 0, owner ]]], lock <197bb7, 1094d48>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(testShaderState00PerformanceSingleKeepEnabled) [apply] junit.framework.TestListener: startTest(testShaderState00PerformanceSingleToggleEnable) [apply] testShaderState00PerformanceSingle toggleEnable false: 0.214s: 600f, 2803.7 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x761590, jogamp.opengl.gl4.GL4bcImpl@a98932, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x7637b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x77bdf0 [apply] , SurfaceHandle 0x7637b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6e4365, 10ab09f>[count 1, qsz 0, owner ], windowLock [count 1, qsz 0, owner ]]], lock <33f0de, ab444>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(testShaderState00PerformanceSingleToggleEnable) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] testShaderState00PerformanceSingle toggleEnable true: 0.215s: 600f, 2790.6 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x759da0, jogamp.opengl.gl4.GL4bcImpl@941db6, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x203a190, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x77bdf0 [apply] , SurfaceHandle 0x203a190 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <2acc57, 1cd66ea>[count 1, qsz 0, owner ], windowLock <1fbfd6, 6b9c84>[count 1, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] testShaderState01PerformanceDouble: 0.2s: 600f, 3000.0 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.15 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311211274 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x764ec0, jogamp.opengl.gl4.GL4bcImpl@1d5a0, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x204caf0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x2034390 [apply] , SurfaceHandle 0x204caf0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1c50507, 1cd107f>[count 1, qsz 0, owner ], windowLock <1f64158, 3c2378>[count 1, qsz 0, owner ]]], lock <3cc262, fdb00d>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x75c230, jogamp.opengl.gl4.GL4bcImpl@16614e7, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x76d4d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7637b0 [apply] , SurfaceHandle 0x76d4d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 1, qsz 0, owner ], windowLock <29ce8c, b754b2>[count 1, qsz 0, owner ]]], lock <197bb7, 1094d48>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 0.214s: 600f, 2803.7 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x761590, jogamp.opengl.gl4.GL4bcImpl@a98932, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x7637b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x77bdf0 [apply] , SurfaceHandle 0x7637b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6e4365, 10ab09f>[count 1, qsz 0, owner ], windowLock [count 1, qsz 0, owner ]]], lock <33f0de, ab444>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.215s: 600f, 2790.6 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x759da0, jogamp.opengl.gl4.GL4bcImpl@941db6, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@701a27, [apply] handle 0x203a190, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x77bdf0 [apply] , SurfaceHandle 0x203a190 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <2acc57, 1cd66ea>[count 1, qsz 0, owner ], windowLock <1fbfd6, 6b9c84>[count 1, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.2s: 600f, 3000.0 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] SLOCK 1329311213361 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01Validation took 1.153 sec [apply] Testcase: testShaderState00PerformanceSingleKeepEnabled took 0.299 sec [apply] Testcase: testShaderState00PerformanceSingleToggleEnable took 0.297 sec [apply] Testcase: testShaderState01PerformanceDouble took 0.279 sec [apply] SLOCK 1329311213361 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311214812 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x162a1d0, jogamp.opengl.gl4.GL4bcImpl@14835fb, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cffeb4, [apply] handle 0x165d9e0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16486b0 [apply] , SurfaceHandle 0x165d9e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <5b0668, 1d5a0>[count 1, qsz 0, owner ], windowLock <701a27, 1c50507>[count 1, qsz 0, owner ]]], lock <1cd107f, 1f64158>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x765960, jogamp.opengl.gl4.GL4bcImpl@107f45d, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cffeb4, [apply] handle 0x75cd20, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16486b0 [apply] , SurfaceHandle 0x75cd20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner ], windowLock [count 1, qsz 0, owner ]]], lock <16614e7, e66f56>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked) [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked) [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x1654f40, jogamp.opengl.gl4.GL4bcImpl@19eda2c, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cffeb4, [apply] handle 0x7555c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16562d0 [apply] , SurfaceHandle 0x7555c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <59a34, 1cef4f7>[count 1, qsz 0, owner ], windowLock <349471, 1fdadcd>[count 1, qsz 0, owner ]]], lock <19d75ee, a98932>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] testShaderState01PerformanceDouble: 0.198s: 600f, 3030.3 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK 1329311216522 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.773 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311214812 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x162a1d0, jogamp.opengl.gl4.GL4bcImpl@14835fb, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cffeb4, [apply] handle 0x165d9e0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16486b0 [apply] , SurfaceHandle 0x165d9e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <5b0668, 1d5a0>[count 1, qsz 0, owner ], windowLock <701a27, 1c50507>[count 1, qsz 0, owner ]]], lock <1cd107f, 1f64158>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x765960, jogamp.opengl.gl4.GL4bcImpl@107f45d, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cffeb4, [apply] handle 0x75cd20, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16486b0 [apply] , SurfaceHandle 0x75cd20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner ], windowLock [count 1, qsz 0, owner ]]], lock <16614e7, e66f56>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x1654f40, jogamp.opengl.gl4.GL4bcImpl@19eda2c, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cffeb4, [apply] handle 0x7555c0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16562d0 [apply] , SurfaceHandle 0x7555c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <59a34, 1cef4f7>[count 1, qsz 0, owner ], windowLock <349471, 1fdadcd>[count 1, qsz 0, owner ]]], lock <19d75ee, a98932>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.198s: 600f, 3030.3 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK 1329311216522 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01ValidationSP1Linked took 1.206 sec [apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.155 sec [apply] Testcase: testShaderState01PerformanceDouble took 0.292 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGLSLCompilation01) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311217972 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testGLSLCompilation01) [apply] junit.framework.TestListener: startTest(testGLSLUse01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2] [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@192a848 [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: endTest(testGLSLUse01) [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK 1329311219262 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.354 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311217972 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2] [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@192a848 [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK 1329311219262 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGLSLCompilation01 took 1.08 sec [apply] Testcase: testGLSLUse01 took 0.153 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311220708 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7914f0, jogamp.opengl.gl4.GL4bcImpl@1687e7c, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb, [apply] handle 0x787d00, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x785780 [apply] , SurfaceHandle 0x787d00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1cffeb4, 5b0668>[count 1, qsz 0, owner ], windowLock <1d5a0, 701a27>[count 1, qsz 0, owner ]]], lock <1c50507, 1cd107f>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Screen dim 518 x 320 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.5 [apply] t1-t0: 967.246ms [apply] t3-t0: 1139.553ms [apply] t3-t2: 2.793ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK 1329311221906 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.26 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311220708 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7914f0, jogamp.opengl.gl4.GL4bcImpl@1687e7c, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb, [apply] handle 0x787d00, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x785780 [apply] , SurfaceHandle 0x787d00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1cffeb4, 5b0668>[count 1, qsz 0, owner ], windowLock <1d5a0, 701a27>[count 1, qsz 0, owner ]]], lock <1c50507, 1cd107f>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Screen dim 518 x 320 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.5 [apply] t1-t0: 967.246ms [apply] t3-t0: 1139.553ms [apply] t3-t2: 2.793ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK 1329311221906 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.142 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311223363 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK 1329311224536 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.237 sec [apply] ------------- Standard Output --------------- [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311223363 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK 1329311224536 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.073 sec [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.043 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311225985 +++ localhost/127.0.0.1:59999 - Locked [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15311bd [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer) [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@aeea66 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555) [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@a98932 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@18166e5 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555) [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Create Window 1 [apply] Create Window 2 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@d3c6a3 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer) [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14d7745 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Create Window 1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Create Window 2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@289d2e [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Create Window 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ff8c74 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 13.713 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 1 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311225985 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15311bd [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@aeea66 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@a98932 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@18166e5 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@d3c6a3 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14d7745 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@289d2e [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ff8c74 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-257617131823052968.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK 1329311239634 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01aOffscreenWindowPBuffer took 1.224 sec [apply] Testcase: test01bOffscreenWindowPBufferStencil took 1.144 sec [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 1.149 sec [apply] Testcase: test01cOffscreenWindowPBuffer555 took 1.146 sec [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 3.377 sec [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 3.408 sec [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 1.198 sec [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-257617131823052968.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK 1329311239634 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311241121 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] DetecINFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap) [apply] ted screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap) [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@50ca0c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15fc40c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-2836837424645663498.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.383 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311241121 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@50ca0c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15fc40c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-2836837424645663498.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK 1329311244427 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test11OffscreenWindowPixmap took 1.173 sec [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 1.134 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK 1329311244427 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311245879 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16614e7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311246901 d 89ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311246898 d 98ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 123 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247207 d 4ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 213 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247533 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247562 d 37ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247562 d 39ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 111 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247814 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247849 d 35ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247850 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 1: 2 [apply] duration: 107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248091 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 207 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248402 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@542529 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@100bac2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248436 d 34ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248436 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 2: 2 [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.917 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311245879 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16614e7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311246901 d 89ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311246898 d 98ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 123 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247207 d 4ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 213 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247533 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247562 d 37ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247562 d 39ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 111 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247814 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247849 d 35ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311247850 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 1: 2 [apply] duration: 107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248091 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 207 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248402 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@542529 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@100bac2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248436 d 34ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248436 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 2: 2 [apply] duration: 107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248679 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK 1329311248734 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 1.865 sec [apply] duration: 107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311248679 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK 1329311248734 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311250191 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testDisplayCreate01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@192a848 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16614e7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251220 d 89ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251216 d 96ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 121 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251520 d 4ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 210 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251837 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cef4f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251866 d 38ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251867 d 38ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 112 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252118 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252144 d 43ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252145 d 44ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 1: 2 [apply] duration: 107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252395 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 208 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252706 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@100bac2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252738 d 35ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252739 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] junit.framework.TestListener: endTest(testDisplayCreate01) [apply] junit.framework.TestListener: startTest(testDisplayCreate02) [apply] duration: 106 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252981 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a897a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253010 d 32ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8a548b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253052 d 29ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 144 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253286 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253286 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253287 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253297 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253298 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253299 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253326 d 32ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253366 d 31ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253367 d 31ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 2: 2 [apply] junit.framework.TestListener: endTest(testDisplayCreate02) [apply] duration: 146 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253603 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253603 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253605 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253614 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253615 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253616 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK 1329311253670 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.541 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311250191 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@192a848 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16614e7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251220 d 89ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251216 d 96ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 121 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251520 d 4ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 210 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251837 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cef4f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251866 d 38ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311251867 d 38ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 112 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252118 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252144 d 43ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252145 d 44ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 1: 2 [apply] duration: 107 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252395 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 208 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252706 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@100bac2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252738 d 35ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252739 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 106 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311252981 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a897a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253010 d 32ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8a548b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253052 d 29ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 144 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253286 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253286 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253287 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253297 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253298 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253299 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253326 d 32ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253366 d 31ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253367 d 31ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for setVisible(true) 2: 2 [apply] duration: 146 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253603 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253603 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253605 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253614 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253615 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311253616 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK 1329311253670 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01 took 1.848 sec [apply] Testcase: testDisplayCreate02 took 0.632 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311255123 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: startTest(testWindow00) [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1343ed0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107f45d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK 1329311256417 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.357 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311255123 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1343ed0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107f45d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK 1329311256417 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 0.287 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311257870 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 7 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311258896 d 88ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311258892 d 97ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311258998 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Frames for initial setVisible(true): 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259028 d 37ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259028 d 39ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259070 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259108 d 11ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259108 d 12ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple) [apply] Frames for initial setVisible(true): 1 [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple) [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19113f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b62aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259147 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259179 d 38ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259179 d 39ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259222 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Frames for initial setVisible(true): 2 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1be16f5[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x782370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x782370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1724a9d, com.jogamp.newt.event.TraceWindowAdapter@80cac9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@18166e5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8a548b, ], surfaceLock <1b4a74b, 15356d5>[count 0, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 0, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x166b980, jogamp.opengl.gl4.GL4bcImpl@fb6354, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x782370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x782370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1724a9d, com.jogamp.newt.event.TraceWindowAdapter@80cac9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@18166e5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8a548b, ], surfaceLock <1b4a74b, 15356d5>[count 0, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 0, qsz 0, owner ]]], lock <364641, 13e754f>[count 0, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x782370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1724a9d, com.jogamp.newt.event.TraceWindowAdapter@80cac9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@18166e5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8a548b, ], surfaceLock <1b4a74b, 15356d5>[count 0, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 0, qsz 0, owner ]]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a897a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259250 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259250 d 37ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple) [apply] Frames for initial setVisible(true): 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259390 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259418 d 13ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259419 d 12ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@36527f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x780b10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x780b10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1963b3e, com.jogamp.newt.event.TraceWindowAdapter@b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2db19d, ], surfaceLock <1e7c5cb, 16a9b9c>[count 0, qsz 0, owner ], windowLock [count 0, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x77d000, jogamp.opengl.gl4.GL4bcImpl@9505f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x780b10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x780b10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1963b3e, com.jogamp.newt.event.TraceWindowAdapter@b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2db19d, ], surfaceLock <1e7c5cb, 16a9b9c>[count 0, qsz 0, owner ], windowLock [count 0, qsz 0, owner ]]], lock <17ba38f, 2f0d54>[count 0, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[tygear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] pe MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x780b10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1963b3e, com.jogamp.newt.event.TraceWindowAdapter@b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2db19d, ], surfaceLock <1e7c5cb, 16a9b9c>[count 0, qsz 0, owner ], windowLock [count 0, qsz 0, owner ]]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259560 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113beb5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259589 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259589 d 37ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Frames for initial setVisible(true): 2 [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259729 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259755 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259755 d 37ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259800 d 34ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259801 d 34ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Frames for initial setVisible(true): 2 [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259937 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259946 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GLFrames for initial setVisible(true): 1 [apply] _VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259981 d 160ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259981 d 162ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260164 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260166 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260303 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260314 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.565 sec [apply] ------------- Standard Output --------------- [apply] Frames for initial setVisible(true): 2 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 2 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1be16f5[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x782370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x782370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1724a9d, com.jogamp.newt.event.TraceWindowAdapter@80cac9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@18166e5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8a548b, ], surfaceLock <1b4a74b, 15356d5>[count 0, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 0, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x166b980, jogamp.opengl.gl4.GL4bcImpl@fb6354, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x782370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x782370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1724a9d, com.jogamp.newt.event.TraceWindowAdapter@80cac9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@18166e5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8a548b, ], surfaceLock <1b4a74b, 15356d5>[count 0, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 0, qsz 0, owner ]]], lock <364641, 13e754f>[count 0, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x782370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1724a9d, com.jogamp.newt.event.TraceWindowAdapter@80cac9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@18166e5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8a548b, ], surfaceLock <1b4a74b, 15356d5>[count 0, qsz 0, owner ], windowLock <69d02b, e1eea8>[count 0, qsz 0, owner ]]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 2 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@36527f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x780b10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x780b10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1963b3e, com.jogamp.newt.event.TraceWindowAdapter@b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2db19d, ], surfaceLock <1e7c5cb, 16a9b9c>[count 0, qsz 0, owner ], windowLock [count 0, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x77d000, jogamp.opengl.gl4.GL4bcImpl@9505f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1947496, [apply] handle 0x780b10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono SLOCK 1329311260370 --- localhost/127.0.0.1:59999 - Unlock ok [apply] , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x780b10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1963b3e, com.jogamp.newt.event.TraceWindowAdapter@b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2db19d, ], surfaceLock <1e7c5cb, 16a9b9c>[count 0, qsz 0, owner ], windowLock [count 0, qsz 0, owner ]]], lock <17ba38f, 2f0d54>[count 0, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1664ae0 [apply] , SurfaceHandle 0x780b10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1963b3e, com.jogamp.newt.event.TraceWindowAdapter@b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2db19d, ], surfaceLock <1e7c5cb, 16a9b9c>[count 0, qsz 0, owner ], windowLock [count 0, qsz 0, owner ]]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 2 [apply] duration: 0 [apply] Frames for initial setVisible(true): 2 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311257870 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311258896 d 88ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311258892 d 97ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311258998 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259028 d 37ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259028 d 39ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259070 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259108 d 11ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259108 d 12ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19113f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b62aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259147 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259179 d 38ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259179 d 39ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259222 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a897a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259250 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259250 d 37ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259390 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259418 d 13ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259419 d 12ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259560 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113beb5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259589 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259589 d 37ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259729 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259755 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259755 d 37ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259800 d 34ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259801 d 34ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259937 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259946 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259981 d 160ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311259981 d 162ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260164 d 36ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260166 d 35ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260303 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311260314 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK 1329311260370 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowNativeRecreate01aSimple took 0.261 sec [apply] Testcase: testWindowNativeRecreate01bSimple took 0.15 sec [apply] Testcase: testWindowDecor01aSimple took 0.169 sec [apply] Testcase: testWindowDecor01bSimple took 0.169 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.168 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.217 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.366 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311261926 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311262955 d 89ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311262952 d 100ms]], [ 0 / 0 640 x 1081999360 ]] [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263161 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1947496 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263185 d 43ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263206 d 23ms]], [ 0 / 0 640 x 1081999360 ]] [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263333 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263334 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263353 d 52ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263382 d 24ms]], [ 0 / 0 640 x 1081999360 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263407 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263407 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263413 d 30ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263416 d 28ms]], [ 0 / 0 630 x 1081958400 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263444 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263444 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263653 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263878 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263898 d 37ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263902 d 34ms]], [ 0 / 0 640 x 1081999360 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263937 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263937 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263961 d 29ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263962 d 29ms]], [ 0 / 0 630 x 1081958400 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263991 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263992 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311264097 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311264332 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.525 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311261926 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311262955 d 89ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311262952 d 100ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263161 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1947496 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263185 d 43ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263206 d 23ms]], [ 0 / 0 640 x 1081999360 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263333 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263334 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263353 d 52ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263382 d 24ms]], [ 0 / 0 640 x 1081999360 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263407 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263407 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263413 d 30ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263416 d 28ms]], [ 0 / 0 630 x 1081958400 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263444 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263444 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263653 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263878 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263898 d 37ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263902 d 34ms]], [ 0 / 0 640 x 1081999360 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263937 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263937 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263961 d 29ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263962 d 29ms]], [ 0 / 0 630 x 1081958400 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263991 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311263992 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311264097 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311264332 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK 1329311264387 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecor01Simple took 0.292 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.17 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.544 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.454 sec [apply] SLOCK 1329311264387 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311265839 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@c8376b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ae533a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@da18ac [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]] [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@29ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b754b2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.366 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311265839 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@c8376b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ae533a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@da18ac [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]] [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@29ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b754b2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK 1329311267142 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 1.248 sec [apply] SLOCK 1329311267142 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311268590 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] SLOCK 1329311269249 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.721 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311268590 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK 1329311269249 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 0.615 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testScreenModeInfo00) [apply] junit.framework.TestListener: endTest(testScreenModeInfo00) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311270696 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.156 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311270696 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK 1329311270790 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo00 took 0.005 sec [apply] Testcase: testScreenModeInfo01 took 0.044 sec [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK 1329311270790 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311272294 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ce8c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.292 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311272294 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ce8c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 48.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK 1329311273523 --- localhost/127.0.0.1:59999 - Unlock ok [apply] 0 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK 1329311273523 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo01 took 1.174 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311275010 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] junit.framework.TestListener: startTest(testFullscreenChange01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@192a848 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testFullscreenChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] 2012-02-15 14:08:28.026 java[19606:f707] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18d7ace [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post) [apply] SLOCK 1329311327749 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 52.803 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311275010 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@192a848 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18d7ace [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] SLOCK 1329311327749 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testFullscreenChange01 took 7.211 sec [apply] Testcase: testScreenModeChange01 took 14.08 sec [apply] Testcase: testScreenModeChangeWithFS01Pre took 14.074 sec [apply] Testcase: testScreenModeChangeWithFS01Post took 14.356 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311329205 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] SLOCK 1329311341849 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.705 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311329205 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] SLOCK 1329311341849 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChange01 took 9.642 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311343297 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: startTest(testScreenRotationChange01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107f45d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ]>) [apply] junit.framework.TestListener: endTest(testScreenRotationChange01) [apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.248 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311343297 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107f45d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] SLOCK 1329311348481 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenRotationChange01 took 2.191 sec [apply] FAILED [apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ]> [apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ]> [apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:148) [apply] [apply] SLOCK 1329311348481 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Result: 1 [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311349935 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testCloseGLWindow) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: endTest(testCloseGLWindow) [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK 1329311351129 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.257 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311349935 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK 1329311351129 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCloseGLWindow took 1.138 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311352576 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - tjunit.framework.TestListener: endTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUestWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] serPos) [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK 1329311352840 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin) [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.329 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311352576 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK 1329311352840 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecorSimpleWMPos took 0.083 sec [apply] Testcase: testWindowDecorSimpleUserPos took 0.025 sec [apply] Testcase: testWindowNativeRecreate01Simple took 0.044 sec [apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.036 sec [apply] Testcase: testWindowDecorTwoWin took 0.028 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311354295 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@a98932 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 545, B3: 238 [apply] Frames for setVisible(true): A4: 289, B4: 136 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2f0d54 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 2 [apply] Frames(1) 285 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, true): 2, B2: 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3: 1 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15e2ccd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b30913 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 422 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, false): 1, B2: 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d88db7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402af3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3e9e9 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1697b67 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11f23e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dc861 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e8c4d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@969c29 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e67e6a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1758500 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e35d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e8541 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b03c1a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 10.647 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311354295 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@a98932 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 545, B3: 238 [apply] Frames for setVisible(true): A4: 289, B4: 136 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2f0d54 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 2 [apply] Frames(1) 285 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, true): 2, B2: 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15e2ccd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b30913 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 422 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, false): 1, B2: 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d88db7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402af3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3e9e9 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1697b67 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11f23e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dc861 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e8c4d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@969c29 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e67e6a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1758500 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e35d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e8541 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b03c1a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK 1329311364878 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.286 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.021 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.135 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.005 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.13 sec [apply] SLOCK 1329311364878 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311366337 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367357 d 11ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367378 d 10ms]], [ 0 / 0 640 x 1081999360 ]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367391 d 1ms]], [ 0 / 0 320 x 1080950784 ]] [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15fc40c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4365 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ab09f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d1c778 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367481 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367505 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367529 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367553 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367578 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367602 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367626 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367650 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367674 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367697 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367721 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367745 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367768 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367792 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367815 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367838 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367862 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367885 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367908 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367932 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367955 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367979 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368003 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368026 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368049 d 1ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368077 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368086 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368092 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368091 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368092 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368092 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.873 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311366337 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367357 d 11ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367378 d 10ms]], [ 0 / 0 640 x 1081999360 ]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367391 d 1ms]], [ 0 / 0 320 x 1080950784 ]] [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15fc40c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4365 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ab09f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d1c778 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367481 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367505 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367529 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367553 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367578 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367602 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367626 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367650 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367674 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367697 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367721 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367745 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367768 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367792 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367815 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367838 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367862 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367885 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367908 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367932 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367955 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311367979 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368003 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368026 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368049 d 1ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368077 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368078 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368086 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368092 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368091 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368092 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311368092 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK 1329311368146 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 1.754 sec [apply] SLOCK 1329311368146 --- localhost/127.0.0.1:59999 - Unlock ok junit.run.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311369511 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.3 (os), i386 (arch) 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 4 / 4 [junit] int32 4 / 4, int64 8 / 4 [junit] float 4 / 4, double 8 / 4, ldouble 16 / 16 [junit] pointer 4 / 4, page 4096 [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b494-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b661-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] [junit] Desktop Capabilities: [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2] [junit] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [junit] GL jogamp.opengl.gl4.GL4bcImpl@1c783c5 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.18.11 [junit] GL_EXTENSIONS 133 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] GLSL true, shader-compiler: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK 1329311372402 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.969 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311369511 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.3 (os), i386 (arch) 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 4 / 4 [junit] int32 4 / 4, int64 8 / 4 [junit] float 4 / 4, double 8 / 4, ldouble 16 / 16 [junit] pointer 4 / 4, page 4096 [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b494-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b661-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] [junit] Desktop Capabilities: [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2] [junit] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [junit] GL jogamp.opengl.gl4.GL4bcImpl@1c783c5 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.18.11 [junit] GL_EXTENSIONS 133 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] GLSL true, shader-compiler: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK 1329311372402 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMain took 2.816 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.969 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311369511 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.3 (os), i386 (arch) 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 4 / 4 [junit] int32 4 / 4, int64 8 / 4 [junit] float 4 / 4, double 8 / 4, ldouble 16 / 16 [junit] pointer 4 / 4, page 4096 [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b494-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b661-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] [junit] Desktop Capabilities: [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2] [junit] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [junit] GL jogamp.opengl.gl4.GL4bcImpl@1c783c5 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.18.11 [junit] GL_EXTENSIONS 133 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] GLSL true, shader-compiler: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK 1329311372402 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311373677 +++ localhost/127.0.0.1:59999 - Locked [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.661 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311373677 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@189c036 [junit] BB.1: java.lang.Object@189c036 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK 1329311375257 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.022 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.661 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311373677 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@189c036 [junit] BB.1: java.lang.Object@189c036 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK 1329311375257 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@189c036 [junit] BB.1: java.lang.Object@189c036 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK 1329311375257 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311376602 +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@d75415 [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x168ac70, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x16afa00, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x16b2f30, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK 1329311379396 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.875 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311376602 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@d75415 [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x168ac70, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x16afa00, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x16b2f30, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK 1329311379396 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.344 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.875 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311376602 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@d75415 [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x168ac70, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x16afa00, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@e29820, [junit] handle 0x16b2f30, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK 1329311379396 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311380644 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.024 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311380644 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] SLOCK 1329311395585 --- localhost/127.0.0.1:59999 - Unlock ok [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK 1329311395585 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 5.088 sec [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.182 sec [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.302 sec [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.274 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.024 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311380644 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK 1329311395585 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311402234 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@322bce, [junit] handle 0x169ed90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 60 f, 530.9 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 120 f, 863.3 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1104.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 240 f, 1290.3 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 300 f, 1435.4 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 360 f, 1545.0 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 1640.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 480 f, 1726.6 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1788.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 2210.931ms [junit] GLProfile.initSingleton(): 1499.331ms [junit] Demo Code: 710.723ms [junit] GLProfile.shutdown(COMPLETE): 0.877ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@d1e7c2, [junit] handle 0x16b75b0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 60 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 120 f, 1935.4 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 180 f, 2142.8 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 2201.8 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 300 f, 2290.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 360 f, 2368.4 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 2400.0 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 480 f, 2436.5 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 2465.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 600 f, 2479.3 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 2509.5 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 720 f, 2517.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2540.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 2545.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 900 f, 2564.1 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 960 f, 2573.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1020 f, 2602.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 981.14ms [junit] GLProfile.initSingleton(): 550.247ms [junit] Demo Code: 430.855ms [junit] GLProfile.shutdown(COMPLETE): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@16477d9, [junit] handle 0x169ed90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 60 f, 1500.0 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 120 f, 2033.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 180 f, 2337.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 240 f, 2424.2 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 300 f, 2521.0 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 360 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 420 f, 2692.3 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 540 f, 2797.9 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 600 f, 2857.1 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 660 f, 2882.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 720 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 780 f, 2965.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 840 f, 2978.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 900 f, 2990.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 903.979ms [junit] GLProfile.initSingleton(): 574.699ms [junit] Demo Code: 329.241ms [junit] GLProfile.shutdown(COMPLETE): 0.039ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2d7440, [junit] handle 0x16b2f40, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 60 f, 1935.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 120 f, 2400.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2686.5 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 240 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 300 f, 2857.1 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 360 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 420 f, 2957.7 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 540 f, 3033.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 600 f, 3045.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 660 f, 3069.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 3076.9 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 780 f, 3095.2 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 3122.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 900 f, 3135.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 960 f, 3137.2 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1020 f, 3138.4 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 1080 f, 3130.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1140 f, 3131.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1200 f, 3149.6 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1260 f, 3134.3 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 998.444ms [junit] GLProfile.initSingleton(): 566.337ms [junit] Demo Code: 432.069ms [junit] GLProfile.shutdown(COMPLETE): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.258 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311402234 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@322bce, [junit] handle 0x169ed90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 60 f, 530.9 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 120 f, 863.3 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1104.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 240 f, 1290.3 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 300 f, 1435.4 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 360 f, 1545.0 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 1640.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 480 f, 1726.6 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1788.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 2210.931ms [junit] GLProfile.initSingleton(): 1499.331ms [junit] Demo Code: 710.723ms [junit] GLProfile.shutdown(COMPLETE): 0.877ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@d1e7c2, [junit] handle 0x16b75b0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] SLOCK 1329311407412 --- localhost/127.0.0.1:59999 - Unlock ok [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 60 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 120 f, 1935.4 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 180 f, 2142.8 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 2201.8 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 300 f, 2290.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 360 f, 2368.4 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 2400.0 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 480 f, 2436.5 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 2465.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 600 f, 2479.3 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 2509.5 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 720 f, 2517.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2540.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 2545.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 900 f, 2564.1 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 960 f, 2573.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1020 f, 2602.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 981.14ms [junit] GLProfile.initSingleton(): 550.247ms [junit] Demo Code: 430.855ms [junit] GLProfile.shutdown(COMPLETE): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@16477d9, [junit] handle 0x169ed90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 60 f, 1500.0 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 120 f, 2033.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 180 f, 2337.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 240 f, 2424.2 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 300 f, 2521.0 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 360 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 420 f, 2692.3 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 540 f, 2797.9 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 600 f, 2857.1 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 660 f, 2882.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 720 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 780 f, 2965.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 840 f, 2978.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 900 f, 2990.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 903.979ms [junit] GLProfile.initSingleton(): 574.699ms [junit] Demo Code: 329.241ms [junit] GLProfile.shutdown(COMPLETE): 0.039ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2d7440, [junit] handle 0x16b2f40, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 60 f, 1935.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 120 f, 2400.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2686.5 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 240 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 300 f, 2857.1 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 360 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 420 f, 2957.7 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 540 f, 3033.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 600 f, 3045.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 660 f, 3069.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 3076.9 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 780 f, 3095.2 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 3122.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 900 f, 3135.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 960 f, 3137.2 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1020 f, 3138.4 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 1080 f, 3130.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1140 f, 3131.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1200 f, 3149.6 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1260 f, 3134.3 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 998.444ms [junit] GLProfile.initSingleton(): 566.337ms [junit] Demo Code: 432.069ms [junit] GLProfile.shutdown(COMPLETE): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK 1329311407412 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 2.214 sec [junit] Testcase: test01AnotherLife took 0.981 sec [junit] Testcase: test01TwoLifes took 1.903 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.258 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311402234 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@322bce, [junit] handle 0x169ed90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 60 f, 530.9 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 120 f, 863.3 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1104.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 240 f, 1290.3 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 300 f, 1435.4 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 360 f, 1545.0 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 1640.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 480 f, 1726.6 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1788.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 2210.931ms [junit] GLProfile.initSingleton(): 1499.331ms [junit] Demo Code: 710.723ms [junit] GLProfile.shutdown(COMPLETE): 0.877ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@d1e7c2, [junit] handle 0x16b75b0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 60 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 120 f, 1935.4 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 180 f, 2142.8 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 2201.8 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 300 f, 2290.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 360 f, 2368.4 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 2400.0 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 480 f, 2436.5 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 2465.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 600 f, 2479.3 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 2509.5 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 720 f, 2517.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2540.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 2545.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 900 f, 2564.1 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 960 f, 2573.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1020 f, 2602.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 981.14ms [junit] GLProfile.initSingleton(): 550.247ms [junit] Demo Code: 430.855ms [junit] GLProfile.shutdown(COMPLETE): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@16477d9, [junit] handle 0x169ed90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 60 f, 1500.0 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 120 f, 2033.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 180 f, 2337.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 240 f, 2424.2 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 300 f, 2521.0 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 360 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 420 f, 2692.3 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 540 f, 2797.9 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 600 f, 2857.1 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 660 f, 2882.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 720 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 780 f, 2965.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 840 f, 2978.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 900 f, 2990.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 903.979ms [junit] GLProfile.initSingleton(): 574.699ms [junit] Demo Code: 329.241ms [junit] GLProfile.shutdown(COMPLETE): 0.039ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2d7440, [junit] handle 0x16b2f40, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@b1aebf[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 60 f, 1935.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 120 f, 2400.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2686.5 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 240 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 300 f, 2857.1 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 360 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 420 f, 2957.7 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 540 f, 3033.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 600 f, 3045.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 660 f, 3069.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 3076.9 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 780 f, 3095.2 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 3122.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 900 f, 3135.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 960 f, 3137.2 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1020 f, 3138.4 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 1080 f, 3130.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1140 f, 3131.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1200 f, 3149.6 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 1260 f, 3134.3 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 998.444ms [junit] GLProfile.initSingleton(): 566.337ms [junit] Demo Code: 432.069ms [junit] GLProfile.shutdown(COMPLETE): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK 1329311407412 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311408633 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f0aecc, [junit] handle 0x20bcd90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 111 ms, 540.5 fps, 1 ms/f; total: 60 f, 540.5 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 120 f, 882.3 fps, 1 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 180 f, 1132.0 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 240 f, 1311.4 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 300 f, 1456.3 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 360 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 1673.3 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 480 f, 1751.8 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 1824.3 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 600 f, 1886.7 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 1946.9 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 720 f, 1994.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2041.8 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 2074.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 2311.933ms [junit] GLProfile.initSingleton(): 1495.856ms [junit] Demo Code: 815.211ms [junit] GLProfile.shutdown(SHARED): 0.866ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@9fa8f, [junit] handle 0x20a39a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 60 f, 2000.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 120 f, 2352.9 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 180 f, 2500.0 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 240 f, 2553.1 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 300 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 360 f, 2627.7 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 420 f, 2675.1 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 480 f, 2696.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 2700.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 600 f, 2714.9 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 2727.2 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2765.9 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 2809.3 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 900 f, 2848.1 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 960 f, 2874.2 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 1020 f, 2897.7 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1080 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1140 f, 2953.3 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 567.915ms [junit] GLProfile.initSingleton(): 129.529ms [junit] Demo Code: 438.353ms [junit] GLProfile.shutdown(SHARED): 0.033ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1ed5459, [junit] handle 0x20a4710, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 60 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 120 f, 2142.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2465.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 240 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 2777.7 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 360 f, 2812.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 420 f, 2896.5 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 2944.7 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 540 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 600 f, 3045.6 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 660 f, 3084.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 720 f, 3116.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 780 f, 3132.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 3157.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 900 f, 3169.0 fps, 0 ms/f [junit] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 960 f, 3200.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 461.127ms [junit] GLProfile.initSingleton(): 129.42ms [junit] Demo Code: 331.668ms [junit] GLProfile.shutdown(SHARED): 0.039ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@15b0333, [junit] handle 0x7de650, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 60 f, 2000.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 120 f, 2553.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2812.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 240 f, 2962.9 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 300 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 360 f, 3050.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 420 f, 3111.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 480 f, 3157.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 540 f, 3176.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 600 f, 3174.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 660 f, 3188.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 3185.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 780 f, 3209.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 840 f, 3206.1 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 900 f, 3202.8 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 960 f, 3178.8 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 460.264ms [junit] GLProfile.initSingleton(): 129.374ms [junit] Demo Code: 330.852ms [junit] GLProfile.shutdown(SHARED): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.973 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311408633 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f0aecc, [junit] handle 0x20bcd90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 111 ms, 540.5 fps, 1 ms/f; total: 60 f, 540.5 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 120 f, 882.3 fps, 1 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 180 f, 1132.0 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 240 f, 1311.4 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 300 f, 1456.3 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 360 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 1673.3 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 480 f, 1751.8 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 1824.3 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 600 f, 1886.7 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 1946.9 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 720 f, 1994.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2041.8 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 2074.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 2311.933ms [junit] GLProfile.initSingleton(): 1495.856ms [junit] Demo Code: 815.211ms [junit] GLProfile.shutdown(SHARED): 0.866ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@9fa8f, [junit] handle 0x20a39a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 60 f, 2000.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 120 f, 2352.9 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 180 f, 2500.0 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 240 f, 2553.1 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 300 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 360 f, 2627.7 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 420 f, 2675.1 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 480 f, 2696.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 2700.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 600 f, 2714.9 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 2727.2 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2765.9 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 2809.3 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 900 f, 2848.1 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 960 f, 2874.2 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 1020 f, 2897.7 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1080 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1140 f, 2953.3 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 567.915ms [junit] GLProfile.initSingleton(): 129.529ms [junit] Demo Code: 438.353ms [junit] GLProfile.shutdown(SHARED): 0.033ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1ed5459, [junit] handle 0x20a4710, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] SLOCK 1329311412527 --- localhost/127.0.0.1:59999 - Unlock ok [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 60 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 120 f, 2142.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2465.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 240 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 2777.7 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 360 f, 2812.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 420 f, 2896.5 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 2944.7 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 540 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 600 f, 3045.6 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 660 f, 3084.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 720 f, 3116.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 780 f, 3132.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 3157.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 900 f, 3169.0 fps, 0 ms/f [junit] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 960 f, 3200.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 461.127ms [junit] GLProfile.initSingleton(): 129.42ms [junit] Demo Code: 331.668ms [junit] GLProfile.shutdown(SHARED): 0.039ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@15b0333, [junit] handle 0x7de650, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 60 f, 2000.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 120 f, 2553.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2812.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 240 f, 2962.9 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 300 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 360 f, 3050.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 420 f, 3111.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 480 f, 3157.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 540 f, 3176.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 600 f, 3174.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 660 f, 3188.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 3185.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 780 f, 3209.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 840 f, 3206.1 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 900 f, 3202.8 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 960 f, 3178.8 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 460.264ms [junit] GLProfile.initSingleton(): 129.374ms [junit] Demo Code: 330.852ms [junit] GLProfile.shutdown(SHARED): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] SLOCK 1329311412527 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 2.315 sec [junit] Testcase: test01AnotherLife took 0.568 sec [junit] Testcase: test01TwoLifes took 0.922 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.973 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311408633 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f0aecc, [junit] handle 0x20bcd90, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 111 ms, 540.5 fps, 1 ms/f; total: 60 f, 540.5 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 120 f, 882.3 fps, 1 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 180 f, 1132.0 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 240 f, 1311.4 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 300 f, 1456.3 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 360 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 420 f, 1673.3 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 480 f, 1751.8 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 1824.3 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 600 f, 1886.7 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 1946.9 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 720 f, 1994.4 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2041.8 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 2074.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 2311.933ms [junit] GLProfile.initSingleton(): 1495.856ms [junit] Demo Code: 815.211ms [junit] GLProfile.shutdown(SHARED): 0.866ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@9fa8f, [junit] handle 0x20a39a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 60 f, 2000.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 120 f, 2352.9 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 180 f, 2500.0 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 240 f, 2553.1 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 300 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 360 f, 2627.7 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 420 f, 2675.1 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 480 f, 2696.6 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 540 f, 2700.0 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 600 f, 2714.9 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 660 f, 2727.2 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 2758.6 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 780 f, 2765.9 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 2809.3 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 900 f, 2848.1 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 960 f, 2874.2 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 1020 f, 2897.7 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1080 f, 2926.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1140 f, 2953.3 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 567.915ms [junit] GLProfile.initSingleton(): 129.529ms [junit] Demo Code: 438.353ms [junit] GLProfile.shutdown(SHARED): 0.033ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1ed5459, [junit] handle 0x20a4710, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 60 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 120 f, 2142.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2465.7 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 240 f, 2608.6 fps, 0 ms/f [junit] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 2777.7 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 360 f, 2812.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 420 f, 2896.5 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 2944.7 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 540 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 600 f, 3045.6 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 660 f, 3084.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 720 f, 3116.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 780 f, 3132.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 840 f, 3157.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 900 f, 3169.0 fps, 0 ms/f [junit] 0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 960 f, 3200.0 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 461.127ms [junit] GLProfile.initSingleton(): 129.42ms [junit] Demo Code: 331.668ms [junit] GLProfile.shutdown(SHARED): 0.039ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@15b0333, [junit] handle 0x7de650, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 60 f, 2000.0 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 120 f, 2553.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 180 f, 2812.5 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 240 f, 2962.9 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 300 f, 3000.0 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 360 f, 3050.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 420 f, 3111.1 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 480 f, 3157.8 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 540 f, 3176.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 600 f, 3174.6 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 660 f, 3188.4 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 720 f, 3185.8 fps, 0 ms/f [junit] 0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 780 f, 3209.8 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 840 f, 3206.1 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 900 f, 3202.8 fps, 0 ms/f [junit] 0 s: 60 f / 21 ms, 2857.1 fps, 0 ms/f; total: 960 f, 3178.8 fps, 0 ms/f [junit] Gears: Dispose [junit] Total: 460.264ms [junit] GLProfile.initSingleton(): 129.374ms [junit] Demo Code: 330.852ms [junit] GLProfile.shutdown(SHARED): 0.038ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] SLOCK 1329311412527 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311413749 +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf5555 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b4703 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1a82 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@943dc4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.217 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311413749 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf5555 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b4703 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1a82 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@943dc4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] SLOCK 1329311416886 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.087 sec [junit] Testcase: test02GL2 took 0.566 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.217 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311413749 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf5555 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b4703 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1a82 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@943dc4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] SLOCK 1329311416886 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311416886 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311418186 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] windowClosing() called .. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK 1329311419015 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.908 sec [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311418186 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK 1329311419015 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01WindowClosing took 0.777 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.908 sec [junit] [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311418186 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK 1329311419015 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311420344 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c783c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c0bd6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@569c60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3468f4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d1329 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@650892 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115d06c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.201 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311420344 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c783c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c0bd6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@569c60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3468f4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d1329 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@650892 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115d06c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK 1329311423465 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove3Times took 1.564 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.201 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311420344 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c783c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c0bd6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@569c60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3468f4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] SLOCK 1329311423465 --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d1329 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@650892 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115d06c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK 1329311423465 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311424688 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d6af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174aa60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5f46e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1128f5a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] 0 s: 60 f / 978 ms, 61.3 fps, 16 ms/f; total: 60 f, 61.3 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a36a2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198c6f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d8ecd [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] 1 s: 60 f / 1001 ms, 59.9 fps, 16 ms/f; total: 60 f, 59.9 fps, 16 ms/f [junit] 1 s: 60 f / 1014 ms, 59.1 fps, 16 ms/f; total: 120 f, 60.2 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f8922 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1041876 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1ec86 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 60 f, 769.2 fps, 1 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 120 f, 952.3 fps, 1 ms/f [junit] 0 s: 60 f / 42 ms, 1428.5 fps, 0 ms/f; total: 180 f, 1071.4 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 60 f, 1538.4 fps, 0 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 120 f, 1379.3 fps, 0 ms/f [junit] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 180 f, 1323.5 fps, 0 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 240 f, 1304.3 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 0 s: 60 f / 43 ms, 1395.3 fps, 0 ms/f; total: 300 f, 1321.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 2096.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2358.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2620.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2869.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 3130.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3391.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3652.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 900 f, 3879.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 4137.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 4377.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 4635.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4892.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 5128.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 5384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 5641.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5897.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 6153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 6410.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 6638.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 6893.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 7148.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 7404.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 7627.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 7881.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 8135.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 8389.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 8644.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 2100 f, 8750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 9000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 9250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 9500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 9709.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 9958.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 10207.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 10456.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 10705.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 10954.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 11157.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 11404.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 11652.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 11900.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 12148.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 12345.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 12592.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 12786.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 13032.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 13278.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 13524.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 13770.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 13959.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 14204.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 14448.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 14634.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 14878.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 15121.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 15303.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 15546.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 15789.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 16032.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 16209.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 16451.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 16693.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 16867.4 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 4260 f, 16904.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 17142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 17380.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 17619.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 17857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 18095.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 18260.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 18498.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 18735.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 18972.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 19209.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 19446.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 19606.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 19842.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 20078.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 20314.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 20551.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 20705.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 20941.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 21176.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 31920 f, 79009.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 79158.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 79306.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 79455.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 79603.9 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 32220 f, 67405.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32280 f, 67390.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32340 f, 67515.6 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 32400 f, 67359.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32460 f, 67484.4 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 2 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 120 f, 59.7 fps, 16 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 32520 f, 67329.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 67453.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 67438.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 67561.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 67685.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 67809.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 67933.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 68057.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 68181.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 68164.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 68288.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 68412.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 68536.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 68659.8 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 33360 f, 68501.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 68624.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 68606.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 68729.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 68852.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 68975.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 69098.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33780 f, 69221.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 69202.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 69325.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 69447.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 69570.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 69693.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 69815.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 69938.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 69918.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 70040.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34380 f, 70163.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34440 f, 70142.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34500 f, 70264.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 70386.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34620 f, 70509.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34680 f, 70631.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34740 f, 70753.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34800 f, 70731.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34860 f, 70853.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34920 f, 70975.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34980 f, 71097.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35040 f, 71219.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35100 f, 71341.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35160 f, 71318.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35220 f, 71440.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35280 f, 71561.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35340 f, 71683.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35400 f, 71805.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35460 f, 71781.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35520 f, 71902.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35580 f, 72024.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35640 f, 72145.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35700 f, 72267.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35760 f, 72388.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35820 f, 72363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35880 f, 72484.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35940 f, 72606.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36000 f, 72727.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36060 f, 72701.6 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36120 f, 72822.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36180 f, 72943.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36240 f, 73064.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 73185.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 73306.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 73427.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 73400.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 42000 f, 81553.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 81669.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 81786.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 81744.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 81860.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 81976.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 82093.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 82209.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 82325.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 82441.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 82558.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 82514.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 82630.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 82746.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 82862.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 82978.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 83094.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 83210.8 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17748d3 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 83166.0 fps, 0 ms/f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f0a [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 83281.8 fps, 0 ms/f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f268de [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 83397.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 111960 f, 104733.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112020 f, 104789.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112080 f, 104747.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112140 f, 104803.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112200 f, 104859.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112260 f, 104915.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112320 f, 104971.9 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 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total: 112980 f, 98931.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113040 f, 98984.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113100 f, 99036.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113160 f, 99089.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113220 f, 99055.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113280 f, 99107.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113340 f, 99160.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113400 f, 99212.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113460 f, 99265.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113520 f, 99317.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113580 f, 99370.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113640 f, 99335.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 114420 f, 99842.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114480 f, 99895.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114540 f, 99947.6 fps, 0 ms/f [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 300 f, 1250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1750.0 fps, 0 ms/f [junit] 1 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 114600 f, 98963.7 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114660 f, 99015.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114720 f, 99067.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114780 f, 99119.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114840 f, 99170.9 fps, 0 ms/f [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114900 f, 99222.8 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 480 f, 1983.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114960 f, 99188.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2231.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2479.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2975.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3209.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3456.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115020 f, 99155.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3703.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115080 f, 99121.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115140 f, 99087.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115200 f, 99139.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115260 f, 99105.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115320 f, 99157.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 100000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115380 f, 99208.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115440 f, 99175.2 fps, 0 ms/f [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 960 f, 3870.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 84000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 19860 f, 42618.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 42746.7 fps, 0 ms/f [junit] 0 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 1200 f, 5381.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127860 f, 92451.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127920 f, 92427.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 42783.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 42912.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 43040.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127980 f, 92471.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128040 f, 92514.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 43169.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 43205.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 43333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 43461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 43589.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 43717.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20520 f, 43846.1 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 128100 f, 92424.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20580 f, 43880.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128160 f, 92467.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20640 f, 44008.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128220 f, 92510.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20700 f, 44042.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128280 f, 92487.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20760 f, 44170.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128340 f, 92530.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20820 f, 44297.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128400 f, 92507.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20880 f, 44331.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128460 f, 92550.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20940 f, 44458.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128520 f, 92593.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21000 f, 44585.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128580 f, 92570.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21060 f, 44618.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128640 f, 92613.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21120 f, 44745.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128700 f, 92656.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21180 f, 44872.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128760 f, 92633.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21240 f, 44904.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 92676.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21300 f, 45031.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128880 f, 92719.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21360 f, 45158.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 92695.9 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 21420 f, 44811.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21480 f, 44937.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21540 f, 45062.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21600 f, 45093.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21660 f, 45219.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21720 f, 45344.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21780 f, 45469.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21840 f, 45594.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21900 f, 45720.2 fps, 0 ms/f [junit] 1 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 129000 f, 92406.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21960 f, 45845.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 92383.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22020 f, 45875.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 92426.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22080 f, 46000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129180 f, 92469.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22140 f, 46029.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129240 f, 92446.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22200 f, 46153.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129300 f, 92489.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22260 f, 46278.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129360 f, 92466.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22320 f, 46307.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129420 f, 92508.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22380 f, 46431.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129480 f, 92551.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22440 f, 46556.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129540 f, 92594.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22500 f, 46583.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129600 f, 92571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22560 f, 46708.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129660 f, 92614.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22620 f, 46832.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129720 f, 92591.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22680 f, 46859.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129780 f, 92633.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22740 f, 46983.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129840 f, 92676.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22800 f, 47107.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129900 f, 92653.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22860 f, 47134.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129960 f, 92696.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22920 f, 47257.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130020 f, 92738.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22980 f, 47381.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130080 f, 92715.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23040 f, 47407.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130140 f, 92758.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23100 f, 47530.8 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130200 f, 92801.1 fps, 0 ms/f [junit] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 23160 f, 41729.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 41837.8 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 23280 f, 41720.4 fps, 0 ms/f [junit] 1 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 130260 f, 88311.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 41827.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130320 f, 88352.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 41935.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130380 f, 88333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 41967.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130440 f, 88373.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 42000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130500 f, 88354.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 42107.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130560 f, 88395.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23640 f, 42214.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130620 f, 88376.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23700 f, 42245.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130680 f, 88416.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23760 f, 42352.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130740 f, 88457.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23820 f, 42384.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130800 f, 88438.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23880 f, 42491.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130860 f, 88478.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23940 f, 42597.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130920 f, 88519.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24000 f, 42628.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130980 f, 88500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24060 f, 42735.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131040 f, 88540.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24120 f, 42765.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131100 f, 88521.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131160 f, 88561.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131220 f, 88602.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131280 f, 88642.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24180 f, 42872.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24240 f, 42902.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131340 f, 88623.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24300 f, 43008.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131400 f, 88663.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24360 f, 43115.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131460 f, 88644.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24420 f, 43144.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131520 f, 88685.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24480 f, 43250.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24540 f, 43356.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 43462.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 43492.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 43597.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 43703.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 43809.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 43915.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 44021.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 44126.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 44154.9 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 131580 f, 88606.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 44260.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131640 f, 88646.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 44288.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131700 f, 88627.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 44393.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131760 f, 88667.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 44421.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131820 f, 88648.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25380 f, 44526.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131880 f, 88688.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 44553.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131940 f, 88669.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 44658.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132000 f, 88709.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 44763.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132060 f, 88750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 44790.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132120 f, 88730.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 44895.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132180 f, 88770.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 45000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132240 f, 88811.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 45026.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132300 f, 88791.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 45130.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132360 f, 88832.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 45235.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132420 f, 88872.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 45261.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132480 f, 88853.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 45365.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132540 f, 88893.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 45470.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132600 f, 88933.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 45495.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132660 f, 88914.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 45600.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132720 f, 88954.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 45704.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132780 f, 88994.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26340 f, 45729.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132840 f, 88975.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26400 f, 45833.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132900 f, 89015.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26460 f, 45857.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26520 f, 45961.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26580 f, 46065.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26640 f, 46169.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26700 f, 46273.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26760 f, 46377.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26820 f, 46481.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26880 f, 46505.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26940 f, 46608.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27000 f, 46712.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27060 f, 46816.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27120 f, 46920.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27180 f, 47024.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27240 f, 47128.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27300 f, 47231.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27360 f, 47253.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27420 f, 47357.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27480 f, 47461.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27540 f, 47564.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27600 f, 47668.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27660 f, 47772.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27720 f, 47875.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27780 f, 47896.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27840 f, 48000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27900 f, 48103.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27960 f, 48206.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28020 f, 48310.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 28080 f, 48413.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 133020 f, 88385.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31200 f, 53061.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133080 f, 88425.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31260 f, 53163.2 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5d030 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37165f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133140 f, 88406.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 53174.8 fps, 0 ms/f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9dd6e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133200 f, 88446.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 40080 f, 58171.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137100 f, 85367.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 58258.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 58345.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 58347.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 58434.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 58521.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 58608.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 58695.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 58782.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 58869.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137160 f, 85351.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 58871.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137220 f, 85335.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 58958.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137280 f, 85373.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 59044.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137340 f, 85410.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 59131.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137400 f, 85447.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 59218.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 59219.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 59306.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 59393.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 59479.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 59566.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 59653.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137460 f, 85431.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 59739.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137520 f, 85416.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 59740.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 59826.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 59913.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 60086.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 60173.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 60172.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137580 f, 85400.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 60259.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 60345.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 60432.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 60518.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 60605.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 60691.6 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 1320 f, 2920.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137640 f, 85437.6 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 137700 f, 81575.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137760 f, 81611.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137820 f, 81646.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137880 f, 81682.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137940 f, 81669.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138000 f, 81705.1 fps, 0 ms/f [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 138060 f, 81644.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 138120 f, 81438.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138180 f, 81426.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138240 f, 81461.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138300 f, 81496.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138360 f, 81532.1 fps, 0 ms/f [junit] 0 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; 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total: 148860 f, 81078.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57480 f, 62478.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148920 f, 81066.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57540 f, 62543.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148980 f, 81099.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57600 f, 62608.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149040 f, 81132.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57660 f, 62673.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149100 f, 81164.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57720 f, 62739.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149160 f, 81197.6 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 1560 f, 2209.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57780 f, 62804.3 fps, 0 ms/f [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 57840 f, 58014.0 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 149220 f, 77962.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57900 f, 58074.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149280 f, 77993.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149340 f, 77984.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149400 f, 78015.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149460 f, 78047.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149520 f, 78078.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149580 f, 78109.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149640 f, 78140.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149700 f, 78131.5 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149760 f, 78162.8 fps, 0 ms/f [junit] 1 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 57960 f, 57960.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58020 f, 57962.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58080 f, 58021.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58140 f, 58081.9 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 149820 f, 78112.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149880 f, 78143.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58200 f, 58141.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149940 f, 78175.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 150300 f, 78281.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150360 f, 78271.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58680 f, 58446.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58740 f, 58505.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58800 f, 58565.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58860 f, 58625.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58920 f, 58685.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58980 f, 58745.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59040 f, 58746.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150420 f, 78262.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59100 f, 58805.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59160 f, 58865.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150480 f, 78293.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 158880 f, 77806.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70860 f, 62986.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70920 f, 63040.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 158940 f, 77835.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159000 f, 77864.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159060 f, 77856.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159120 f, 77885.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70980 f, 63037.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159180 f, 77914.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159240 f, 77944.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159300 f, 77973.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71040 f, 63090.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71100 f, 63143.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159360 f, 77964.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71160 f, 63141.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71220 f, 63194.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71280 f, 63247.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159420 f, 77955.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159480 f, 77985.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71340 f, 63244.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159540 f, 77976.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159600 f, 78005.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159660 f, 78035.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71400 f, 63241.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159720 f, 78064.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159780 f, 78093.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159840 f, 78085.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159900 f, 78114.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159960 f, 78143.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160020 f, 78172.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160080 f, 78202.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71460 f, 63238.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160140 f, 78231.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160200 f, 78260.8 fps, 0 ms/f [junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 1680 f, 1891.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160260 f, 78251.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160320 f, 78281.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160380 f, 78310.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160440 f, 78339.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160500 f, 78369.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160560 f, 78398.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160620 f, 78389.4 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 71520 f, 63180.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71580 f, 63233.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160680 f, 78380.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71640 f, 63230.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71700 f, 63283.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71760 f, 63336.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71820 f, 63389.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71880 f, 63386.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160740 f, 78371.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71940 f, 63439.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72000 f, 63492.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72060 f, 63544.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72120 f, 63597.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72180 f, 63650.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160800 f, 78400.7 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 1740 f, 1881.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72240 f, 63703.7 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 160860 f, 75627.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160920 f, 75655.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160980 f, 75648.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161040 f, 75676.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161100 f, 75704.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161160 f, 75733.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161220 f, 75761.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161280 f, 75789.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161340 f, 75817.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161400 f, 75845.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161460 f, 75838.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161520 f, 75866.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161580 f, 75894.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161640 f, 75922.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161700 f, 75951.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161760 f, 75979.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161820 f, 76007.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161880 f, 76035.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161940 f, 76028.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162000 f, 76056.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162060 f, 76084.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162120 f, 76112.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162180 f, 76140.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162240 f, 76169.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162300 f, 76161.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162360 f, 76189.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162420 f, 76217.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162480 f, 76245.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162540 f, 76274.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162600 f, 76302.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162660 f, 76330.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162720 f, 76358.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162780 f, 76350.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162840 f, 76378.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162900 f, 76407.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162960 f, 76435.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163020 f, 76463.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163080 f, 76455.6 fps, 0 ms/f [junit] 1 s: 60 f / 83 ms, 722.8 fps, 1 ms/f; total: 72300 f, 59408.3 fps, 0 ms/f [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 163140 f, 76376.4 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 0 s: 60 f / 65 ms, 923.0 fps, 1 ms/f; total: 1800 f, 1818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 1878.7 fps, 0 ms/f [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.61 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311424688 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d6af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174aa60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5f46e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1128f5a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] 0 s: 60 f / 978 ms, 61.3 fps, 16 ms/f; total: 60 f, 61.3 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a36a2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198c6f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d8ecd [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] 1 s: 60 f / 1001 ms, 59.9 fps, 16 ms/f; total: 60 f, 59.9 fps, 16 ms/f [junit] 1 s: 60 f / 1014 ms, 59.1 fps, 16 ms/f; total: 120 f, 60.2 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f8922 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1041876 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1ec86 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 60 f, 769.2 fps, 1 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 120 f, 952.3 fps, 1 ms/f [junit] 0 s: 60 f / 42 ms, 1428.5 fps, 0 ms/f; total: 180 f, 1071.4 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 60 f, 1538.4 fps, 0 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 120 f, 1379.3 fps, 0 ms/f [junit] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 180 f, 1323.5 fps, 0 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 240 f, 1304.3 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 0 s: 60 f / 43 ms, 1395.3 fps, 0 ms/f; total: 300 f, 1321.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 2096.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2358.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2620.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2869.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 3130.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3391.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3652.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 900 f, 3879.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 4137.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 4377.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 4635.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4892.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 5128.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 5384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 5641.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5897.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 6153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 6410.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 6638.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 6893.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 7148.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 7404.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 7627.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 7881.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 8135.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 8389.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 8644.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 2100 f, 8750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 9000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 9250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 9500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 9709.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 9958.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 10207.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 10456.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 10705.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 10954.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 11157.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 11404.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 11652.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 11900.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 12148.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 12345.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 12592.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 12786.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 13032.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 13278.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 13524.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 13770.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 13959.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 14204.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 14448.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 14634.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 14878.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 15121.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 15303.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 15546.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 15789.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 16032.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 16209.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 16451.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 16693.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 16867.4 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 4260 f, 16904.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 17142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 17380.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 17619.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 17857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 18095.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 18260.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 18498.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 18735.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 18972.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 19209.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 19446.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 19606.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 19842.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 20078.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 20314.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 20551.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 20705.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 20941.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 21176.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 21411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 21647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 21882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 22031.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 22265.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 22500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 22734.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 22968.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 23203.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 23346.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 23579.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 23813.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 24046.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 24280.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 24513.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 24651.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 24883.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 25116.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 25348.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 25581.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 25813.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 25945.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 26177.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 26409.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 26640.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 26872.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 31920 f, 79009.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 79158.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 79306.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 79455.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 79603.9 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 32220 f, 67405.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32280 f, 67390.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32340 f, 67515.6 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 32400 f, 67359.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32460 f, 67484.4 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 2 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 120 f, 59.7 fps, 16 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 32520 f, 67329.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 67453.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 67438.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 67561.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 67685.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 67809.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 67933.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 68057.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 68181.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 68164.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 68288.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 68412.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 34800 f, 70731.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34860 f, 70853.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34920 f, 70975.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34980 f, 71097.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35040 f, 71219.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35100 f, 71341.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35160 f, 71318.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35220 f, 71440.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35280 f, 71561.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35340 f, 71683.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35400 f, 71805.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35460 f, 71781.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35520 f, 71902.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35580 f, 72024.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35640 f, 72145.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35700 f, 72267.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35760 f, 72388.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35820 f, 72363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35880 f, 72484.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35940 f, 72606.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36000 f, 72727.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36060 f, 72701.6 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36120 f, 72822.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36180 f, 72943.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36240 f, 73064.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 73185.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 73306.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 73427.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 73400.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 42780 f, 82746.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 82862.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 82978.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 83094.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 83210.8 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17748d3 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 83166.0 fps, 0 ms/f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f0a [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 83281.8 fps, 0 ms/f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f268de [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 83397.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 72480 f, 54701.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72540 f, 54747.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96000 f, 100523.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72600 f, 54751.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96060 f, 100586.3 fps, 0 ms/f [junit] SLOCK 1329311432215 --- localhost/127.0.0.1:59999 - Unlock ok [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96120 f, 100649.2 fps, 0 ms/f [junit] 1 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 72660 f, 54631.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96180 f, 100712.0 fps, 0 ms/f [junit] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 1920 f, 1766.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96240 f, 100774.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72720 f, 54676.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96300 f, 100837.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 1819.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96360 f, 100900.5 fps, 0 ms/f [junit] 2 s: 60 f / 112 ms, 535.7 fps, 1 ms/f; total: 163200 f, 72597.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96420 f, 100857.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72780 f, 54680.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96480 f, 100920.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 1875.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96540 f, 100983.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163260 f, 72624.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96600 f, 101046.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72840 f, 54725.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96660 f, 101108.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 1928.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96720 f, 101171.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163320 f, 72618.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96780 f, 101234.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72900 f, 54729.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96840 f, 101191.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 1983.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96900 f, 101253.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163380 f, 72645.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96960 f, 101316.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72960 f, 54733.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97020 f, 101379.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 113100 f, 99036.7 fps, 0 ms/f [junit] 1 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 4080 f, 3646.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113160 f, 99089.3 fps, 0 ms/f [junit] 1 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 74640 f, 54801.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113220 f, 99055.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 3696.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113280 f, 99107.6 fps, 0 ms/f [junit] 2 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 164880 f, 72315.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113340 f, 99160.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 3750.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113400 f, 99212.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 164940 f, 72342.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113460 f, 99265.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 3800.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113520 f, 99317.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165000 f, 72336.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113580 f, 99370.0 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 74700 f, 54765.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113640 f, 99335.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 74760 f, 54809.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113700 f, 99388.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 74820 f, 54813.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113760 f, 99440.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 74880 f, 54857.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113820 f, 99493.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 74940 f, 54901.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113880 f, 99545.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 3850.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113940 f, 99597.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75000 f, 54945.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114000 f, 99563.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165060 f, 72331.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114060 f, 99615.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 3900.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114120 f, 99668.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75060 f, 54948.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114180 f, 99720.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165120 f, 72325.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114240 f, 99772.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 3953.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114300 f, 99825.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75120 f, 54992.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114360 f, 99877.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165180 f, 72320.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114420 f, 99842.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 4003.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114480 f, 99895.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75180 f, 54996.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114540 f, 99947.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165240 f, 72346.7 fps, 0 ms/f [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 300 f, 1250.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 4056.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1500.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75240 f, 55040.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1750.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 4106.6 fps, 0 ms/f [junit] 1 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 114600 f, 98963.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75300 f, 55043.8 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165300 f, 72341.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114660 f, 99015.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 4156.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75360 f, 55047.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114720 f, 99067.3 fps, 0 ms/f [junit] 2 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 165360 f, 72304.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114780 f, 99119.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 4205.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114840 f, 99170.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75420 f, 55051.0 fps, 0 ms/f [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165420 f, 72298.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114900 f, 99222.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 4255.3 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 480 f, 1983.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75480 f, 55054.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 19860 f, 42618.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 42746.7 fps, 0 ms/f [junit] 0 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 1200 f, 5381.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127860 f, 92451.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127920 f, 92427.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 42783.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 42912.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 43040.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127980 f, 92471.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128040 f, 92514.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 43169.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 43205.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 43333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 43461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 43589.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 43717.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20520 f, 43846.1 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 128100 f, 92424.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20580 f, 43880.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128160 f, 92467.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20640 f, 44008.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128220 f, 92510.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20700 f, 44042.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128280 f, 92487.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20760 f, 44170.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128340 f, 92530.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20820 f, 44297.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128400 f, 92507.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20880 f, 44331.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128460 f, 92550.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20940 f, 44458.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128520 f, 92593.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21000 f, 44585.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128580 f, 92570.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21060 f, 44618.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128640 f, 92613.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21120 f, 44745.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128700 f, 92656.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21180 f, 44872.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128760 f, 92633.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21240 f, 44904.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 92676.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21300 f, 45031.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128880 f, 92719.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21360 f, 45158.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 92695.9 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 21420 f, 44811.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21480 f, 44937.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21540 f, 45062.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21600 f, 45093.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21660 f, 45219.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21720 f, 45344.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21780 f, 45469.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21840 f, 45594.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21900 f, 45720.2 fps, 0 ms/f [junit] 1 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 129000 f, 92406.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21960 f, 45845.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 92383.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22020 f, 45875.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 92426.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22080 f, 46000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129180 f, 92469.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22140 f, 46029.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129240 f, 92446.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22200 f, 46153.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129300 f, 92489.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22260 f, 46278.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129360 f, 92466.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22320 f, 46307.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129420 f, 92508.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22380 f, 46431.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129480 f, 92551.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22440 f, 46556.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129540 f, 92594.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22500 f, 46583.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129600 f, 92571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22560 f, 46708.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129660 f, 92614.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22620 f, 46832.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129720 f, 92591.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22680 f, 46859.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129780 f, 92633.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22740 f, 46983.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129840 f, 92676.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22800 f, 47107.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129900 f, 92653.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22860 f, 47134.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129960 f, 92696.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22920 f, 47257.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130020 f, 92738.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22980 f, 47381.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130080 f, 92715.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23040 f, 47407.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130140 f, 92758.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23100 f, 47530.8 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130200 f, 92801.1 fps, 0 ms/f [junit] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 23160 f, 41729.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 41837.8 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 23280 f, 41720.4 fps, 0 ms/f [junit] 1 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 130260 f, 88311.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 41827.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130320 f, 88352.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 41935.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130380 f, 88333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 41967.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130440 f, 88373.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 42000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130500 f, 88354.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 42107.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130560 f, 88395.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23640 f, 42214.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130620 f, 88376.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23700 f, 42245.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130680 f, 88416.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23760 f, 42352.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130740 f, 88457.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23820 f, 42384.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130800 f, 88438.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23880 f, 42491.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130860 f, 88478.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23940 f, 42597.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130920 f, 88519.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24000 f, 42628.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130980 f, 88500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24060 f, 42735.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131040 f, 88540.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24120 f, 42765.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131100 f, 88521.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131160 f, 88561.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131220 f, 88602.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131280 f, 88642.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24180 f, 42872.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24240 f, 42902.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131340 f, 88623.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24300 f, 43008.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131400 f, 88663.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24360 f, 43115.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131460 f, 88644.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24420 f, 43144.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131520 f, 88685.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24480 f, 43250.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24540 f, 43356.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 43462.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 43492.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 43597.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 43703.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 43809.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 43915.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 44021.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 44126.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 44154.9 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 131580 f, 88606.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 44260.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131640 f, 88646.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 44288.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131700 f, 88627.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 44393.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131760 f, 88667.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 44421.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131820 f, 88648.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25380 f, 44526.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131880 f, 88688.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 44553.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131940 f, 88669.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 44658.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132000 f, 88709.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 44763.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132060 f, 88750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 44790.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132120 f, 88730.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 44895.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132180 f, 88770.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 45000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132240 f, 88811.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 45026.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132300 f, 88791.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 45130.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132360 f, 88832.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 45235.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132420 f, 88872.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 45261.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132480 f, 88853.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 45365.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132540 f, 88893.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 45470.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132600 f, 88933.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 45495.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132660 f, 88914.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 45600.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132720 f, 88954.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 45704.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132780 f, 88994.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26340 f, 45729.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132840 f, 88975.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26400 f, 45833.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132900 f, 89015.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26460 f, 45857.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26520 f, 45961.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 133020 f, 88385.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31200 f, 53061.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133080 f, 88425.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31260 f, 53163.2 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5d030 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37165f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133140 f, 88406.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 53174.8 fps, 0 ms/f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9dd6e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133200 f, 88446.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 135240 f, 84472.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135300 f, 84509.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 56052.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 56140.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135360 f, 84494.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 56145.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 56233.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 56321.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135420 f, 84531.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135480 f, 84569.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135540 f, 84606.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135600 f, 84644.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135660 f, 84628.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135720 f, 84666.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135780 f, 84703.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 56326.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135840 f, 84741.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 56413.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 56501.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 56506.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135900 f, 84725.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 56593.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135960 f, 84763.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 56681.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 39360 f, 57209.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136380 f, 84971.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 57296.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136440 f, 85009.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 57383.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136500 f, 85046.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 57470.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 57558.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136560 f, 85084.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 57645.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136620 f, 85121.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 57732.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 40080 f, 58171.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137100 f, 85367.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 58258.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 58345.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 58347.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 58434.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 58521.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 58608.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 58695.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 58782.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 58869.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137160 f, 85351.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 58871.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137220 f, 85335.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 58958.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137280 f, 85373.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 59044.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137340 f, 85410.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 59131.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137400 f, 85447.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 59218.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 59219.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 59306.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 59393.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 59479.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 59566.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 59653.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137460 f, 85431.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 59739.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137520 f, 85416.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 59740.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 59826.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 59913.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 60086.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 60173.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 60172.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137580 f, 85400.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 60259.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 60345.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 60432.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 60518.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 60605.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 60691.6 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 1320 f, 2920.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137640 f, 85437.6 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 137700 f, 81575.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137760 f, 81611.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137820 f, 81646.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137880 f, 81682.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137940 f, 81669.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138000 f, 81705.1 fps, 0 ms/f [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 138060 f, 81644.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 138120 f, 81438.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138180 f, 81426.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138240 f, 81461.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138300 f, 81496.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138360 f, 81532.1 fps, 0 ms/f [junit] 0 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 42180 f, 54076.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138420 f, 81519.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138480 f, 81554.7 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 42240 f, 54015.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138540 f, 81542.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 54092.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 54168.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 54176.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 54252.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138600 f, 81529.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 54329.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 54406.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138660 f, 81564.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138720 f, 81600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 54482.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 54489.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 54566.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138780 f, 81587.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 54642.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 54719.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138840 f, 81622.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138900 f, 81609.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138960 f, 81645.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139020 f, 81680.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139080 f, 81715.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139140 f, 81750.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139200 f, 81786.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139260 f, 81821.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139320 f, 81808.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139380 f, 81843.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139440 f, 81879.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 42960 f, 54656.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139500 f, 81914.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 139560 f, 81949.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 54732.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 54739.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 12960 f, 9133.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 57816.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 83940 f, 50505.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 57892.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 173940 f, 67418.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 57894.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 84000 f, 50511.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 57969.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 84060 f, 50547.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 140640 f, 82005.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13020 f, 9169.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 58045.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 174000 f, 67441.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 57600 f, 62608.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15420 f, 10805.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149040 f, 81132.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85500 f, 51197.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57660 f, 62673.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15480 f, 10847.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149100 f, 81164.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175200 f, 67723.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57720 f, 62739.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85560 f, 51233.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149160 f, 81197.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175260 f, 67720.2 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175320 f, 67743.4 fps, 0 ms/f [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 1560 f, 2209.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15540 f, 10882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57780 f, 62804.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85620 f, 51238.7 fps, 0 ms/f [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 57840 f, 58014.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175380 f, 67766.6 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175440 f, 67789.8 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 149220 f, 77962.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15600 f, 10924.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57900 f, 58074.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175500 f, 67812.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149280 f, 77993.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85680 f, 51274.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149340 f, 77984.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175560 f, 67836.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149400 f, 78015.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175620 f, 67859.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149460 f, 78047.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15660 f, 10966.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149520 f, 78078.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85740 f, 51310.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149580 f, 78109.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175680 f, 67856.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15720 f, 11000.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175740 f, 67879.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85800 f, 51315.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149640 f, 78140.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175800 f, 67902.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149700 f, 78131.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175860 f, 67925.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15780 f, 11042.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149760 f, 78162.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175920 f, 67949.0 fps, 0 ms/f [junit] 1 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 57960 f, 57960.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85860 f, 51351.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58020 f, 57962.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175980 f, 67972.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176040 f, 67969.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58080 f, 58021.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15840 f, 11076.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58140 f, 58081.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85920 f, 51356.8 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 149820 f, 78112.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176100 f, 67992.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149880 f, 78143.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176160 f, 68015.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58200 f, 58141.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15900 f, 11118.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149940 f, 78175.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176220 f, 68038.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150000 f, 78165.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85980 f, 51392.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150060 f, 78196.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15960 f, 11160.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150120 f, 78228.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16020 f, 11202.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58260 f, 58143.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 162360 f, 76189.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93240 f, 47864.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162420 f, 76217.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23160 f, 13583.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162480 f, 76245.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184440 f, 64354.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162540 f, 76274.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93300 f, 47870.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162600 f, 76302.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184500 f, 64375.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162660 f, 76330.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 13610.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162720 f, 76358.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184560 f, 64396.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162780 f, 76350.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184620 f, 64417.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162840 f, 76378.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93360 f, 47901.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162900 f, 76407.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93420 f, 47932.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162960 f, 76435.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23280 f, 13645.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163020 f, 76463.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184680 f, 64438.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163080 f, 76455.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93480 f, 47963.0 fps, 0 ms/f [junit] 1 s: 60 f / 83 ms, 722.8 fps, 1 ms/f; total: 72300 f, 59408.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 13673.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93540 f, 47969.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93600 f, 48000.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184740 f, 64436.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93660 f, 48030.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 13708.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93720 f, 48061.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184800 f, 64457.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93780 f, 48092.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93840 f, 48123.0 fps, 0 ms/f [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 163140 f, 76376.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 13743.4 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93900 f, 48129.1 fps, 0 ms/f [junit] 0 s: 60 f / 65 ms, 923.0 fps, 1 ms/f; total: 1800 f, 1818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 1878.7 fps, 0 ms/f [junit] 1 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 72360 f, 54611.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72420 f, 54656.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72480 f, 54701.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72540 f, 54747.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72600 f, 54751.1 fps, 0 ms/f [junit] SLOCK 1329311432215 --- localhost/127.0.0.1:59999 - Unlock ok [junit] 1 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 72660 f, 54631.5 fps, 0 ms/f [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFPSAnimatorStartStop took 2.841 sec [junit] Testcase: testFPSAnimatorResumePause took 0.918 sec [junit] Testcase: testFPSAnimatorContinue took 0.875 sec [junit] Testcase: testAnimatorStartStop took 0.868 sec [junit] Testcase: testAnimatorResumePause took 0.932 sec [junit] Testcase: testAnimatorContinue took 0.992 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.61 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311424688 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d6af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174aa60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5f46e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1128f5a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] 0 s: 60 f / 978 ms, 61.3 fps, 16 ms/f; total: 60 f, 61.3 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a36a2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198c6f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d8ecd [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] 1 s: 60 f / 1001 ms, 59.9 fps, 16 ms/f; total: 60 f, 59.9 fps, 16 ms/f [junit] 1 s: 60 f / 1014 ms, 59.1 fps, 16 ms/f; total: 120 f, 60.2 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f8922 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1041876 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1ec86 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 60 f, 769.2 fps, 1 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 120 f, 952.3 fps, 1 ms/f [junit] 0 s: 60 f / 42 ms, 1428.5 fps, 0 ms/f; total: 180 f, 1071.4 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 60 f, 1538.4 fps, 0 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 120 f, 1379.3 fps, 0 ms/f [junit] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 180 f, 1323.5 fps, 0 ms/f [junit] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 240 f, 1304.3 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 0 s: 60 f / 43 ms, 1395.3 fps, 0 ms/f; total: 300 f, 1321.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1578.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 2096.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2358.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2620.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2869.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 3130.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3391.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3652.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 900 f, 3879.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 4137.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 4377.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 4635.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4892.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 5128.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 5384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 5641.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5897.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 6153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 6410.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 6638.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 6893.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 7148.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 7404.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 7627.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 7881.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 8135.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 8389.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 8644.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 2100 f, 8750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 9000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 9250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 9500.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184860 f, 64456.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 9709.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93960 f, 48159.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 9958.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 13770.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94020 f, 48190.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94080 f, 48221.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 184920 f, 64476.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 10207.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94140 f, 48252.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 10456.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 13805.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 10705.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 31260 f, 77761.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 77910.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190560 f, 60591.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31380 f, 78059.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30000 f, 15113.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31440 f, 78014.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190620 f, 60610.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101340 f, 45484.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31500 f, 78163.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190680 f, 60610.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31560 f, 78312.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190740 f, 60629.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31620 f, 78461.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30060 f, 15135.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31680 f, 78610.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101400 f, 45491.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31740 f, 78759.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190800 f, 60648.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31800 f, 78908.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190860 f, 60667.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31860 f, 78861.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190920 f, 60686.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31920 f, 79009.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30120 f, 15166.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 79158.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101460 f, 45518.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 79306.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190980 f, 60705.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 79455.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30180 f, 15196.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 79603.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30240 f, 15218.9 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101520 f, 45524.6 fps, 0 ms/f [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 32220 f, 67405.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191040 f, 60705.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32280 f, 67390.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30300 f, 15249.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32340 f, 67515.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30360 f, 15279.3 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 32400 f, 67359.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101580 f, 45551.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32460 f, 67484.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191100 f, 60724.5 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30420 f, 15309.5 fps, 0 ms/f [junit] 2 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 120 f, 59.7 fps, 16 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 32520 f, 67329.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191160 f, 60743.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 67453.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191220 f, 60762.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 67438.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30480 f, 15339.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 67561.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101640 f, 45578.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 67685.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30540 f, 15362.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 67809.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191280 f, 60762.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 67933.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 35940 f, 72606.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36000 f, 72727.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36060 f, 72701.6 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36120 f, 72822.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36180 f, 72943.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36240 f, 73064.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 73185.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 73306.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 73427.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 73400.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36540 f, 73521.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 73641.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 73762.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 73883.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 74004.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 73975.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 74096.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 74216.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 74337.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 74457.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 74578.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 74698.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37260 f, 74669.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37320 f, 74789.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 74909.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 75030.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 75120.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 75240.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 75360.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 37740 f, 74880.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 75119.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 75089.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 75207.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 75326.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 75296.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 75415.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 75533.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 75652.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 75770.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 75889.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 76007.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 75976.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 76094.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 76213.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 76331.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 76449.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 76568.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 196800 f, 57780.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58380 f, 90511.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196860 f, 57798.0 fps, 0 ms/f [junit] 0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 58440 f, 88012.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 15387.3 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 106740 f, 42884.6 fps, 0 ms/f [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 58500 f, 83571.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196920 f, 57815.6 fps, 0 ms/f [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 106800 f, 42908.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58560 f, 83657.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34620 f, 15407.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58620 f, 83742.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 106860 f, 42915.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58680 f, 83708.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196980 f, 57816.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58740 f, 83794.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 106920 f, 42939.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58800 f, 83880.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 106980 f, 42963.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58860 f, 83965.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34680 f, 15433.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58920 f, 84051.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 107040 f, 42987.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58980 f, 84136.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197040 f, 57833.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59040 f, 84222.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 107100 f, 43012.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59100 f, 84188.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 107160 f, 43036.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59160 f, 84273.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34740 f, 15460.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 107220 f, 43060.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197100 f, 57834.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 34860 f, 15507.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59640 f, 84715.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197340 f, 57904.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59700 f, 84680.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 107340 f, 43091.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59760 f, 84765.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197400 f, 57922.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59820 f, 84851.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59880 f, 84936.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59940 f, 85021.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60000 f, 85106.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60060 f, 85191.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60120 f, 85276.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 84660 f, 100905.8 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 84720 f, 92489.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 84780 f, 92554.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 84840 f, 92620.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 84900 f, 92685.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 84960 f, 92649.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85020 f, 92715.3 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 85080 f, 92578.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85140 f, 92644.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85200 f, 92608.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85260 f, 92673.9 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 85320 f, 92437.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85380 f, 92502.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85440 f, 92567.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85500 f, 92632.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85560 f, 92697.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85620 f, 92762.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85680 f, 92827.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85740 f, 92792.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85800 f, 92857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85860 f, 92922.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 85920 f, 92987.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 111780 f, 104565.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 111840 f, 104621.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 111900 f, 104677.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 111960 f, 104733.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112020 f, 104789.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112080 f, 104747.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112140 f, 104803.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112200 f, 104859.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112260 f, 104915.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112320 f, 104971.9 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 240 f, 1363.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 112380 f, 98578.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112440 f, 98545.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112500 f, 98597.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112560 f, 98650.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112620 f, 98702.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112680 f, 98755.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112740 f, 98808.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112800 f, 98860.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112860 f, 98826.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112920 f, 98879.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 112980 f, 98931.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113040 f, 98984.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113100 f, 99036.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113160 f, 99089.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113220 f, 99055.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113280 f, 99107.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113340 f, 99160.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113400 f, 99212.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113460 f, 99265.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113520 f, 99317.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113580 f, 99370.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113640 f, 99335.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113700 f, 99388.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113760 f, 99440.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113820 f, 99493.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113880 f, 99545.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113940 f, 99597.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114000 f, 99563.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114060 f, 99615.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114120 f, 99668.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114180 f, 99720.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114240 f, 99772.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114300 f, 99825.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114360 f, 99877.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114420 f, 99842.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114480 f, 99895.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114540 f, 99947.6 fps, 0 ms/f [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 300 f, 1250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1750.0 fps, 0 ms/f [junit] 1 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 114600 f, 98963.7 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114660 f, 99015.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114720 f, 99067.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114780 f, 99119.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114840 f, 99170.9 fps, 0 ms/f [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114900 f, 99222.8 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 480 f, 1983.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114960 f, 99188.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2231.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2479.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2975.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3209.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3456.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115020 f, 99155.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3703.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115080 f, 99121.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115140 f, 99087.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115200 f, 99139.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115260 f, 99105.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115320 f, 99157.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 100000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115380 f, 99208.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115440 f, 99175.2 fps, 0 ms/f [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 960 f, 3870.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 84000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115500 f, 99141.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 80000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115560 f, 99108.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 90000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115620 f, 99159.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 85714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1020 f, 4080.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 115680 f, 99125.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 4302.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4541.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4780.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 5019.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 127620 f, 92277.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127680 f, 92321.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127740 f, 92364.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127800 f, 92407.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 42618.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 42746.7 fps, 0 ms/f [junit] 0 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 1200 f, 5381.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127860 f, 92451.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52860 f, 20229.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127920 f, 92427.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 42783.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 126960 f, 44453.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 42912.2 fps, 0 ms/f [junit] 3 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 217020 f, 55904.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 43040.6 fps, 0 ms/f [junit] 2 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 127020 f, 42839.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127980 f, 92471.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217080 f, 55905.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128040 f, 92514.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127080 f, 42845.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 43169.1 fps, 0 ms/f [junit] 2 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 52920 f, 19434.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 43205.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52980 f, 19456.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 43333.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53040 f, 19478.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 43461.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217140 f, 55920.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 43589.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127140 f, 42865.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 43717.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53100 f, 19500.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20520 f, 43846.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53160 f, 19522.5 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 128100 f, 92424.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53220 f, 19544.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20580 f, 43880.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 53460 f, 19625.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128340 f, 92530.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127260 f, 42891.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20820 f, 44297.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53520 f, 19647.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128400 f, 92507.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53580 f, 19669.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20880 f, 44331.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217320 f, 55952.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128460 f, 92550.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127320 f, 42912.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20940 f, 44458.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53640 f, 19691.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128520 f, 92593.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217380 f, 55953.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21000 f, 44585.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53700 f, 19706.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128580 f, 92570.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217440 f, 55969.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21060 f, 44618.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127380 f, 42917.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128640 f, 92613.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217500 f, 55984.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21120 f, 44745.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217560 f, 56000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128700 f, 92656.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53760 f, 19728.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21180 f, 44872.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217620 f, 56015.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128760 f, 92633.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127440 f, 42938.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21240 f, 44904.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217680 f, 56030.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 92676.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53820 f, 19750.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21300 f, 45031.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217740 f, 56046.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128880 f, 92719.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127500 f, 42943.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21360 f, 45158.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53880 f, 19765.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 92695.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53940 f, 19787.2 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54000 f, 19809.2 fps, 0 ms/f [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 21420 f, 44811.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217800 f, 56047.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21480 f, 44937.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127560 f, 42963.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21540 f, 45062.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54060 f, 19831.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21600 f, 45093.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127620 f, 42984.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21660 f, 45219.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217860 f, 56062.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21720 f, 45344.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127680 f, 43004.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21780 f, 45469.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54120 f, 19853.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21840 f, 45594.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127740 f, 43024.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21900 f, 45720.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127800 f, 43030.3 fps, 0 ms/f [junit] 1 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 129000 f, 92406.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217920 f, 56063.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21960 f, 45845.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54180 f, 19867.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 92383.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54240 f, 19889.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22020 f, 45875.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127860 f, 43050.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 92426.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54300 f, 19911.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22080 f, 46000.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 217980 f, 56079.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129180 f, 92469.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54360 f, 19933.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22140 f, 46029.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54420 f, 19955.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129240 f, 92446.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127920 f, 43070.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22200 f, 46153.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129300 f, 92489.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218040 f, 56094.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22260 f, 46278.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54480 f, 19977.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129360 f, 92466.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218100 f, 56095.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22320 f, 46307.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218160 f, 56111.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129420 f, 92508.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127980 f, 43076.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22380 f, 46431.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54540 f, 19992.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129480 f, 92551.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218220 f, 56126.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22440 f, 46556.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218280 f, 56141.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129540 f, 92594.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128040 f, 43096.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22500 f, 46583.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218340 f, 56157.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129600 f, 92571.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54600 f, 20014.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22560 f, 46708.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218400 f, 56172.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218460 f, 56188.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129660 f, 92614.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128100 f, 43116.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22620 f, 46832.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218520 f, 56189.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129720 f, 92591.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54660 f, 20029.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22680 f, 46859.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218580 f, 56204.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129780 f, 92633.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218640 f, 56220.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22740 f, 46983.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128160 f, 43122.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129840 f, 92676.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54720 f, 20051.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22800 f, 47107.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218700 f, 56235.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129900 f, 92653.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218760 f, 56250.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22860 f, 47134.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128220 f, 43142.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129960 f, 92696.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218820 f, 56266.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22920 f, 47257.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54780 f, 20073.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130020 f, 92738.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218880 f, 56281.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22980 f, 47381.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 218940 f, 56282.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130080 f, 92715.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128280 f, 43148.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23040 f, 47407.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54840 f, 20087.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130140 f, 92758.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219000 f, 56298.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23100 f, 47530.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219060 f, 56313.6 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130200 f, 92801.1 fps, 0 ms/f [junit] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 23160 f, 41729.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128340 f, 43168.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 41837.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54900 f, 20109.8 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 23280 f, 41720.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128400 f, 43188.7 fps, 0 ms/f [junit] 1 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 130260 f, 88311.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128460 f, 43208.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 41827.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219120 f, 56329.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130320 f, 88352.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128520 f, 43229.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 41935.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54960 f, 20131.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130380 f, 88333.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128580 f, 43249.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 41967.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219180 f, 56329.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130440 f, 88373.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128640 f, 43254.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 42000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130500 f, 88354.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55020 f, 20146.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 42107.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219240 f, 56345.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130560 f, 88395.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55080 f, 20168.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23640 f, 42214.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55140 f, 20190.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130620 f, 88376.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128700 f, 43275.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23700 f, 42245.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55200 f, 20212.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130680 f, 88416.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219300 f, 56360.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23760 f, 42352.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55260 f, 20234.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130740 f, 88457.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55320 f, 20256.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23820 f, 42384.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128760 f, 43295.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130800 f, 88438.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219360 f, 56361.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23880 f, 42491.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 43300.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130860 f, 88478.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128880 f, 43321.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23940 f, 42597.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55380 f, 20270.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130920 f, 88519.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 43341.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24000 f, 42628.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219420 f, 56377.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130980 f, 88500.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129000 f, 43361.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24060 f, 42735.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55440 f, 20292.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131040 f, 88540.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 43381.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24120 f, 42765.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219480 f, 56392.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131100 f, 88521.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 43387.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131160 f, 88561.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55500 f, 20307.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131220 f, 88602.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129180 f, 43407.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131280 f, 88642.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219540 f, 56393.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24180 f, 42872.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129240 f, 43427.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24240 f, 42902.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129300 f, 43447.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131340 f, 88623.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55560 f, 20329.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24300 f, 43008.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129360 f, 43467.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131400 f, 88663.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219600 f, 56408.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24360 f, 43115.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129420 f, 43487.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131460 f, 88644.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55620 f, 20351.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24420 f, 43144.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129480 f, 43508.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131520 f, 88685.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219660 f, 56409.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24480 f, 43250.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129540 f, 43513.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24540 f, 43356.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129600 f, 43533.7 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55680 f, 20365.7 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129660 f, 43553.9 fps, 0 ms/f [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219720 f, 56425.2 fps, 0 ms/f [junit] GL_VENDOR: NVIDIA Corporation [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129720 f, 43574.0 fps, 0 ms/f [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 55740 f, 20387.7 fps, 0 ms/f [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129780 f, 43594.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 43462.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 219780 f, 56440.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 43492.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 43597.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 43703.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 43809.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 43915.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 44021.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 44126.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 44154.9 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 131580 f, 88606.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 44260.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131640 f, 88646.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 44288.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131700 f, 88627.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 44393.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131760 f, 88667.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 44421.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131820 f, 88648.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25380 f, 44526.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131880 f, 88688.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 44553.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131940 f, 88669.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 44658.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132000 f, 88709.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 44763.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132060 f, 88750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 44790.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132120 f, 88730.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 44895.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132180 f, 88770.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 45000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132240 f, 88811.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 45026.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132300 f, 88791.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 45130.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132360 f, 88832.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 45235.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132420 f, 88872.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 45261.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132480 f, 88853.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 45365.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132540 f, 88893.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 45470.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132600 f, 88933.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 45495.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132660 f, 88914.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 45600.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132720 f, 88954.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 45704.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132780 f, 88994.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 31140 f, 52959.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 56520 f, 20642.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133020 f, 88385.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 220860 f, 56659.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31200 f, 53061.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130620 f, 43817.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133080 f, 88425.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 220920 f, 56675.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31260 f, 53163.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 220980 f, 56690.6 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5d030 [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 56580 f, 20664.7 fps, 0 ms/f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37165f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 221040 f, 56706.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133140 f, 88406.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130680 f, 43837.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 53174.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 221100 f, 56721.3 fps, 0 ms/f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9dd6e2 [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 221160 f, 56722.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 56640 f, 20679.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 221220 f, 56737.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130740 f, 43843.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 39840 f, 57822.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136800 f, 85180.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 57910.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136860 f, 85217.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 57997.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136920 f, 85255.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136980 f, 85292.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 58084.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137040 f, 85330.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 58171.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137100 f, 85367.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 58258.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 40800 f, 59044.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58080 f, 19809.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137340 f, 85410.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58140 f, 19829.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 59131.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223020 f, 54501.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137400 f, 85447.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58200 f, 19849.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 59218.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133140 f, 41933.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 59219.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 59306.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58260 f, 19870.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 59393.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 59479.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58320 f, 19890.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 59566.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223080 f, 54516.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 59653.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58380 f, 19911.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137460 f, 85431.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133200 f, 41952.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 59739.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58440 f, 19924.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137520 f, 85416.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223140 f, 54517.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 59740.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58500 f, 19945.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 59826.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133260 f, 41958.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 59913.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58560 f, 19965.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 60000.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223200 f, 54532.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 60086.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58620 f, 19986.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 60173.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58680 f, 20006.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 60172.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133320 f, 41977.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137580 f, 85400.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58740 f, 20027.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 60259.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223260 f, 54546.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 60345.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133380 f, 41983.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 60432.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58800 f, 20040.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 60518.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 60605.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 60691.6 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 1320 f, 2920.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133440 f, 42001.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137640 f, 85437.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223320 f, 54548.1 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 137700 f, 81575.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133500 f, 42020.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137760 f, 81611.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133560 f, 42039.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137820 f, 81646.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58860 f, 20061.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137880 f, 81682.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223380 f, 54562.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137940 f, 81669.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133620 f, 42058.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138000 f, 81705.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58920 f, 20081.7 fps, 0 ms/f [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58980 f, 20095.4 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 138060 f, 81644.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223440 f, 54564.1 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59040 f, 20115.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133680 f, 42064.1 fps, 0 ms/f [junit] 1 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 138120 f, 81438.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59100 f, 20136.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138180 f, 81426.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223500 f, 54578.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138240 f, 81461.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59160 f, 20156.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138300 f, 81496.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133740 f, 42083.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138360 f, 81532.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59220 f, 20177.1 fps, 0 ms/f [junit] 0 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 42180 f, 54076.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59280 f, 20197.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138420 f, 81519.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223560 f, 54593.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138480 f, 81554.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59340 f, 20218.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 42240 f, 54015.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133800 f, 42101.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138540 f, 81542.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59400 f, 20231.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 54092.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223620 f, 54594.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 54168.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133860 f, 42107.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 54176.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59460 f, 20252.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 54252.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133920 f, 42126.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138600 f, 81529.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223680 f, 54609.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 54329.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133980 f, 42145.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 54406.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134040 f, 42164.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138660 f, 81564.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59520 f, 20272.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138720 f, 81600.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134100 f, 42183.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 54482.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 223740 f, 54624.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 54489.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 54566.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138780 f, 81587.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 54642.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 54719.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138840 f, 81622.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138900 f, 81609.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 148920 f, 81066.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57540 f, 62543.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148980 f, 81099.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57600 f, 62608.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149040 f, 81132.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57660 f, 62673.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149100 f, 81164.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57720 f, 62739.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64440 f, 20693.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149160 f, 81197.6 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137880 f, 41060.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64500 f, 20706.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 228480 f, 53445.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64560 f, 20725.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64620 f, 20744.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 137940 f, 41078.0 fps, 0 ms/f [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 1560 f, 2209.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 228540 f, 53459.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57780 f, 62804.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138000 f, 41095.8 fps, 0 ms/f [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 57840 f, 58014.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64680 f, 20764.0 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64740 f, 20783.3 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 149220 f, 77962.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 228600 f, 53473.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 57900 f, 58074.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64800 f, 20795.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149280 f, 77993.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138060 f, 41101.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149340 f, 77984.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 64860 f, 20815.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149400 f, 78015.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149460 f, 78047.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149520 f, 78078.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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[junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69300 f, 21555.2 fps, 0 ms/f [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 1740 f, 1881.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233220 f, 53295.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72240 f, 63703.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142140 f, 41092.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233280 f, 53308.9 fps, 0 ms/f [junit] 2 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 160860 f, 75627.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233340 f, 53322.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160920 f, 75655.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69360 f, 21567.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160980 f, 75648.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 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f / 1 ms, 60000.0 fps, 0 ms/f; total: 233580 f, 53365.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161400 f, 75845.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233640 f, 53379.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161460 f, 75838.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69480 f, 21597.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161520 f, 75866.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233700 f, 53392.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161580 f, 75894.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142320 f, 41132.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161640 f, 75922.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233760 f, 53406.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161700 f, 75951.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233820 f, 53420.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161760 f, 75979.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69540 f, 21616.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161820 f, 76007.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233880 f, 53433.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161880 f, 76035.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142380 f, 41150.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161940 f, 76028.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233940 f, 53447.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162000 f, 76056.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69600 f, 21628.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162060 f, 76084.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234000 f, 53449.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162120 f, 76112.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142440 f, 41155.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162180 f, 76140.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234060 f, 53462.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162240 f, 76169.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234120 f, 53476.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69660 f, 21646.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234180 f, 53490.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142500 f, 41173.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234240 f, 53503.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234300 f, 53517.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69720 f, 21665.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162300 f, 76161.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234360 f, 53531.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162360 f, 76189.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142560 f, 41190.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162420 f, 76217.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234420 f, 53532.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162480 f, 76245.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69780 f, 21677.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162540 f, 76274.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234480 f, 53546.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162600 f, 76302.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142620 f, 41195.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162660 f, 76330.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234540 f, 53560.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162720 f, 76358.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234600 f, 53573.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162780 f, 76350.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69840 f, 21696.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162840 f, 76378.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234660 f, 53587.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162900 f, 76407.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142680 f, 41213.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162960 f, 76435.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234720 f, 53601.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163020 f, 76463.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234780 f, 53614.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163080 f, 76455.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69900 f, 21714.8 fps, 0 ms/f [junit] 1 s: 60 f / 83 ms, 722.8 fps, 1 ms/f; total: 72300 f, 59408.3 fps, 0 ms/f [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 163140 f, 76376.4 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 0 s: 60 f / 65 ms, 923.0 fps, 1 ms/f; total: 1800 f, 1818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 1878.7 fps, 0 ms/f [junit] 1 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 72360 f, 54611.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72420 f, 54656.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72480 f, 54701.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72540 f, 54747.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234840 f, 53616.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 72600 f, 54751.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142740 f, 41218.5 fps, 0 ms/f [junit] SLOCK 1329311432215 --- localhost/127.0.0.1:59999 - Unlock ok [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234900 f, 53630.1 fps, 0 ms/f [junit] 1 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 72660 f, 54631.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69960 f, 21726.7 fps, 0 ms/f [junit] ------------- ---------------- --------------- [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 234960 f, 53643.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142800 f, 41235.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235020 f, 53657.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235080 f, 53671.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70020 f, 21745.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235140 f, 53684.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142860 f, 41253.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235200 f, 53698.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235260 f, 53700.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70080 f, 21757.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235320 f, 53713.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142920 f, 41258.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235380 f, 53727.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235440 f, 53741.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70140 f, 21775.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235500 f, 53754.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 142980 f, 41275.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235560 f, 53768.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235620 f, 53782.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70200 f, 21794.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235680 f, 53795.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 143040 f, 41293.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235740 f, 53797.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 70260 f, 21806.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235800 f, 53811.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 143100 f, 41298.7 fps, 0 ms/f [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Realized false, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, [junit] null] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.538 sec [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Realized false, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, [junit] null] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testIncompleteGLCanvasNPE took 1.467 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.538 sec [junit] [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Realized false, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, [junit] null] [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311438503 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK 1329311440221 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.8 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311438503 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK 1329311440221 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 1.646 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.8 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311438503 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK 1329311440221 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311441507 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] cleaning up... [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.257 sec [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311441507 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK 1329311444684 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.094 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.257 sec [junit] [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311441507 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK 1329311444684 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311444684 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311445943 +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179d854 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69a4cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] cleaning up... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] testing with java.awt.Window [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fb3211 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@940b84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18041e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] cleaning up... [junit] testing with java.awt.Frame [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1186f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b3349 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@146e381 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1024994 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12cd19d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] cleaning up... [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.471 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] SLOCK 1329311454334 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311445943 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179d854 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69a4cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fb3211 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@940b84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18041e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1186f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b3349 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@146e381 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1024994 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12cd19d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK 1329311454334 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 3.683 sec [junit] Testcase: test02GL2 took 3.169 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.471 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311445943 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179d854 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69a4cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fb3211 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@940b84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18041e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1186f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b3349 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@146e381 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1024994 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12cd19d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK 1329311454334 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311455596 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK 1329311458891 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.374 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311455596 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK 1329311458891 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testTextRendererDraw2D took 0.938 sec [junit] Testcase: testTextRendererDraw3D took 0.528 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.374 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311455596 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK 1329311458891 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311460121 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.512 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311460121 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] SLOCK 1329311462553 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMultiSampleAA4 took 2.072 sec [junit] Testcase: testMultiSampleNone took 0.286 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.512 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311460121 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] SLOCK 1329311462553 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311462553 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311463785 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@18d7ace[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@18d7ace[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0095d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@136d9d8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.365 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311463785 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@18d7ace[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@18d7ace[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0095d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@136d9d8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK 1329311466069 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test took 0.823 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.365 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311463785 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@18d7ace[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@18d7ace[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] SLOCK 1329311466069 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0095d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@136d9d8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK 1329311466069 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311467291 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1ec58a, [junit] handle 0x16add90, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 60 f, 545.4 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 120 f, 888.8 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1132.0 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 240 f, 1297.2 fps, 0 ms/f [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1388.8 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1481.4 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 420 f, 1544.1 fps, 0 ms/f [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 480 f, 1589.4 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 540 f, 1631.4 fps, 0 ms/f [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 600 f, 1657.4 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 660 f, 1692.3 fps, 0 ms/f [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 720 f, 1690.1 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 780 f, 1718.0 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 840 f, 1739.1 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1775.1 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 960 f, 1791.0 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 1020 f, 1811.7 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 1080 f, 1827.4 fps, 0 ms/f [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.549 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311467291 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1ec58a, [junit] handle 0x16add90, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 60 f, 545.4 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 120 f, 888.8 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1132.0 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 240 f, 1297.2 fps, 0 ms/f [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1388.8 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1481.4 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 420 f, 1544.1 fps, 0 ms/f [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 480 f, 1589.4 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 540 f, 1631.4 fps, 0 ms/f [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 600 f, 1657.4 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 660 f, 1692.3 fps, 0 ms/f [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 720 f, 1690.1 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 780 f, 1718.0 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 840 f, 1739.1 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1775.1 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 960 f, 1791.0 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 1020 f, 1811.7 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 1080 f, 1827.4 fps, 0 ms/f [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK 1329311469760 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.032 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.549 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311467291 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1ec58a, [junit] handle 0x16add90, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 60 f, 545.4 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 120 f, 888.8 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1132.0 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 240 f, 1297.2 fps, 0 ms/f [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1388.8 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1481.4 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 420 f, 1544.1 fps, 0 ms/f [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 480 f, 1589.4 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 540 f, 1631.4 fps, 0 ms/f [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 600 f, 1657.4 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 660 f, 1692.3 fps, 0 ms/f [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 720 f, 1690.1 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 780 f, 1718.0 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 840 f, 1739.1 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1775.1 fps, 0 ms/f [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 960 f, 1791.0 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 1020 f, 1811.7 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 1080 f, 1827.4 fps, 0 ms/f [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK 1329311469760 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311469760 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311470985 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5c3987, [junit] handle 0x76f890, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] 0 s: 60 f / 134 ms, 447.7 fps, 2 ms/f; total: 60 f, 447.7 fps, 2 ms/f [junit] 0 s: 60 f / 115 ms, 521.7 fps, 1 ms/f; total: 120 f, 481.9 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 180 f, 495.8 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 240 f, 503.1 fps, 1 ms/f [junit] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 300 f, 521.7 fps, 1 ms/f [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK 1329311473493 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.588 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311470985 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5c3987, [junit] handle 0x76f890, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] 0 s: 60 f / 134 ms, 447.7 fps, 2 ms/f; total: 60 f, 447.7 fps, 2 ms/f [junit] 0 s: 60 f / 115 ms, 521.7 fps, 1 ms/f; total: 120 f, 481.9 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 180 f, 495.8 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 240 f, 503.1 fps, 1 ms/f [junit] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 300 f, 521.7 fps, 1 ms/f [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK 1329311473493 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.064 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.588 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311470985 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5c3987, [junit] handle 0x76f890, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] 0 s: 60 f / 134 ms, 447.7 fps, 2 ms/f; total: 60 f, 447.7 fps, 2 ms/f [junit] 0 s: 60 f / 115 ms, 521.7 fps, 1 ms/f; total: 120 f, 481.9 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 180 f, 495.8 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 240 f, 503.1 fps, 1 ms/f [junit] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 300 f, 521.7 fps, 1 ms/f [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK 1329311473493 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311474705 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.307 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311474705 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK 1329311476934 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.78 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.307 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311474705 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK 1329311476934 --- localhost/127.0.0.1:59999 - Unlock ok [junit] SLOCK 1329311476934 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311478258 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x234 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] SLOCK 1329311480418 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.239 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311478258 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x234 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] SLOCK 1329311480418 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.69 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.239 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311478258 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x234 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] SLOCK 1329311480418 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311481744 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Shader compiled: id=1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK 1329311484225 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.56 sec [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311481744 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK 1329311484225 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: compileShader took 2.403 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.56 sec [junit] [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311481744 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK 1329311484225 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311485442 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK 1329311488557 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.194 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311485442 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK 1329311488557 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 3.041 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.194 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311485442 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK 1329311488557 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311489788 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.496 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311489788 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] SLOCK 1329311492205 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 0.95 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.496 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311489788 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] SLOCK 1329311492205 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311492205 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311493427 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] SLOCK 1329311495861 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.512 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311493427 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] SLOCK 1329311495861 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 0.995 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.512 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311493427 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] SLOCK 1329311495861 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- junit.run.newt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311497104 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Gears: Init: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d0220c[init true], ], [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1fa39bb, [junit] handle 0x777600, [junit] Window JAWT-Window[windowHandle 0x777600, surfaceHandle 0x777600, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock [count 1, qsz 0, owner ]]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x2052af0, jogamp.opengl.gl4.GL4bcImpl@28305d, [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1fa39bb, [junit] handle 0x777600, [junit] Window JAWT-Window[windowHandle 0x777600, surfaceHandle 0x777600, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock [count 1, qsz 0, owner ]]], lock <7f58ef, a7dd39>[count 1, qsz 0, owner ], mode NSOPENGL] , [junit] Window: jogamp.newt.driver.awt.AWTWindow[Config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]] [junit] , NEWT-Screen[AWT_nil-10, idx 0, refCount 1, 1920x1200, AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], NEWT-Display[AWT_nil-1, refCount 1, hasEDT true, edtRunning true, AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0]]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x1 [junit] , SurfaceHandle 0x1 (lockedExt window false, surface false) [junit] , Pos 64/64 (auto true), size 512x512 [junit] , Visible true, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490] [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 3 [com.jogamp.newt.opengl.GLWindow$1@acdd02, com.jogamp.newt.event.TraceWindowAdapter@e1dac2, jogamp.newt.driver.awt.AWTWindow$LocalWindowListener@1e12f6d, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.newt.event.TraceKeyAdapter@f0b4a3, ], surfaceLock [count 1, qsz 0, owner ], windowLock <46d228, 18f7386>[count 1, qsz 0, owner ]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x512 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329311498925 d 45ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329311499596 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK 1329311499672 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.653 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311497104 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Gears: Init: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d0220c[init true], ], [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1fa39bb, [junit] handle 0x777600, [junit] Window JAWT-Window[windowHandle 0x777600, surfaceHandle 0x777600, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock [count 1, qsz 0, owner ]]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x2052af0, jogamp.opengl.gl4.GL4bcImpl@28305d, [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1fa39bb, [junit] handle 0x777600, [junit] Window JAWT-Window[windowHandle 0x777600, surfaceHandle 0x777600, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock [count 1, qsz 0, owner ]]], lock <7f58ef, a7dd39>[count 1, qsz 0, owner ], mode NSOPENGL] , [junit] Window: jogamp.newt.driver.awt.AWTWindow[Config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]] [junit] , NEWT-Screen[AWT_nil-10, idx 0, refCount 1, 1920x1200, AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], NEWT-Display[AWT_nil-1, refCount 1, hasEDT true, edtRunning true, AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0]]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x1 [junit] , SurfaceHandle 0x1 (lockedExt window false, surface false) [junit] , Pos 64/64 (auto true), size 512x512 [junit] , Visible true, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490] [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 3 [com.jogamp.newt.opengl.GLWindow$1@acdd02, com.jogamp.newt.event.TraceWindowAdapter@e1dac2, jogamp.newt.driver.awt.AWTWindow$LocalWindowListener@1e12f6d, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.newt.event.TraceKeyAdapter@f0b4a3, ], surfaceLock [count 1, qsz 0, owner ], windowLock <46d228, 18f7386>[count 1, qsz 0, owner ]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x512 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329311498925 d 45ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329311499596 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK 1329311499672 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.109 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.653 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311497104 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Gears: Init: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d0220c[init true], ], [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1fa39bb, [junit] handle 0x777600, [junit] Window JAWT-Window[windowHandle 0x777600, surfaceHandle 0x777600, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock [count 1, qsz 0, owner ]]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x2052af0, jogamp.opengl.gl4.GL4bcImpl@28305d, [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1fa39bb, [junit] handle 0x777600, [junit] Window JAWT-Window[windowHandle 0x777600, surfaceHandle 0x777600, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock [count 1, qsz 0, owner ]]], lock <7f58ef, a7dd39>[count 1, qsz 0, owner ], mode NSOPENGL] , [junit] Window: jogamp.newt.driver.awt.AWTWindow[Config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]] [junit] , NEWT-Screen[AWT_nil-10, idx 0, refCount 1, 1920x1200, AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], NEWT-Display[AWT_nil-1, refCount 1, hasEDT true, edtRunning true, AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0]]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x1 [junit] , SurfaceHandle 0x1 (lockedExt window false, surface false) [junit] , Pos 64/64 (auto true), size 512x512 [junit] , Visible true, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490] [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 3 [com.jogamp.newt.opengl.GLWindow$1@acdd02, com.jogamp.newt.event.TraceWindowAdapter@e1dac2, jogamp.newt.driver.awt.AWTWindow$LocalWindowListener@1e12f6d, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.newt.event.TraceKeyAdapter@f0b4a3, ], surfaceLock [count 1, qsz 0, owner ], windowLock <46d228, 18f7386>[count 1, qsz 0, owner ]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x512 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329311498925 d 45ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329311499596 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK 1329311499672 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311500904 +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b4703 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26f9e5 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[main,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@166f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.181 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311500904 +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] SLOCK 1329311514004 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b4703 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26f9e5 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[main,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@166f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK 1329311514004 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NewtCanvasAWT took 5.192 sec [junit] Testcase: test02GLCanvas took 5.079 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.181 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311500904 +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b4703 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26f9e5 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[main,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@166f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK 1329311514004 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311515002 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.792 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311515002 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK 1329311517715 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseNewtAWT took 2.633 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.792 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311515002 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK 1329311517715 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311517715 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311518764 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.636 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311518764 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK 1329311521313 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testEventSourceNotNewtBug took 2.467 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.636 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311518764 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK 1329311521313 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311521313 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311522341 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311524357 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311524587 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525321 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 7ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525906 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@82d210 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311526156 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311527484 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@628704/[I@8e4805, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311530092 d 2ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311532695 d 1ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@179f36b/[I@15bfdbd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311535301 d 8ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311537907 d 1ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:166) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:85) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.571 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311522341 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311524357 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311524587 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525321 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 7ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525906 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@82d210 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311526156 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311527484 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@628704/[I@8e4805, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311530092 d 2ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311532695 d 1ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@179f36b/[I@15bfdbd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311535301 d 8ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311537907 d 1ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:166) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:85) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329311540832 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 2.065 sec [junit] Testcase: testFocus02RobotFocus took 14.935 sec [junit] SLOCK 1329311540832 --- localhost/127.0.0.1:59999 - Unlock ok [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..] [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.571 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311522341 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311524357 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311524587 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525321 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525535 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525636 d 7ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311525906 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@82d210 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311526156 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311527484 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@628704/[I@8e4805, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311530092 d 2ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311532695 d 1ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@179f36b/[I@15bfdbd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311535301 d 8ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311537907 d 1ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:166) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:85) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540516 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311540617 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329311540832 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311542502 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311544570 d 1ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311544815 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547462 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547772 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547773 d 0ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547773 d 0ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1522de2/[I@425743, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@18105e8/[I@1aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@913dc1/[I@16d8196, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548906 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@aea710/[I@5a2eaa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548907 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@adae91/[I@9fe84e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548907 d 8ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311549409 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311551827 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552140 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552141 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552141 d 6ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18e18a3/[I@1f38fc6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552355 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1642bd6/[I@179f36b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552356 d 0ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@15bfdbd/[I@6f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552356 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552872 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1bc1fb9/[I@1c6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552873 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1afb0c7/[I@17f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552873 d 9ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b31b77/[I@d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@166f9b9/[I@19518cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18efaea/[I@1fb3211, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553882 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c97e4 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311554111 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311557251 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@8f2ca6/[I@1bc4ec8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d840d9/[I@898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8b677f/[I@37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1955970/[I@22ce00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@102a0a5/[I@180b22e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31fb31/[I@162522b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15b1773/[I@160bf50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05236/[I@1e55794, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d8d237/[I@1d13272, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@146e381/[I@1024994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@12cd19d/[I@1759d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 10ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9b2a51/[I@f7345b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:195) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@bdc9b3/[I@523df, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1762027/[I@38fff7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2cbc86/[I@10d3f0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@97617/[I@127f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571540 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571541 d 10ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571541 d 10ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311572144 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] 2012-02-15 14:12:52.650 java[19655:df07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311574962 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@694f12/[I@1c63e8c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@345b43/[I@153b2cb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ff2e1b/[I@2bfdff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@309f9f/[I@3fa6cd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dfe303/[I@b0ede5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d27069/[I@d22462, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@52d1a4/[I@1417690, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582783 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cef6f1/[I@1b6634c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582784 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1315415/[I@1873eb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582784 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@25491d/[I@1e32382, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585389 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1304043/[I@cb07ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585390 d 8ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@176086d/[I@234265, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585390 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:227) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588102 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588103 d 0ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588103 d 0ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@dc1f04/[I@1784427, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c272bc/[I@1fac852, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1758cd1/[I@6ffd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6a435f/[I@6d1750, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@15a94f/[I@1e940b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 9ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@189635d/[I@da9ea4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 10ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e555bd/[I@5ff916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@da3772/[I@6e41b5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9be2b5/[I@40ece0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329311589796 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 47.374 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311542502 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311544570 d 1ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311544815 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547462 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547772 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547773 d 0ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547773 d 0ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1522de2/[I@425743, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@18105e8/[I@1aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@913dc1/[I@16d8196, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548906 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@aea710/[I@5a2eaa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548907 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@adae91/[I@9fe84e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548907 d 8ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311549409 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311551827 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552140 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552141 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552141 d 6ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18e18a3/[I@1f38fc6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552355 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1642bd6/[I@179f36b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552356 d 0ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@15bfdbd/[I@6f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552356 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552872 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1bc1fb9/[I@1c6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552873 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1afb0c7/[I@17f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552873 d 9ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b31b77/[I@d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@166f9b9/[I@19518cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18efaea/[I@1fb3211, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553882 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c97e4 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311554111 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311557251 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@8f2ca6/[I@1bc4ec8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d840d9/[I@898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8b677f/[I@37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1955970/[I@22ce00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@102a0a5/[I@180b22e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31fb31/[I@162522b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15b1773/[I@160bf50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05236/[I@1e55794, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d8d237/[I@1d13272, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@146e381/[I@1024994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@12cd19d/[I@1759d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 10ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9b2a51/[I@f7345b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:195) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@bdc9b3/[I@523df, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1762027/[I@38fff7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2cbc86/[I@10d3f0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@97617/[I@127f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571540 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571541 d 10ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571541 d 10ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311572144 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311574962 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@694f12/[I@1c63e8c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@345b43/[I@153b2cb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ff2e1b/[I@2bfdff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@309f9f/[I@3fa6cd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dfe303/[I@b0ede5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d27069/[I@d22462, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@52d1a4/[I@1417690, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582783 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cef6f1/[I@1b6634c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582784 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1315415/[I@1873eb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582784 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@25491d/[I@1e32382, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585389 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1304043/[I@cb07ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585390 d 8ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@176086d/[I@234265, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585390 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:227) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588102 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588103 d 0ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588103 d 0ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@dc1f04/[I@1784427, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c272bc/[I@1fac852, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1758cd1/[I@6ffd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6a435f/[I@6d1750, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@15a94f/[I@1e940b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 9ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@189635d/[I@da9ea4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 10ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e555bd/[I@5ff916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@da3772/[I@6e41b5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9be2b5/[I@40ece0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329311589796 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 9.649 sec [junit] Testcase: testFocus02RobotFocus took 35.963 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 47.374 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311542502 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311544570 d 1ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311544815 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547462 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547671 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547772 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547773 d 0ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547773 d 0ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1522de2/[I@425743, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311547985 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@18105e8/[I@1aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@913dc1/[I@16d8196, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548504 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548906 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@aea710/[I@5a2eaa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548907 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@adae91/[I@9fe84e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311548907 d 8ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311549409 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311551827 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552038 d 2ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552140 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552141 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552141 d 6ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18e18a3/[I@1f38fc6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552355 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1642bd6/[I@179f36b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552356 d 0ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@15bfdbd/[I@6f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552356 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552872 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1bc1fb9/[I@1c6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552873 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1afb0c7/[I@17f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311552873 d 9ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b31b77/[I@d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@166f9b9/[I@19518cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18efaea/[I@1fb3211, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553276 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311553882 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c97e4 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311554111 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311557251 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@8f2ca6/[I@1bc4ec8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d840d9/[I@898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8b677f/[I@37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311559862 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1955970/[I@22ce00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@102a0a5/[I@180b22e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31fb31/[I@162522b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311562469 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15b1773/[I@160bf50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05236/[I@1e55794, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d8d237/[I@1d13272, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311565075 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@146e381/[I@1024994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@12cd19d/[I@1759d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 10ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9b2a51/[I@f7345b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311567679 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:195) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570303 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570405 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@bdc9b3/[I@523df, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1762027/[I@38fff7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2cbc86/[I@10d3f0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311570620 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@97617/[I@127f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571137 d 6ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571540 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571541 d 10ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311571541 d 10ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311572144 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311574962 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@694f12/[I@1c63e8c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@345b43/[I@153b2cb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ff2e1b/[I@2bfdff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311577567 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@309f9f/[I@3fa6cd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dfe303/[I@b0ede5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d27069/[I@d22462, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311580173 d 9ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@52d1a4/[I@1417690, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582783 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cef6f1/[I@1b6634c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582784 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1315415/[I@1873eb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311582784 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@25491d/[I@1e32382, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585389 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1304043/[I@cb07ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585390 d 8ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@176086d/[I@234265, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311585390 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:227) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588001 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588102 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588103 d 0ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588103 d 0ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@dc1f04/[I@1784427, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c272bc/[I@1fac852, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1758cd1/[I@6ffd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588318 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6a435f/[I@6d1750, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@15a94f/[I@1e940b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 9ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@189635d/[I@da9ea4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311588835 d 10ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e555bd/[I@5ff916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@da3772/[I@6e41b5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9be2b5/[I@40ece0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311589238 d 8ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329311589796 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311591324 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] durationPerTest 500 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593204 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15428dd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593305 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593523 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593640 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593756 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593881 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593958 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311594010 d 1ms]] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.876 sec [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593204 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593305 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593523 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593640 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593756 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593881 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593958 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311594010 d 1ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311591324 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15428dd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK 1329311594120 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testListenerStringPassingAndOrder took 2.718 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.876 sec [junit] [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593204 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593305 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593523 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593640 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593756 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593881 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311593958 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311594010 d 1ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311591324 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15428dd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK 1329311594120 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK 1329311594120 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311595114 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9903f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2b9b7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.977 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311595114 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9903f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2b9b7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK 1329311598013 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK 1329311598013 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseFrameGLCanvas took 2.287 sec [junit] Testcase: testCloseJFrameGLCanvas took 0.531 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.977 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311595114 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9903f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2b9b7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK 1329311598013 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311599002 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.561 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311599002 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK 1329311601483 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.401 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.561 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311599002 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK 1329311601483 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311601483 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311602609 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@17cf6b6 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14e45b3 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@f894ce [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@8b567c [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@a29c6e [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6833f2 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.743 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311602609 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@17cf6b6 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14e45b3 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@f894ce [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@8b567c [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@a29c6e [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6833f2 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329311623272 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.424 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.137 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.183 sec [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.363 sec [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.365 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.712 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.743 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311602609 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@17cf6b6 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14e45b3 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@f894ce [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@8b567c [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@a29c6e [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6833f2 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329311623272 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311623272 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311624612 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@b3f9b8 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4eb043 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK 1329311632793 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.262 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311624612 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@b3f9b8 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4eb043 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK 1329311632793 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.548 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 3.098 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.262 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311624612 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@b3f9b8 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4eb043 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK 1329311632793 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311633813 +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1701bdc [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3e97df [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.869 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311633813 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1701bdc [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3e97df [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329311639602 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.333 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.986 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.869 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311633813 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1701bdc [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3e97df [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329311639602 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311639602 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311640612 +++ localhost/127.0.0.1:59999 - Locked [junit] $ [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Demos: 1 - Visible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] $ [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@11e831 [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.287 sec [junit] ------------- Standard Output --------------- [junit] $ [junit] Demos: 1 - Visible [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Demos: 5 - X Container [junit] $ [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311640612 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@11e831 [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329311648817 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.391 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.33 sec [junit] SLOCK 1329311648817 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.287 sec [junit] [junit] ------------- Standard Output --------------- [junit] $ [junit] Demos: 1 - Visible [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Demos: 5 - X Container [junit] $ [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311640612 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@11e831 [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329311648817 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311649817 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651636 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f02b85 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b957ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aff84 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651639 d 100ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651742 d 8ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651750 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651785 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651840 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651867 d 17ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651886 d 14ms]], [ 0 / 0 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652123 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652123 d 11ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652468 d 0ms]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652556 d 1ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652557 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652561 d 17ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652578 d 23ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652619 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652607 d 38ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652645 d 22ms]], [ 0 / 0 528 x 1081679872 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653779 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653893 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbbfc [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653895 d 34ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653929 d 23ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653952 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653986 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653979 d 32ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654012 d 23ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654298 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654299 d 10ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654669 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654673 d 2ms]], [ 0 / 0 640 x 1081909248 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654725 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654725 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654727 d 23ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654750 d 19ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654787 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654775 d 42ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654818 d 18ms]], [ 0 / 0 528 x 1081679872 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655940 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655986 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e293a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4bb3c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c063ad [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655987 d 31ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656019 d 18ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656037 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656060 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656106 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656107 d 1ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657252 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657333 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657333 d 51ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657384 d 20ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657404 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657423 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657436 d 8ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311658595 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.952 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311649817 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651636 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f02b85 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b957ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aff84 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651639 d 100ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651742 d 8ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651750 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651785 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651840 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651867 d 17ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651886 d 14ms]], [ 0 / 0 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652123 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652123 d 11ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652468 d 0ms]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652556 d 1ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652557 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652561 d 17ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652578 d 23ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652619 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652607 d 38ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652645 d 22ms]], [ 0 / 0 528 x 1081679872 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653779 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653893 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbbfc [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] SLOCK 1329311658687 --- localhost/127.0.0.1:59999 - Unlock ok [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653895 d 34ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653929 d 23ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653952 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653986 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653979 d 32ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654012 d 23ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654298 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654299 d 10ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654669 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654673 d 2ms]], [ 0 / 0 640 x 1081909248 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654725 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654725 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654727 d 23ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654750 d 19ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654787 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654775 d 42ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654818 d 18ms]], [ 0 / 0 528 x 1081679872 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655940 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655986 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e293a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4bb3c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c063ad [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655987 d 31ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656019 d 18ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656037 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656060 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656106 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656107 d 1ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657252 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657333 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657333 d 51ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657384 d 20ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657404 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657423 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657436 d 8ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311658595 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK 1329311658687 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 3.981 sec [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.155 sec [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.31 sec [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.34 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.952 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311649817 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651636 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f02b85 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b957ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aff84 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651639 d 100ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651742 d 8ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651750 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651785 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651840 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651867 d 17ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311651886 d 14ms]], [ 0 / 0 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652123 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652123 d 11ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652468 d 0ms]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652556 d 1ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652557 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652561 d 17ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652578 d 23ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652619 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652607 d 38ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311652645 d 22ms]], [ 0 / 0 528 x 1081679872 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653779 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653893 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbbfc [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653895 d 34ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653929 d 23ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653952 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653986 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311653979 d 32ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654012 d 23ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654298 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654299 d 10ms]], [ 0 / 0 528 x 1081679872 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654669 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654673 d 2ms]], [ 0 / 0 640 x 1081909248 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654725 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654725 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654727 d 23ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654750 d 19ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654787 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654775 d 42ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311654818 d 18ms]], [ 0 / 0 528 x 1081679872 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655940 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655986 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e293a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4bb3c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c063ad [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311655987 d 31ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656019 d 18ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656037 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656060 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656106 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311656107 d 1ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657252 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657333 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657333 d 51ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657384 d 20ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657404 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657423 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311657436 d 8ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311658595 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK 1329311658687 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311659910 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3f9b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39c8c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8aeed0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.145 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311659910 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3f9b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39c8c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8aeed0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK 1329311664975 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.637 sec [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.901 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.145 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311659910 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3f9b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39c8c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8aeed0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] SLOCK 1329311664975 --- localhost/127.0.0.1:59999 - Unlock ok [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK 1329311664975 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311665975 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311667769 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311667795 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311668903 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669102 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669296 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669497 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669695 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669897 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670100 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670384 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:14:30.477 java[19669:30b] invalid drawable [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670479 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@867fc9 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670770 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:14:30.785 java[19669:30b] invalid drawable [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670788 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b54362 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671596 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671799 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671999 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672202 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672403 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672606 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672809 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.143 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311665975 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311667769 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311667795 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311668903 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669102 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669296 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669497 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669695 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669897 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670100 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670384 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670479 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@867fc9 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670770 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670788 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b54362 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671596 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671799 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671999 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672202 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672403 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672606 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672809 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK 1329311673039 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 2.964 sec [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 2.611 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.143 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311665975 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311667769 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311667795 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311668903 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669102 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669296 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669497 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669695 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311669897 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670100 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670384 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670479 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@867fc9 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670770 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311670788 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b54362 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671596 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671799 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311671999 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672202 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672403 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672606 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311672809 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK 1329311673039 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311673039 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311674275 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.3 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111ded2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc20e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:14:37.377 java[19670:30b] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11410e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:14:38.067 java[19670:30b] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.457 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311674275 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.3 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111ded2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc20e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11410e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329311678652 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testInfo00 took 0.281 sec [junit] Testcase: testOnscreenLayerGLCanvas_Onscreen took 2.58 sec [junit] Testcase: testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass took 1.276 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.457 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311674275 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.3 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111ded2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc20e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11410e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329311678652 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329311678652 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311679662 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11eb199 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de498 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ae45a [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 2012-02-15 14:14:43.041 java[19671:30b] invalid drawable [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45e228 [junit] 2012-02-15 14:14:43.144 java[19671:30b] invalid drawable [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106daba [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:14:43.669 java[19671:30b] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@789869 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e293a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4bb3c [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.668 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311679662 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11eb199 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de498 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ae45a [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45e228 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106daba [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@789869 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e293a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4bb3c [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329311684251 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenLayerNewtCanvas_Onscreen took 3.053 sec [junit] Testcase: testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass took 1.291 sec [junit] SLOCK 1329311684251 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.668 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311679662 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11eb199 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de498 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ae45a [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45e228 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106daba [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@789869 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e293a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4bb3c [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329311684251 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311685296 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@f01771[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@f01771[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112da40 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK 1329311687705 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.489 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311685296 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@f01771[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@f01771[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112da40 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK 1329311687705 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.916 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.489 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311685296 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@f01771[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@f01771[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112da40 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK 1329311687705 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- junit.run.swt.headless: [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311688738 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] junit.framework.TestListener: startTest(testA01GLDefault) [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x205eb60 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x205eb60, size 640x480, surfaceLock <19eda2c, 59a34>[count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@349471, [apply] handle 0x205eb60, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x205eb60, size 640x480, surfaceLock <19eda2c, 59a34>[count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] paint: glok true [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] junit.framework.TestListener: endTest(testA01GLDefault) [apply] junit.framework.TestListener: startTest(test02GL2) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x739090 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x739090, size 640x480, surfaceLock [count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@349471, [apply] handle 0x739090, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x739090, size 640x480, surfaceLock [count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] paint: glok true [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] SLOCK 1329311691090 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test02GL2) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.419 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311688738 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x205eb60 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x205eb60, size 640x480, surfaceLock <19eda2c, 59a34>[count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@349471, [apply] handle 0x205eb60, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x205eb60, size 640x480, surfaceLock <19eda2c, 59a34>[count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] paint: glok true [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x739090 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x739090, size 640x480, surfaceLock [count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@349471, [apply] handle 0x739090, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x739090, size 640x480, surfaceLock [count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] paint: glok true [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] SLOCK 1329311691090 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testA01GLDefault took 0.927 sec [apply] Testcase: test02GL2 took 0.329 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311692430 +++ localhost/127.0.0.1:59999 junit.framework.TestListener: tests to run: 2 [apply] - Locked [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] junit.framework.TestListener: startTest(testA01GLDefault) [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] resize [apply] paint [apply] junit.framework.TestListener: endTest(testA01GLDefault) [apply] junit.framework.TestListener: startTest(test02GL2) [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] junit.framework.TestListener: endTest(test02GL2) [apply] SLOCK 1329311694853 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.49 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311692430 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] SLOCK 1329311694853 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testA01GLDefault took 0.941 sec [apply] Testcase: test02GL2 took 0.341 sec junit.run.swt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311696206 +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] SLOCK 1329311699392 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.265 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311696206 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] SLOCK 1329311699392 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.25 sec [junit] Testcase: test02GL2 took 0.325 sec [junit] 2012-02-15 14:14:59.419 java[19675:30b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.265 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311696206 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] SLOCK 1329311699392 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311700412 +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] SLOCK 1329311702139 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] Tests run: 2, Failures: 2, Errors: 2, Time elapsed: 1.806 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311700412 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] SLOCK 1329311702139 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testA01GLDefault took 0.209 sec [junit] Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] Testcase: test02GL2 took 0 sec [junit] Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] Tests run: 2, Failures: 2, Errors: 2, Time elapsed: 1.806 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311700412 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] SLOCK 1329311702139 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testA01GLDefault(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] [junit] Testcase: testA01GLDefault(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] [junit] Testcase: test02GL2(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] [junit] Testcase: test02GL2(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT FAILED junit.run.tests: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32 [move] Moving 21 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32 [move] Moving 100 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results test.compile.check: [echo] jogl.test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.test.jar test.compile: junit.run.noui: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.087 sec [junit] [junit] Testcase: test took 0.015 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.087 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec [junit] [junit] Testcase: test took 0.015 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec [junit] junit.run.newt.headless: [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testRegionRendererR2T01) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311705859 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLPMatrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] Srofile[GL2/GL2]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] haderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, 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lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testRegionRendererR2T01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01) [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] ReshGL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.027 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311705859 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK 1329311707822 --- localhost/127.0.0.1:59999 - Unlock ok [apply] true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_TextureSize, location 2, size 1*2, count 1, matrix false, data java.nio.DirectFloatBufferU[pos=0 lim=2 cap=2]] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_TextureUnit, location 0, size 1*1, count 1, matrix false, data 0] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK 1329311707822 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRegionRendererR2T01 took 1.436 sec [apply] Testcase: testRegionRendererMSAA01 took 0.247 sec [apply] Testcase: testRegionRendererMSAA02 took 0.217 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311709317 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testTextRendererR2T01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] junit.framework.TestListener: endTest(testTextRendererR2T01) [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] SLOCK 1329311712861 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.606 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311709317 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]] [apply] GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]] [apply] ] [apply] ] [apply] ] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK 1329311712861 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererR2T01 took 2.749 sec [apply] Testcase: testTextRendererMSAA01 took 0.697 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311714339 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: startTest(test02GLDebugError) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test02GLDebugError) [apply] junit.framework.TestListener: startTest(test03GLDebugInsert) [apply] junit.framework.TestListener: endTest(test03GLDebugInsert) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.339 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311714339 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acoreSLOCK 1329311715615 --- localhost/127.0.0.1:59999 - Unlock ok [apply] .TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK 1329311715615 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebugDisabled took 1.051 sec [apply] Testcase: test01GLDebugEnabled took 0.05 sec [apply] Testcase: test02GLDebugError took 0.064 sec [apply] Testcase: test03GLDebugInsert took 0.052 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311717080 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled) [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setjunit.framework.TestListener: endTest(test01GLDebug01Enabled) [apply] junit.framework.TestListener: startTest(test02GLDebug01Error) [apply] Up: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK 1329311718426 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test02GLDebug01Error) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.408 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311717080 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK 1329311718426 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebug01Disabled took 1.09 sec [apply] Testcase: test01GLDebug01Enabled took 0.097 sec [apply] Testcase: test02GLDebug01Error took 0.099 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311719873 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), x86_64 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 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Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testVersion) [apply] junit.framework.TestListener: startTest(testGLProfileDefault) [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2] [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@3f9f3736 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileDefault) [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable) [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@6b687e7c [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1) [apply] GLProfile GL2ES1: GLProfile[GL2/GL2] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@7bcd107f [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2) [apply] GLProfile GL2ES2: GLProfile[GL2/GL2] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@3a56860b [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2) [apply] junit.framework.TestListener: startTest(testGL4bc) [apply] junit.framework.TestListener: endTest(testGL4bc) [apply] junit.framework.TestListener: startTest(testGL3bc) [apply] junit.framework.TestListener: endTest(testGL3bc) [apply] junit.framework.TestListener: startTest(testGL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@3d5311bd [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL2) [apply] junit.framework.TestListener: startTest(testGL4) [apply] junit.framework.TestListener: endTest(testGL4) [apply] junit.framework.TestListener: startTest(testGL3) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1b815bfb [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] junit.framework.TestListener: endTest(testGL3) [apply] junit.framework.TestListener: startTest(testGLES1) [apply] junit.framework.TestListener: endTest(testGLES1) [apply] junit.framework.TestListener: startTest(testGLES2) [apply] junit.framework.TestListener: endTest(testGLES2) [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.368 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2] [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3] [apply] GLProfile GL2ES1: GLProfile[GL2/GL2] [apply] GLProfile GL2ES2: GLProfile[GL2/GL2] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311719873 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), x86_64 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@3f9f3736 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@6b687e7c [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@7bcd107f [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@3a56860b [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@3d5311bd [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3] [apply] CTX VERSION 3.2 (Core profile, arb, hardware) - 3.2 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1b815bfb [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 15 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK 1329311722175 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testVersion took 1.19 sec [apply] Testcase: testGLProfileDefault took 0.217 sec [apply] Testcase: testGLProfileMaxProgrammable took 0.163 sec [apply] Testcase: testGLProfileGL2ES1 took 0.168 sec [apply] Testcase: testGLProfileGL2ES2 took 0.165 sec [apply] Testcase: testGL4bc took 0 sec [apply] Testcase: testGL3bc took 0 sec [apply] Testcase: testGL2 took 0.166 sec [apply] Testcase: testGL4 took 0 sec [apply] Testcase: testGL3 took 0.166 sec [apply] Testcase: testGLES1 took 0 sec [apply] Testcase: testGLES2 took 0 sec [apply] SLOCK 1329311722175 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311723684 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(testReadPixels_640x480xRGBxUB) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testReadPixels_640x480xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixels_102x100xRGBxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600 [apply] junit.framework.TestListener: endTest(testReadPixels_102x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK 1329311729564 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.943 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311723684 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK 1329311729564 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadPixels_640x480xRGBxUB took 2.221 sec [apply] Testcase: testReadPixels_102x100xRGBxUB took 1.186 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 1.22 sec [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 1.19 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311731029 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] junit.framework.TestListener: startTest(test01OneThread) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48cbdb20 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f9f3736 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6de1dadb [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test01OneThread) [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@474b5f4a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@255d17d7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2 [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3 [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4 [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5 [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7 [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8 [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9 [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10 [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11 [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12 [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13 [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14 [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-jt12 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-jt13 [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 4: END: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-jt3 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-jt2 [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-jt11 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-jt7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-jt10 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-jt5 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-jt6 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-jt9 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-jt8 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.535 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311731029 +++ localhost/127.0.0.1:59999 - Locked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48cbdb20 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f9f3736 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6de1dadb [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@474b5f4a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@255d17d7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0 [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1 [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2 [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3 [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4 [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5 [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7 [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8 [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9 [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10 [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11 [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12 [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13 [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14 [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-jt15 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-jt12 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-jt13 [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-jt14 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-jt0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-jt1 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 4: END: Thread-4-UserApp-jt4 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-jt3 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-jt2 [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-jt11 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-jt7 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-jt10 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-jt5 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-jt6 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-jt9 [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-jt8 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads [apply] SLOCK 1329311735485 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneThread took 1.535 sec [apply] Testcase: test02TwoThreads took 0.566 sec [apply] Testcase: test16SixteenThreads took 2.207 sec [apply] SLOCK 1329311735485 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311737019 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), x86_64 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testMain) [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1d766806 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Chosen : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] junit.framework.TestListener: endTest(testMain) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.323 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311737019 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.3 (os), x86_64 (arch) 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b494-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b661-20120215 [apply] Implementation Branch: master [apply] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] [apply] Desktop Capabilities: [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2] [apply] GLProfile[GL2ES1/GL2] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL3/GL3] [apply] GLProfile[GL2/GL2] [apply] GLProfile[GL2GL3/GL2] [apply] default GLProfile[GL2/GL2] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2] [apply] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1d766806 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.18.11 [apply] GL_EXTENSIONS 133 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] GLSL true, shader-compiler: true [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Chosen : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK 1329311738281 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMain took 1.196 sec [apply] SLOCK 1329311738281 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT.xml [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311739761 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testWriteRead01a) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: junit.framework.TestListener: endTest(testWriteRead01a) [apply] junit.framework.TestListener: startTest(testWriteRead01b) [apply] com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] SLOCK 1329311743072 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testWriteRead01b) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.373 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311739761 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b [apply] SLOCK 1329311743072 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWriteRead01a took 2.125 sec [apply] Testcase: testWriteRead01b took 1.128 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311744526 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39cf4a2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.016 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311744526 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39cf4a2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK 1329311746482 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.952 sec [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK 1329311746482 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311747953 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@10d09ad3 [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@73da669c[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31462620, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc3145cea0 [apply] , SurfaceHandle 0x7fcc31462620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d329642, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6426d607, 31ad98ef>[count 2, qsz 0, owner ], windowLock <7c138c63, 6765f738>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fcc32076a90, jogamp.opengl.gl4.GL4bcImpl@5749b290, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31462620, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc3145cea0 [apply] , SurfaceHandle 0x7fcc31462620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d329642, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6426d607, 31ad98ef>[count 2, qsz 0, owner ], windowLock <7c138c63, 6765f738>[count 2, qsz 0, owner ]]], lock <276a38b5, 2eb1074a>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc3145cea0 [apply] , SurfaceHandle 0x7fcc31462620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d329642, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6426d607, 31ad98ef>[count 2, qsz 0, owner ], windowLock <7c138c63, 6765f738>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1fa12495[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31471b20, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314704a0 [apply] , SurfaceHandle 0x7fcc31471b20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6c01bde4, 6659fb21>[count 2, qsz 0, owner ], windowLock <1d766806, 48a77106>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fcc31471780, jogamp.opengl.gl4.GL4bcImpl@68ed662d, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31471b20, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314704a0 [apply] , SurfaceHandle 0x7fcc31471b20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6c01bde4, 6659fb21>[count 2, qsz 0, owner ], windowLock <1d766806, 48a77106>[count 2, qsz 0, owner ]]], lock <39cf4a2c, 580eac5a>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314704a0 [apply] , SurfaceHandle 0x7fcc31471b20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6c01bde4, 6659fb21>[count 2, qsz 0, owner ], windowLock <1d766806, 48a77106>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@371bed71[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc314875b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314846b0 [apply] , SurfaceHandle 0x7fcc314875b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3f9f3736, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6de1dadb, 6e79839>[count 2, qsz 0, owner ], windowLock <4ebac9b9, 4911b910>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fcc31485330, jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc314875b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314846b0 [apply] , SurfaceHandle 0x7fcc314875b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3f9f3736, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6de1dadb, 6e79839>[count 2, qsz 0, owner ], windowLock <4ebac9b9, 4911b910>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314846b0 [apply] , SurfaceHandle 0x7fcc314875b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3f9f3736, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6de1dadb, 6e79839>[count 2, qsz 0, owner ], windowLock <4ebac9b9, 4911b910>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK 1329311749912 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.027 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311747953 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@10d09ad3 [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@73da669c[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31462620, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc3145cea0 [apply] , SurfaceHandle 0x7fcc31462620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d329642, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6426d607, 31ad98ef>[count 2, qsz 0, owner ], windowLock <7c138c63, 6765f738>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fcc32076a90, jogamp.opengl.gl4.GL4bcImpl@5749b290, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31462620, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc3145cea0 [apply] , SurfaceHandle 0x7fcc31462620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d329642, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6426d607, 31ad98ef>[count 2, qsz 0, owner ], windowLock <7c138c63, 6765f738>[count 2, qsz 0, owner ]]], lock <276a38b5, 2eb1074a>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc3145cea0 [apply] , SurfaceHandle 0x7fcc31462620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d329642, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6426d607, 31ad98ef>[count 2, qsz 0, owner ], windowLock <7c138c63, 6765f738>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1fa12495[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31471b20, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314704a0 [apply] , SurfaceHandle 0x7fcc31471b20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6c01bde4, 6659fb21>[count 2, qsz 0, owner ], windowLock <1d766806, 48a77106>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fcc31471780, jogamp.opengl.gl4.GL4bcImpl@68ed662d, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc31471b20, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314704a0 [apply] , SurfaceHandle 0x7fcc31471b20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6c01bde4, 6659fb21>[count 2, qsz 0, owner ], windowLock <1d766806, 48a77106>[count 2, qsz 0, owner ]]], lock <39cf4a2c, 580eac5a>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314704a0 [apply] , SurfaceHandle 0x7fcc31471b20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6c01bde4, 6659fb21>[count 2, qsz 0, owner ], windowLock <1d766806, 48a77106>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@371bed71[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc314875b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314846b0 [apply] , SurfaceHandle 0x7fcc314875b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3f9f3736, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6de1dadb, 6e79839>[count 2, qsz 0, owner ], windowLock <4ebac9b9, 4911b910>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fcc31485330, jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4bd53f5b, [apply] handle 0x7fcc314875b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314846b0 [apply] , SurfaceHandle 0x7fcc314875b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3f9f3736, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6de1dadb, 6e79839>[count 2, qsz 0, owner ], windowLock <4ebac9b9, 4911b910>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fcc314846b0 [apply] , SurfaceHandle 0x7fcc314875b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3f9f3736, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <6de1dadb, 6e79839>[count 2, qsz 0, owner ], windowLock <4ebac9b9, 4911b910>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK 1329311749912 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.952 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311751395 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4b00ebec[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c75370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe23982b0a0 [apply] , SurfaceHandle 0x7fe238c75370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@217f242c, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <221fd5e2, 5812f9ee>[count 2, qsz 0, owner ], windowLock <45d6a56e, f06fc94>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe23982ee70, jogamp.opengl.gl4.GL4bcImpl@13b06041, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c75370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe23982b0a0 [apply] , SurfaceHandle 0x7fe238c75370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@217f242c, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <221fd5e2, 5812f9ee>[count 2, qsz 0, owner ], windowLock <45d6a56e, f06fc94>[count 2, qsz 0, owner ]]], lock <207f5580, 7c6572b>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe23982b0a0 [apply] , SurfaceHandle 0x7fe238c75370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@217f242c, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <221fd5e2, 5812f9ee>[count 2, qsz 0, owner ], windowLock <45d6a56e, f06fc94>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6426d607[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c876d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c86b90 [apply] , SurfaceHandle 0x7fe238c876d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@dcb52ae, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1fa12495, c68c26c>[count 2, qsz 0, owner ], windowLock <31b446d1, 32955cd5>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe238c79eb0, jogamp.opengl.gl4.GL4bcImpl@6c01bde4, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c876d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c86b90 [apply] , SurfaceHandle 0x7fe238c876d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@dcb52ae, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1fa12495, c68c26c>[count 2, qsz 0, owner ], windowLock <31b446d1, 32955cd5>[count 2, qsz 1, owner ]]], lock <6659fb21, 1d766806>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c86b90 [apply] , SurfaceHandle 0x7fe238c876d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@dcb52ae, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1fa12495, c68c26c>[count 2, qsz 0, owner ], windowLock <31b446d1, 32955cd5>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39cf4a2c[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c8dee0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c891b0 [apply] , SurfaceHandle 0x7fe238c8dee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@371bed71, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <3f9f3736, 6de1dadb>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe23987b630, jogamp.opengl.gl4.GL4bcImpl@6e79839, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c8dee0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c891b0 [apply] , SurfaceHandle 0x7fe238c8dee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@371bed71, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <3f9f3736, 6de1dadb>[count 2, qsz 1, owner ]]], lock <4ebac9b9, 4911b910>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c891b0 [apply] , SurfaceHandle 0x7fe238c8dee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@371bed71, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <3f9f3736, 6de1dadb>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2a8ceeea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe239897ec0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c90000 [apply] , SurfaceHandle 0x7fe239897ec0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe239895b30, jogamp.opengl.gl4.GL4bcImpl@1b31303f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe239897ec0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c90000 [apply] , SurfaceHandle 0x7fe239897ec0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 1, owner ]]], lock <3a56860b, 67a5a19>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c90000 [apply] , SurfaceHandle 0x7fe239897ec0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] junit.framework.TestListener: endTest(test01) [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.483 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311751395 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4b00ebec[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c75370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe23982b0a0 [apply] , SurfaceHandle 0x7fe238c75370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@217f242c, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <221fd5e2, 5812f9ee>[count 2, qsz 0, owner ], windowLock <45d6a56e, f06fc94>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe23982ee70, jogamp.opengl.gl4.GL4bcImpl@13b06041, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c75370, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe23982b0a0 [apply] , SurfaceHandle 0x7fe238c75370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@217f242c, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <221fd5e2, 5812f9ee>[count 2, qsz 0, owner ], windowLock <45d6a56e, f06fc94>[count 2, qsz 0, owner ]]], lock <207f5580, 7c6572b>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe23982b0a0 [apply] , SurfaceHandle 0x7fe238c75370 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@217f242c, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <221fd5e2, 5812f9ee>[count 2, qsz 0, owner ], windowLock <45d6a56e, f06fc94>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6426d607[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c876d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c86b90 [apply] , SurfaceHandle 0x7fe238c876d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@dcb52ae, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1fa12495, c68c26c>[count 2, qsz 0, owner ], windowLock <31b446d1, 32955cd5>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe238c79eb0, jogamp.opengl.gl4.GL4bcImpl@6c01bde4, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c876d0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c86b90 [apply] , SurfaceHandle 0x7fe238c876d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@dcb52ae, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1fa12495, c68c26c>[count 2, qsz 0, owner ], windowLock <31b446d1, 32955cd5>[count 2, qsz 1, owner ]]], lock <6659fb21, 1d766806>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c86b90 [apply] , SurfaceHandle 0x7fe238c876d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@dcb52ae, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <1fa12495, c68c26c>[count 2, qsz 0, owner ], windowLock <31b446d1, 32955cd5>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39cf4a2c[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c8dee0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c891b0 [apply] , SurfaceHandle 0x7fe238c8dee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@371bed71, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <3f9f3736, 6de1dadb>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe23987b630, jogamp.opengl.gl4.GL4bcImpl@6e79839, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe238c8dee0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c891b0 [apply] , SurfaceHandle 0x7fe238c8dee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@371bed71, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <3f9f3736, 6de1dadb>[count 2, qsz 1, owner ]]], lock <4ebac9b9, 4911b910>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c891b0 [apply] , SurfaceHandle 0x7fe238c8dee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@371bed71, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <3f9f3736, 6de1dadb>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2a8ceeea[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe239897ec0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c90000 [apply] , SurfaceHandle 0x7fe239897ec0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 1, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe239895b30, jogamp.opengl.gl4.GL4bcImpl@1b31303f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@786c730, [apply] handle 0x7fe239897ec0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c90000 [apply] , SurfaceHandle 0x7fe239897ec0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 1, owner ]]], lock <3a56860b, 67a5a19>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe238c90000 [apply] , SurfaceHandle 0x7fe239897ec0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 1, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK 1329311754817 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.424 sec [apply] SLOCK 1329311754817 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311756330 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@667cbde6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7977b9b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a340101 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@667cbde6 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7977b9b [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a340101 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@667cbde6 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7977b9b [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a340101 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a81b1fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48cbdb20 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3f9f3736 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK 1329311758354 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.084 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311756330 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@667cbde6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7977b9b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a340101 [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@667cbde6 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7977b9b [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a340101 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@667cbde6 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7977b9b [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a340101 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a81b1fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48cbdb20 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3f9f3736 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK 1329311758354 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311759818 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36b60b93 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69b1fbf4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24148662 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f9f3736 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6de1dadb [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e79839 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c65216 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.1 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311759818 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36b60b93 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69b1fbf4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24148662 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f9f3736 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6de1dadb [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e79839 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c65216 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01 [apply] SLOCK 1329311761857 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.035 sec [apply] SLOCK 1329311761857 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311763324 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a995a79 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a02c35e [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c701a27 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c623af [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Exception in thread "Thread-4-UserApp-Animator-3" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false] [apply] at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345) [apply] at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278) [apply] at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:189) [apply] at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:177) [apply] at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:636) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:422) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:361) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:562) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176) [apply] at java.lang.Thread.run(Thread.java:680) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Exception in thread "Thread-4-UserApp-Animator-1" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false] [apply] at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345) [apply] at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278) [apply] at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:189) [apply] at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:177) [apply] at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:636) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:422) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:361) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:562) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176) [apply] at java.lang.Thread.run(Thread.java:680) [apply] Exception in thread "Thread-4-UserApp-Animator-2" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false] [apply] at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345) [apply] at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278) [apply] at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:189) [apply] at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:177) [apply] at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:636) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:422) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:361) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:562) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176) [apply] at java.lang.Thread.run(Thread.java:680) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01 [apply] SLOCK 1329311766778 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.518 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311763324 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a995a79 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a02c35e [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c701a27 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c623af [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Exception in thread "Thread-4-UserApp-Animator-3" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false] [apply] at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345) [apply] at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278) [apply] at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:189) [apply] at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:177) [apply] at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:636) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:422) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:361) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:562) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176) [apply] at java.lang.Thread.run(Thread.java:680) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Exception in thread "Thread-4-UserApp-Animator-1" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false] [apply] at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345) [apply] at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278) [apply] at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:189) [apply] at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:177) [apply] at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:636) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:422) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:361) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:562) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176) [apply] at java.lang.Thread.run(Thread.java:680) [apply] Exception in thread "Thread-4-UserApp-Animator-2" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false] [apply] at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345) [apply] at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278) [apply] at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:189) [apply] at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:177) [apply] at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:636) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:422) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:361) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:562) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176) [apply] at java.lang.Thread.run(Thread.java:680) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01 [apply] SLOCK 1329311766778 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.445 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311768241 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1fe88d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5812f9ee, [apply] handle 0x7f89e9849860, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e8c4f180 [apply] , SurfaceHandle 0x7f89e9849860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@45d6a56e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <207f5580, 7c6572b>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e984dab0, jogamp.opengl.gl4.GL4bcImpl@6e84cc09, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5812f9ee, [apply] handle 0x7f89e9849860, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e8c4f180 [apply] , SurfaceHandle 0x7f89e9849860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@45d6a56e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <207f5580, 7c6572b>[count 2, qsz 0, owner ]]], lock <506f9b8e, 4f4db0e3>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e8c4f180 [apply] , SurfaceHandle 0x7f89e9849860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@45d6a56e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <207f5580, 7c6572b>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] Gears: Dispose [apply] Total: 2235.838ms [apply] GLProfile.initSingleton(): 941.052ms [apply] Demo Code: 1293.97ms [apply] GLProfile.shutdown(COMPLETE): 0.816ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6825c828[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@dcb52ae, [apply] handle 0x7f89e9870660, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e98724e0 [apply] , SurfaceHandle 0x7f89e9870660 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fa12495, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e98629e0, jogamp.opengl.gl4.GL4bcImpl@6659fb21, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@dcb52ae, [apply] handle 0x7f89e9870660, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e98724e0 [apply] , SurfaceHandle 0x7f89e9870660 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fa12495, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ]]], lock <1d766806, 48a77106>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e98724e0 [apply] , SurfaceHandle 0x7f89e9870660 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fa12495, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] Gears: Dispose [apply] Total: 1696.022ms [apply] GLProfile.initSingleton(): 524.793ms [apply] Demo Code: 1171.184ms [apply] GLProfile.shutdown(COMPLETE): 0.045ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@194835fb[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7f89e986fd70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e986fd70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <26c623af, 1a50ca0c>[count 2, qsz 0, owner ], windowLock <2e00e753, 3d5311bd>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e986f800, jogamp.opengl.gl4.GL4bcImpl@18b1aebf, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7f89e986fd70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e986fd70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <26c623af, 1a50ca0c>[count 2, qsz 0, owner ], windowLock <2e00e753, 3d5311bd>[count 2, qsz 0, owner ]]], lock <39478a43, 7c65216>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e986fd70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <26c623af, 1a50ca0c>[count 2, qsz 0, owner ], windowLock <2e00e753, 3d5311bd>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1717.46ms [apply] GLProfile.initSingleton(): 540.96ms [apply] Demo Code: 1176.423ms [apply] GLProfile.shutdown(COMPLETE): 0.077ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@496614e7[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@50059a34, [apply] handle 0x7f89e8c649e0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e8c649e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fcef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4c349471, ffdadcd>[count 2, qsz 0, owner ], windowLock <579d75ee, 22a98932>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e8c6ae30, jogamp.opengl.gl4.GL4bcImpl@286e4365, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@50059a34, [apply] handle 0x7f89e8c649e0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e8c649e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fcef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4c349471, ffdadcd>[count 2, qsz 0, owner ], windowLock <579d75ee, 22a98932>[count 2, qsz 0, owner ]]], lock <5f0ab09f, 36d1c778>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e8c649e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fcef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4c349471, ffdadcd>[count 2, qsz 0, owner ], windowLock <579d75ee, 22a98932>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1023 ms, 58.6 fps, 17 ms/f; total: 60 f, 58.6 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] Gears: Dispose [apply] Total: 1717.94ms [apply] GLProfile.initSingleton(): 537.086ms [apply] Demo Code: 1180.774ms [apply] GLProfile.shutdown(COMPLETE): 0.08ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.498 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311768241 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1fe88d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5812f9ee, [apply] handle 0x7f89e9849860, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e8c4f180 [apply] , SurfaceHandle 0x7f89e9849860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@45d6a56e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <207f5580, 7c6572b>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e984dab0, jogamp.opengl.gl4.GL4bcImpl@6e84cc09, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5812f9ee, [apply] handle 0x7f89e9849860, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e8c4f180 [apply] , SurfaceHandle 0x7f89e9849860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@45d6a56e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <207f5580, 7c6572b>[count 2, qsz 0, owner ]]], lock <506f9b8e, 4f4db0e3>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e8c4f180 [apply] , SurfaceHandle 0x7f89e9849860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@45d6a56e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <207f5580, 7c6572b>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERESLOCK 1329311775677 --- localhost/127.0.0.1:59999 - Unlock ok [apply] R: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 2235.838ms [apply] GLProfile.initSingleton(): 941.052ms [apply] Demo Code: 1293.97ms [apply] GLProfile.shutdown(COMPLETE): 0.816ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6825c828[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@dcb52ae, [apply] handle 0x7f89e9870660, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e98724e0 [apply] , SurfaceHandle 0x7f89e9870660 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fa12495, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e98629e0, jogamp.opengl.gl4.GL4bcImpl@6659fb21, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@dcb52ae, [apply] handle 0x7f89e9870660, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e98724e0 [apply] , SurfaceHandle 0x7f89e9870660 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fa12495, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ]]], lock <1d766806, 48a77106>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e98724e0 [apply] , SurfaceHandle 0x7f89e9870660 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fa12495, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock [count 2, qsz 0, owner ], windowLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1696.022ms [apply] GLProfile.initSingleton(): 524.793ms [apply] Demo Code: 1171.184ms [apply] GLProfile.shutdown(COMPLETE): 0.045ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@194835fb[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7f89e986fd70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e986fd70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <26c623af, 1a50ca0c>[count 2, qsz 0, owner ], windowLock <2e00e753, 3d5311bd>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e986f800, jogamp.opengl.gl4.GL4bcImpl@18b1aebf, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7f89e986fd70, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e986fd70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <26c623af, 1a50ca0c>[count 2, qsz 0, owner ], windowLock <2e00e753, 3d5311bd>[count 2, qsz 0, owner ]]], lock <39478a43, 7c65216>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e986fd70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <26c623af, 1a50ca0c>[count 2, qsz 0, owner ], windowLock <2e00e753, 3d5311bd>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1717.46ms [apply] GLProfile.initSingleton(): 540.96ms [apply] Demo Code: 1176.423ms [apply] GLProfile.shutdown(COMPLETE): 0.077ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@496614e7[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@50059a34, [apply] handle 0x7f89e8c649e0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e8c649e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fcef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4c349471, ffdadcd>[count 2, qsz 0, owner ], windowLock <579d75ee, 22a98932>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f89e8c6ae30, jogamp.opengl.gl4.GL4bcImpl@286e4365, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@50059a34, [apply] handle 0x7f89e8c649e0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e8c649e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fcef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4c349471, ffdadcd>[count 2, qsz 0, owner ], windowLock <579d75ee, 22a98932>[count 2, qsz 0, owner ]]], lock <5f0ab09f, 36d1c778>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f89e9866240 [apply] , SurfaceHandle 0x7f89e8c649e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fcef4f7, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4c349471, ffdadcd>[count 2, qsz 0, owner ], windowLock <579d75ee, 22a98932>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1023 ms, 58.6 fps, 17 ms/f; total: 60 f, 58.6 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1717.94ms [apply] GLProfile.initSingleton(): 537.086ms [apply] Demo Code: 1180.774ms [apply] GLProfile.shutdown(COMPLETE): 0.08ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK 1329311775677 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 2.239 sec [apply] Testcase: test01AnotherLife took 1.697 sec [apply] Testcase: test01TwoLifes took 3.436 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311777218 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@69b1fbf4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13b06041, [apply] handle 0x7f8f8c062f40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c073c70 [apply] , SurfaceHandle 0x7f8f8c062f40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@207f5580, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7c6572b, 6e84cc09>[count 2, qsz 0, owner ], windowLock <506f9b8e, 4f4db0e3>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8c06a360, jogamp.opengl.gl4.GL4bcImpl@75982fc1, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13b06041, [apply] handle 0x7f8f8c062f40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c073c70 [apply] , SurfaceHandle 0x7f8f8c062f40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@207f5580, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7c6572b, 6e84cc09>[count 2, qsz 0, owner ], windowLock <506f9b8e, 4f4db0e3>[count 2, qsz 0, owner ]]], lock <5a676437, 39e4853f>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c073c70 [apply] , SurfaceHandle 0x7f8f8c062f40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@207f5580, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7c6572b, 6e84cc09>[count 2, qsz 0, owner ], windowLock <506f9b8e, 4f4db0e3>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] Gears: Dispose [apply] Total: 2231.798ms [apply] GLProfile.initSingleton(): 962.434ms [apply] Demo Code: 1268.645ms [apply] GLProfile.shutdown(SHARED): 0.719ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7a0d85cc[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] handle 0x7f8f8c073690, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c088340 [apply] , SurfaceHandle 0x7f8f8c073690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ], windowLock <6659fb21, 1d766806>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8b42d870, jogamp.opengl.gl4.GL4bcImpl@48a77106, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] handle 0x7f8f8c073690, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c088340 [apply] , SurfaceHandle 0x7f8f8c073690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ], windowLock <6659fb21, 1d766806>[count 2, qsz 0, owner ]]], lock <68ed662d, 39cf4a2c>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c088340 [apply] , SurfaceHandle 0x7f8f8c073690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ], windowLock <6659fb21, 1d766806>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1023 ms, 58.6 fps, 17 ms/f; total: 60 f, 58.6 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] Gears: Dispose [apply] Total: 1329.955ms [apply] GLProfile.initSingleton(): 125.446ms [apply] Demo Code: 1204.461ms [apply] GLProfile.shutdown(SHARED): 0.048ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6b687e7c[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3c50507, [apply] handle 0x7f8f8c06d310, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c0762a0 [apply] , SurfaceHandle 0x7f8f8c06d310 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8b43e2e0, jogamp.opengl.gl4.GL4bcImpl@1b31303f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3c50507, [apply] handle 0x7f8f8c06d310, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c0762a0 [apply] , SurfaceHandle 0x7f8f8c06d310 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 0, owner ]]], lock <3a56860b, 67a5a19>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c0762a0 [apply] , SurfaceHandle 0x7f8f8c06d310 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1333.958ms [apply] GLProfile.initSingleton(): 127.994ms [apply] Demo Code: 1205.892ms [apply] GLProfile.shutdown(SHARED): 0.072ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2c8376b[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] handle 0x7f8f8c0762a0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8b419fe0 [apply] , SurfaceHandle 0x7f8f8c0762a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53343ed0, b07f45d>[count 2, qsz 0, owner ], windowLock <373c0b53, 470b9279>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8c06e870, jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] handle 0x7f8f8c0762a0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8b419fe0 [apply] , SurfaceHandle 0x7f8f8c0762a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53343ed0, b07f45d>[count 2, qsz 0, owner ], windowLock <373c0b53, 470b9279>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8b419fe0 [apply] , SurfaceHandle 0x7f8f8c0762a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53343ed0, b07f45d>[count 2, qsz 0, owner ], windowLock <373c0b53, 470b9279>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1300.727ms [apply] GLProfile.initSingleton(): 125.805ms [apply] Demo Code: 1174.875ms [apply] GLProfile.shutdown(SHARED): 0.047ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.326 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311777218 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@69b1fbf4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13b06041, [apply] handle 0x7f8f8c062f40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c073c70 [apply] , SurfaceHandle 0x7f8f8c062f40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@207f5580, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7c6572b, 6e84cc09>[count 2, qsz 0, owner ], windowLock <506f9b8e, 4f4db0e3>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8c06a360, jogamp.opengl.gl4.GL4bcImpl@75982fc1, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13b06041, [apply] handle 0x7f8f8c062f40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c073c70 [apply] , SurfaceHandle 0x7f8f8c062f40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@207f5580, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7c6572b, 6e84cc09>[count 2, qsz 0, owner ], windowLock <506f9b8e, 4f4db0e3>[count 2, qsz 0, owner ]]], lock <5a676437, 39e4853f>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c073c70 [apply] , SurfaceHandle 0x7f8f8c062f40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@207f5580, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <7c6572b, 6e84cc09>[count 2, qsz 0, owner ], windowLock <506f9b8e, 4f4db0e3>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [apply] Gears: Dispose [apply] Total: 2231.798ms [apply] GLProfile.initSingleton(): 962.434ms [apply] Demo Code: 1268.645ms [apply] GLProfile.shutdown(SHARED): 0.719ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7a0d85cc[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] handle 0x7f8f8c073690, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c088340 [apply] , SurfaceHandle 0x7f8f8c073690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ], windowLock <6659fb21, 1d766806>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8b42d870, jogamp.opengl.gl4.GL4bcImpl@48a77106, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] handle 0x7f8f8c073690, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c088340 [apply] , SurfaceHandle 0x7f8f8c073690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ], windowLock <6659fb21, 1d766806>[count 2, qsz 0, owner ]]], lock <68ed662d, 39cf4a2c>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c088340 [apply] , SurfaceHandle 0x7f8f8c073690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <32955cd5, 6c01bde4>[count 2, qsz 0, owner ], windowLock <6659fb21, 1d766806>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1023 ms, 58.6 fps, 17 ms/f; total: 60 f, 58.6 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1329.955ms [apply] GLProfile.initSingleton(): 125.446ms [apply] Demo Code: 1204.461ms [apply] GLProfile.shutdown(SHARED): 0.048ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6b687e7c[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3c50507, [apply] handle 0x7f8f8c06d310, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c0762a0 [apply] , SurfaceHandle 0x7f8f8c06d310 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8b43e2e0, jogamp.opengl.gl4.GL4bcImpl@1b31303f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3c50507, [apply] handle 0x7f8f8c06d310, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c0762a0 [apply] , SurfaceHandle 0x7f8f8c06d310 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 0, owner ]]], lock <3a56860b, 67a5a19>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8c0762a0 [apply] , SurfaceHandle 0x7f8f8c06d310 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7bcd107f, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53f64158, 4c3c2378>[count 2, qsz 0, owner ], windowLock <3cc262, 14fdb00d>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1333.958ms [apply] GLProfile.initSingleton(): 127.994ms [apply] Demo Code: 1205.892ms [apply] GLProfile.shutdown(SHARED): 0.072ms [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2c8376b[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] handle 0x7f8f8c0762a0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8b419fe0 [apply] , SurfaceHandle 0x7f8f8c0762a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53343ed0, b07f45d>[count 2, qsz 0, owner ], windowLock <373c0b53, 470b9279>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f8f8c06e870, jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] handle 0x7f8f8c0762a0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8b419fe0 [apply] , SurfaceHandle 0x7f8f8c0762a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53343ed0, b07f45d>[count 2, qsz 0, owner ], windowLock <373c0b53, 470b9279>[count 2, qsz 0, owner ]]], lock [count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f8b419fe0 [apply] , SurfaceHandle 0x7f8f8c0762a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <53343ed0, b07f45d>[count 2, qsz 0, owner ], windowLock <373c0b53, 470b9279>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] Gears: Dispose [apply] Total: 1300.727ms [apply] GLProfile.initSingleton(): 125.805ms [apply] Demo Code: 1174.875ms [apply] GLProfile.shutdown(SHARED): 0.047ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes [apply] SLOCK 1329311783481 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 2.235 sec [apply] Testcase: test01AnotherLife took 1.33 sec [apply] Testcase: test01TwoLifes took 2.635 sec [apply] SLOCK 1329311783481 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testMultiSampleAA4) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] [apply] junit.framework.TestListener: endTest(testMultiSampleAA4) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.715 sec [apply] ------------- Standard Error ----------------- [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMultiSampleAA4 took 1.663 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311788079 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentDecorated) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01TransparentDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK 1329311791295 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.277 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311788079 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK 1329311791295 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OpaqueDecorated took 0.849 sec [apply] Testcase: test01TransparentDecorated took 0.636 sec [apply] Testcase: test01TransparentUndecorated took 0.7 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311792765 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c138c63 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6765f738 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5749b290 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.854 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311792765 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c138c63 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6765f738 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5749b290 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01 [apply] SLOCK 1329311794558 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.8 sec [apply] SLOCK 1329311794558 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311796016 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7c6572b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK 1329311797810 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.854 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311796016 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7c6572b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01 [apply] SLOCK 1329311797810 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.776 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311799256 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311800301 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311800322 d 467ms]] [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311800299 d 1489ms]], [ 254966274 / -342201904 640 x 480 ]] [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1307565 [apply] 8 s: 60 f / 8003 ms, 7.4 fps, 133 ms/f; total: 60 f, 7.4 fps, 133 ms/f [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01) [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311809029 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK 1329311809090 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.894 sec [apply] ------------- Standard Output --------------- [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1307565 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311799256 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311800301 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311800322 d 467ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311800299 d 1489ms]], [ 254966274 / -342201904 640 x 480 ]] [apply] 8 s: 60 f / 8003 ms, 7.4 fps, 133 ms/f; total: 60 f, 7.4 fps, 133 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311809029 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK 1329311809090 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testElektronenMultiplizierer01 took 9.771 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311810549 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] window resized: 64/64 200x200 [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] SLOCK 1329311812190 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GLES2) [apply] GLProfile GLES2 n/a [apply] junit.framework.TestListener: endTest(test02GLES2) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.702 sec [apply] ------------- Standard Output --------------- [apply] GLProfile GLES2 n/a [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311810549 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] window resized: 64/64 200x200 [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GLES2 [apply] SLOCK 1329311812190 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 1.578 sec [apply] Testcase: test02GLES2 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311813651 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@75982fc1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GLES2) [apply] GLProfile GLES2 n/a [apply] junit.framework.TestListener: endTest(test02GLES2) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.39 sec [apply] ------------- Standard Output --------------- [apply] GLProfile GLES2 n/a [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311813651 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@75982fc1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GLES2 [apply] SLOCK 1329311815976 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 2.265 sec [apply] Testcase: test02GLES2 took 0 sec [apply] SLOCK 1329311815976 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311817439 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@69b1fbf4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6e84cc09, [apply] handle 0x7f93d9958a40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93d8449ef0 [apply] , SurfaceHandle 0x7f93d9958a40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@506f9b8e, com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@75982fc1, ], surfaceLock <5a676437, 39e4853f>[count 2, qsz 0, owner ], windowLock <49e808ca, 20992bae>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93d9958f10, jogamp.opengl.gl4.GL4bcImpl@2802bd3a, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6e84cc09, [apply] handle 0x7f93d9958a40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93d8449ef0 [apply] , SurfaceHandle 0x7f93d9958a40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@506f9b8e, com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@75982fc1, ], surfaceLock <5a676437, 39e4853f>[count 2, qsz 0, owner ], windowLock <49e808ca, 20992bae>[count 2, qsz 0, owner ]]], lock <4bd53f5b, 1d329642>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93d8449ef0 [apply] , SurfaceHandle 0x7f93d9958a40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@506f9b8e, com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@75982fc1, ], surfaceLock <5a676437, 39e4853f>[count 2, qsz 0, owner ], windowLock <49e808ca, 20992bae>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 512x512 [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.884 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311817439 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@69b1fbf4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6e84cc09, [apply] handle 0x7f93d9958a40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93d8449ef0 [apply] , SurfaceHandle 0x7f93d9958a40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@506f9b8e, com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@75982fc1, ], surfaceLock <5a676437, 39e4853f>[count 2, qsz 0, owner ], windowLock <49e808ca, 20992bae>[count 2, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93d9958f10, jogamp.opengl.gl4.GL4bcImpl@2802bd3a, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6e84cc09, [apply] handle 0x7f93d9958a40, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93d8449ef0 [apply] , SurfaceHandle 0x7f93d9958a40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@506f9b8e, com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@75982fc1, ], surfaceLock <5a676437, 39e4853f>[count 2, qsz 0, owner ], windowLock <49e808ca, 20992bae>[count 2, qsz 0, owner ]]], lock <4bd53f5b, 1d329642>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93d8449ef0 [apply] , SurfaceHandle 0x7f93d9958a40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 512x512 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@506f9b8e, com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@4f4db0e3, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@75982fc1, ], surfaceLock <5a676437, 39e4853f>[count 2, qsz 0, owner ], windowLock <49e808ca, 20992bae>[count 2, qsz 0, owner ]]] [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 512x512 [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK 1329311819261 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.801 sec [apply] SLOCK 1329311819261 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311820715 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testOnScreenDecorated) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testOnScreenDecorated) [apply] junit.framework.TestListener: startTest(testOnScreenUndecorated) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] junit.framework.TestListener: endTest(testOnScreenUndecorated) [apply] SLOCK 1329311823911 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.257 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311820715 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated [apply] SLOCK 1329311823911 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnScreenDecorated took 1.132 sec [apply] Testcase: testOnScreenUndecorated took 1.048 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311825368 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fde114703c0, DebugGL4bc [ implementing javax.media.opengl.GL4bc, [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@2980f96c [apply] ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd, [apply] handle 0x7fde1146be90, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fde1291f9b0 [apply] , SurfaceHandle 0x7fde1146be90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <10aadc97, 4178460d>[count 1, qsz 0, owner ], windowLock <3f3f210f, 49938039>[count 1, qsz 0, owner ]]], lock <72c743eb, 783c342b>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK 1329311826707 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.4 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311825368 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fde114703c0, DebugGL4bc [ implementing javax.media.opengl.GL4bc, [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@2980f96c [apply] ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd, [apply] handle 0x7fde1146be90, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fde1291f9b0 [apply] , SurfaceHandle 0x7fde1146be90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <10aadc97, 4178460d>[count 1, qsz 0, owner ], windowLock <3f3f210f, 49938039>[count 1, qsz 0, owner ]]], lock <72c743eb, 783c342b>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01 [apply] SLOCK 1329311826707 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.276 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311828169 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(testShaderState01Validation) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4a43b500, jogamp.opengl.gl4.GL4bcImpl@186fa9fc, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4a4469b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4b05cd90 [apply] , SurfaceHandle 0x7fff4a4469b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <2980f96c, 527736bd>[count 1, qsz 0, owner ], windowLock <10aadc97, 4178460d>[count 1, qsz 0, owner ]]], lock <3f3f210f, 49938039>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4a41b7b0, jogamp.opengl.gl4.GL4bcImpl@6765f738, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4a42dc50, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4b05cd90 [apply] , SurfaceHandle 0x7fff4a42dc50 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], junit.framework.TestListener: endTest(testShaderState01Validation) [apply] junit.framework.TestListener: startTest(testShaderState00PerformanceSingleKeepEnabled) [apply] KeyListeners num 0 [], surfaceLock <5749b290, 276a38b5>[count 1, qsz 0, owner ], windowLock <2eb1074a, 6855a338>[count 1, qsz 0, owner ]]], lock <4e4ee70b, 1e22ab57>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(testShaderState00PerformanceSingleKeepEnabled) [apply] junit.framework.TestListener: startTest(testShaderState00PerformanceSingleToggleEnable) [apply] testShaderState00PerformanceSingle toggleEnable false: 0.503s: 600f, 1192.8 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4b0771b0, jogamp.opengl.gl4.GL4bcImpl@48a77106, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4b072870, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4b05cd90 [apply] , SurfaceHandle 0x7fff4b072870 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <68ed662d, 39cf4a2c>[count 1, qsz 0, owner ], windowLock <580eac5a, 2b5575e0>[count 1, qsz 0, owner ]]], lock <77addb59, 371bed71>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(testShaderState00PerformanceSingleToggleEnable) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] testShaderState00PerformanceSingle toggleEnable true: 0.513s: 600f, 1169.5 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4b07dd30, jogamp.opengl.gl4.GL4bcImpl@4ebac9b9, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4a4449a0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4a433e20 [apply] , SurfaceHandle 0x7fff4a4449a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4911b910, 2a8ceeea>[count 1, qsz 0, owner ], windowLock [count 1, qsz 0, owner ]]], lock <6b687e7c, 194835fb>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.227 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - statestShaderState01PerformanceDouble: 0.314s: 600f, 1910.8 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] SLOCK 1329311831325 --- localhost/127.0.0.1:59999 - Unlock rted [apply] SLOCK 1329311828169 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4a43b500, jogamp.opengl.gl4.GL4bcImpl@186fa9fc, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4a4469b0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4b05cd90 [apply] , SurfaceHandle 0x7fff4a4469b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <2980f96c, 527736bd>[count 1, qsz 0, owner ], windowLock <10aadc97, 4178460d>[count 1, qsz 0, owner ]]], lock <3f3f210f, 49938039>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4a41b7b0, jogamp.opengl.gl4.GL4bcImpl@6765f738, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4a42dc50, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4b05cd90 [apply] , SurfaceHandle 0x7fff4a42dc50 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <5749b290, 276a38b5>[count 1, qsz 0, owner ], windowLock <2eb1074a, 6855a338>[count 1, qsz 0, owner ]]], lock <4e4ee70b, 1e22ab57>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 0.503s: 600f, 1192.8 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4b0771b0, jogamp.opengl.gl4.GL4bcImpl@48a77106, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4b072870, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4b05cd90 [apply] , SurfaceHandle 0x7fff4b072870 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <68ed662d, 39cf4a2c>[count 1, qsz 0, owner ], windowLock <580eac5a, 2b5575e0>[count 1, qsz 0, owner ]]], lock <77addb59, 371bed71>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.513s: 600f, 1169.5 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4b07dd30, jogamp.opengl.gl4.GL4bcImpl@4ebac9b9, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b00ebec, [apply] handle 0x7fff4a4449a0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fff4a433e20 [apply] , SurfaceHandle 0x7fff4a4449a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4911b910, 2a8ceeea>[count 1, qsz 0, owner ], windowLock [count 1, qsz 0, owner ]]], lock <6b687e7c, 194835fb>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.314s: 600f, 1910.8 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble [apply] SLOCK 1329311831325 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01Validation took 1.192 sec [apply] Testcase: testShaderState00PerformanceSingleKeepEnabled took 0.713 sec [apply] Testcase: testShaderState00PerformanceSingleToggleEnable took 0.709 sec [apply] Testcase: testShaderState01PerformanceDouble took 0.48 sec [apply] ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311832814 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93e9c8d640, jogamp.opengl.gl4.GL4bcImpl@527736bd, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97, [apply] handle 0x7f93ea83ca80, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93ea818c20 [apply] , SurfaceHandle 0x7f93ea83ca80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4178460d, 3f3f210f>[count 1, qsz 0, owner ], windowLock <49938039, 72c743eb>[count 1, qsz 0, owner ]]], lock <783c342b, 388530b8>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked) [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93e9c76790, jogamp.opengl.gl4.GL4bcImpl@5749b290, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97, [apply] handle 0x7f93e9c91160, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93e9c7a010 [apply] , SurfaceHandle 0x7f93e9c91160 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <276a38b5, 2eb1074a>[count 1, qsz 0, owner ], windowLock <6855a338, 4e4ee70b>[count 1, qsz 0, owner ]]], lock <1e22ab57, 761eec35>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93ea83cff0, jogamp.opengl.gl4.GL4bcImpl@68ed662d, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97, [apply] handle 0x7f93ea82f340, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93e9c89ae0 [apply] , SurfaceHandle 0x7f93ea82f340 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <39cf4a2c, 580eac5a>[count 1, qsz 0, owner ], windowLock <2b5575e0, 77addb59>[count 1, qsz 0, owner ]]], lock <371bed71, a81b1fb>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] testShaderState01PerformanceDouble: 0.457s: 600f, 1312.9 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK 1329311834987 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.236 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311832814 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93e9c8d640, jogamp.opengl.gl4.GL4bcImpl@527736bd, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97, [apply] handle 0x7f93ea83ca80, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93ea818c20 [apply] , SurfaceHandle 0x7f93ea83ca80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <4178460d, 3f3f210f>[count 1, qsz 0, owner ], windowLock <49938039, 72c743eb>[count 1, qsz 0, owner ]]], lock <783c342b, 388530b8>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93e9c76790, jogamp.opengl.gl4.GL4bcImpl@5749b290, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97, [apply] handle 0x7f93e9c91160, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93e9c7a010 [apply] , SurfaceHandle 0x7f93e9c91160 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <276a38b5, 2eb1074a>[count 1, qsz 0, owner ], windowLock <6855a338, 4e4ee70b>[count 1, qsz 0, owner ]]], lock <1e22ab57, 761eec35>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f93ea83cff0, jogamp.opengl.gl4.GL4bcImpl@68ed662d, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97, [apply] handle 0x7f93ea82f340, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f93e9c89ae0 [apply] , SurfaceHandle 0x7f93ea82f340 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <39cf4a2c, 580eac5a>[count 1, qsz 0, owner ], windowLock <2b5575e0, 77addb59>[count 1, qsz 0, owner ]]], lock <371bed71, a81b1fb>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.457s: 600f, 1312.9 fps, 0 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK 1329311834987 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01ValidationSP1Linked took 1.269 sec [apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.211 sec [apply] Testcase: testShaderState01PerformanceDouble took 0.632 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311836458 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGLSLCompilation01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testGLSLCompilation01) [apply] junit.framework.TestListener: startTest(testGLSLUse01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2] [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4e4ee70b [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(testGLSLUse01) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.614 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311836458 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2]] [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2] [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4e4ee70b [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK 1329311838011 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGLSLCompilation01 took 1.161 sec [apply] Testcase: testGLSLUse01 took 0.331 sec [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK 1329311838011 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311839469 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7ff6c515b970, jogamp.opengl.gl4.GL4bcImpl@2980f96c, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd, [apply] handle 0x7ff6c3c45290, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff6c5152cc0 [apply] , SurfaceHandle 0x7ff6c3c45290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <10aadc97, 4178460d>[count 1, qsz 0, owner ], windowLock <3f3f210f, 49938039>[count 1, qsz 0, owner ]]], lock <72c743eb, 783c342b>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Screen dim 518 x 320 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.5 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.422 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311839469 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7ff6c515b970, jogamp.opengl.gl4.GL4bcImpl@2980f96c, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd, [apply] handle 0x7ff6c3c45290, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff6c5152cc0 [apply] , SurfaceHandle 0x7ff6c3c45290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <10aadc97, 4178460d>[count 1, qsz 0, owner ], windowLock <3f3f210f, 49938039>[count 1, qsz 0, owner ]]], lock <72c743eb, 783c342b>[count 1, qsz 0, owner ], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Screen dim 518 x 320 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.5 [apply] t1-t0: 951.273ms [apply] t3-t0: 1298.33ms [apply] t3-t2: 18.216ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK 1329311840829 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.301 sec [apply] t1-t0: 951.273ms [apply] t3-t0: 1298.33ms [apply] t3-t2: 18.216ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK 1329311840829 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311842300 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.294 sec [apply] ------------- Standard Output --------------- [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311842300 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK 1329311843522 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.114 sec [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.049 sec [apply] SLOCK 1329311843522 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311844978 +++ localhost/127.0.0.1:59999 junit.framework.TestListener: tests to run: 7 [apply] - Locked [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@217f242c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffjunit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer) [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil) [apply] er [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6659fb21 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@77addb59 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555) [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffjunit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555) [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer) [apply] Create Window 0 [apply] er555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Create Window 1 [apply] Create Window 2 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer) [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] Create Window 0 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Create Window 1 [apply] Create Window 2 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Create Window 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-4766476378564350965.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 13.739 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 1 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311844978 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@217f242c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6659fb21 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@77addb59 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-4766476378564350965.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK 1329311858652 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01aOffscreenWindowPBuffer took 1.23 sec [apply] Testcase: test01bOffscreenWindowPBufferStencil took 1.151 sec [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 1.138 sec [apply] Testcase: test01cOffscreenWindowPBuffer555 took 1.144 sec [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 3.387 sec [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 3.431 sec [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 1.172 sec [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK 1329311858652 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311860125 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 2 [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap) [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshThread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4026e9f9 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] otWithDemoPixmap) [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@506f9b8e [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-9161907597963023935.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK 1329311863442 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.379 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311860125 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4026e9f9 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@506f9b8e [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-9161907597963023935.ppm, ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK 1329311863442 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test11OffscreenWindowPixmap took 1.177 sec [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 1.138 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311864901 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311865939 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e22ab57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@761eec35 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311865958 d 118ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311865937 d 152ms]], [ 43338242 / 1151195600 640 x 480 ]] [apply] duration: 149 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866314 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866318 d 22ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 263 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866692 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866721 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5575e0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866741 d 65ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866722 d 101ms]], [ 43338242 / 1151195600 640 x 480 ]] [apply] duration: 141 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867046 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867079 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e79839 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867091 d 70ms]] [apply] Frames for setVisible(true) 1: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867080 d 95ms]], [ 43338242 / 1136179664 640 x 480 ]] [apply] duration: 135 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867394 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867397 d 12ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 248 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867748 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867774 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867791 d 63ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867774 d 100ms]], [ 43338242 / 1136214480 640 x 480 ]] [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.316 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311864901 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311865939 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e22ab57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@761eec35 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311865958 d 118ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311865937 d 152ms]], [ 43338242 / 1151195600 640 x 480 ]] [apply] duration: 149 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866314 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866318 d 22ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 263 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866692 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866721 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5575e0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866741 d 65ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311866722 d 101ms]], [ 43338242 / 1151195600 640 x 480 ]] [apply] duration: 141 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867046 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867079 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e79839 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867091 d 70ms]] [apply] Frames for setVisible(true) 1: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867080 d 95ms]], [ 43338242 / 1136179664 640 x 480 ]] [apply] duration: 135 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867394 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867397 d 12ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 248 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867748 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867774 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867791 d 63ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311867774 d 100ms]], [ 43338242 / 1136214480 640 x 480 ]] [apply] duration: 143 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311868096 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK 132duration: 143 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-M9311868155 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 2.238 sec [apply] acOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311868096 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK 1329311868155 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311869616 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testDisplayCreate01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311870649 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e22ab57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@761eec35 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6825c828 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311870661 d 118ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311870648 d 145ms]], [ 244652546 / 1128729040 640 x 480 ]] [apply] duration: 148 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871015 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871021 d 20ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 266 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871397 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871428 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a81b1fb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871444 d 67ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871428 d 99ms]], [ 244652546 / 1144553936 640 x 480 ]] [apply] duration: 139 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871750 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871782 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871795 d 75ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871782 d 95ms]], [ 244652546 / 1127252432 640 x 480 ]] [apply] duration: 131 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872098 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872101 d 13ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 247 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872450 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872483 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872495 d 66ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872484 d 94ms]], [ 244652546 / 1128104400 640 x 480 ]] [apply] junit.framework.TestListener: endTest(testDisplayCreate01) [apply] junit.framework.TestListener: startTest(testDisplayCreate02) [apply] duration: 140 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872800 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872843 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c65216 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d372656 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872844 d 35ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872896 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872896 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49bdc9d8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b0ea9ba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa918d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872898 d 57ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872938 d 57ms]], [ 244652546 / 1128907216 640 x 480 ]] [apply] duration: 203 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873182 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873182 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873183 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873203 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873206 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873208 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873241 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873242 d 38ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873290 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873290 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873291 d 41ms]] [apply] Frames for setVisible(true) 2: 1 [apply] junit.framework.TestListener: endTest(testDisplayCreate02) [apply] duration: 164 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873541 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873541 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873544 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873560 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873561 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873563 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.067 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311869616 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311870649 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e22ab57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@761eec35 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6825c828 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311870661 d 118ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311870648 d 145ms]], [ 244652546 / 1128729040 640 x 480 ]] [apply] duration: 148 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871015 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871021 d 20ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 266 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871397 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871428 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a81b1fb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871444 d 67ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871428 d 99ms]], [ 244652546 / 1144553936 640 x 480 ]] [apply] duration: 139 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871750 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871782 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871795 d 75ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311871782 d 95ms]], [ 244652546 / 1127252432 640 x 480 ]] [apply] duration: 131 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872098 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872101 d 13ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 247 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872450 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872483 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872495 d 66ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872484 d 94ms]], [ 244652546 / 1128104400 640 x 480 ]] [apply] duration: 140 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872800 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872843 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c65216 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d372656 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872844 d 35ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872896 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872896 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49bdc9d8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b0ea9ba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa918d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872898 d 57ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311872938 d 57ms]], [ 244652546 / 1128907216 640 x 480 ]] [apply] duration: 203 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873182 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873182 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873183 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873203 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873206 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873208 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873241 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873242 d 38ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873290 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873290 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873291 d 41ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 164 [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873541 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873541 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873544 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873560 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873561 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311873563 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK 1329311873622 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01 took 2.23 sec [apply] Testcase: testDisplayCreate02 took 0.76 sec [apply] SLOCK 1329311873622 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311875126 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5749b290 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.368 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311875126 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5749b290 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK 1329311876433 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 0.319 sec [apply] SLOCK 1329311876433 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311877891 +++ localhost/127.0.0.1:59999 junit.framework.TestListener: tests to run: 7 [apply] - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311878934 d 0ms]] [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jFrames for initial setVisible(true): 1 [apply] ogl.demos.es2.GearsObjectES2@32955cd5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c01bde4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311878951 d 131ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311878932 d 168ms]], [ 118712834 / 1797130704 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879118 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879151 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a81b1fb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879167 d 64ms]] [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple) [apply] Frames for initial setVisible(true): 1 [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879152 d 98ms]], [ 118712834 / 1814288848 640 x 480 ]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879251 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879256 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879282 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879301 d 39ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879282 d 96ms]], [ 118712834 / 1814292944 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879417 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879448 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879467 d 66ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879449 d 101ms]], [ 118712834 / 1814288848 640 x 480 ]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879550 d 1ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879553 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879585 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@14fdb00d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c5efc0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c72570 [apply] , SurfaceHandle 0x7fbf69c5efc0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, com.jogamp.newt.event.TraceWindowAdapter@26c623af, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1a50ca0c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2e00e753, ], surfaceLock <3d5311bd, 18b1aebf>[count 3, qsz 0, owner ], windowLock <39478a43, 7c65216>[count 3, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fbf69c64280, jogamp.opengl.gl4.GL4bcImpl@6d372656, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c5efc0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c72570 [apply] , SurfaceHandle 0x7fbf69c5efc0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, com.jogamp.newt.event.TraceWindowAdapter@26c623af, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1a50ca0c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2e00e753, ], surfaceLock <3d5311bd, 18b1aebf>[count 3, qsz 0, owner ], windowLock <39478a43, 7c65216>[count 3, qsz 0, owner ]]], lock <3fb6101e, 49dc423f>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c72570 [apply] , SurfaceHandle 0x7fbf69c5efc0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, com.jogamp.newt.event.TraceWindowAdapter@26c623af, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1a50ca0c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2e00e753, ], surfaceLock <3d5311bd, 18b1aebf>[count 3, qsz 0, owner ], windowLock <39478a43, 7c65216>[count 3, qsz 0, owner ]]] [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879600 d 65ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879586 d 99ms]], [ 118712834 / 1814288848 640 x 480 ]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple) [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879773 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879797 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879797 d 42ms]] [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@255d17d7[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c93a10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c765b0 [apply] , SurfaceHandle 0x7fbf69c93a10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@373c0b53, com.jogamp.newt.event.TraceWindowAdapter@470b9279, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@48bd6a5f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@b92a848, ], surfaceLock <496614e7, 4ce66f56>[count 0, qsz 0, owner ], windowLock <2c979e8b, 1629ce8c>[count 0, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fbf69c93560, jogamp.opengl.gl4.GL4bcImpl@12b754b2, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c93a10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c765b0 [apply] , SurfaceHandle 0x7fbf69c93a10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@373c0b53, com.jogamp.newt.event.TraceWindowAdapter@470b9279, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@48bd6a5f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@b92a848, ], surfaceLock <496614e7, 4ce66f56>[count 0, qsz 0, owner ], windowLock <2c979e8b, 1629ce8c>[count 0, qsz 0, owner ]]], lock <42197bb7, 17094d48>[count 0, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c765b0 [apply] , SurfaceHandle 0x7fbf69c93a10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@373c0b53, com.jogamp.newt.event.TraceWindowAdapter@470b9279, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@48bd6a5f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@b92a848, ], surfaceLock <496614e7, 4ce66f56>[count 0, qsz 0, owner ], windowLock <2c979e8b, 1629ce8c>[count 0, qsz 0, owner ]]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Frames for initial setVisible(true): 2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879980 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880016 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880030 d 34ms]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880017 d 67ms]], [ 118712834 / 1818716624 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880168 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880202 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880240 d 37ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880202 d 99ms]], [ 118712834 / 1796497872 640 x 480 ]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880308 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880308 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Frames for initial setVisible(true): 2 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880336 d 53ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880309 d 92ms]], [ 118712834 / 1818716624 640 x 480 ]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880493 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880521 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880541 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880542 d 41ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880564 d 38ms]], [ 118712834 / 1818712528 640 x 480 ]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880612 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880612 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Frames for initial setVisible(true): 1 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880635 d 56ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880612 d 106ms]], [ 118712834 / 1814387152 640 x 480 ]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880794 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880824 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK 1329311880884 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 3.057 sec [apply] ------------- Standard Output --------------- [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@14fdb00d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c5efc0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c72570 [apply] , SurfaceHandle 0x7fbf69c5efc0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, com.jogamp.newt.event.TraceWindowAdapter@26c623af, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1a50ca0c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2e00e753, ], surfaceLock <3d5311bd, 18b1aebf>[count 3, qsz 0, owner ], windowLock <39478a43, 7c65216>[count 3, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fbf69c64280, jogamp.opengl.gl4.GL4bcImpl@6d372656, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c5efc0, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c72570 [apply] , SurfaceHandle 0x7fbf69c5efc0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, com.jogamp.newt.event.TraceWindowAdapter@26c623af, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1a50ca0c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2e00e753, ], surfaceLock <3d5311bd, 18b1aebf>[count 3, qsz 0, owner ], windowLock <39478a43, 7c65216>[count 3, qsz 0, owner ]]], lock <3fb6101e, 49dc423f>[count 1, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c72570 [apply] , SurfaceHandle 0x7fbf69c5efc0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2cf18e8e, com.jogamp.newt.event.TraceWindowAdapter@26c623af, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1a50ca0c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2e00e753, ], surfaceLock <3d5311bd, 18b1aebf>[count 3, qsz 0, owner ], windowLock <39478a43, 7c65216>[count 3, qsz 0, owner ]]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@255d17d7[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c93a10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c765b0 [apply] , SurfaceHandle 0x7fbf69c93a10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@373c0b53, com.jogamp.newt.event.TraceWindowAdapter@470b9279, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@48bd6a5f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@b92a848, ], surfaceLock <496614e7, 4ce66f56>[count 0, qsz 0, owner ], windowLock <2c979e8b, 1629ce8c>[count 0, qsz 0, owner ]]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fbf69c93560, jogamp.opengl.gl4.GL4bcImpl@12b754b2, [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7f033a6f, [apply] handle 0x7fbf69c93a10, [apply] Window jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c765b0 [apply] , SurfaceHandle 0x7fbf69c93a10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@373c0b53, com.jogamp.newt.event.TraceWindowAdapter@470b9279, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@48bd6a5f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@b92a848, ], surfaceLock <496614e7, 4ce66f56>[count 0, qsz 0, owner ], windowLock <2c979e8b, 1629ce8c>[count 0, qsz 0, owner ]]], lock <42197bb7, 17094d48>[count 0, qsz 0, owner ], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbf69c765b0 [apply] , SurfaceHandle 0x7fbf69c93a10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@373c0b53, com.jogamp.newt.event.TraceWindowAdapter@470b9279, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@48bd6a5f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@b92a848, ], surfaceLock <496614e7, 4ce66f56>[count 0, qsz 0, owner ], windowLock <2c979e8b, 1629ce8c>[count 0, qsz 0, owner ]]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 2 [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 2 [apply] duration1: 0 [apply] duration2: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311877891 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311878934 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32955cd5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c01bde4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311878951 d 131ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311878932 d 168ms]], [ 118712834 / 1797130704 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879118 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879151 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a81b1fb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879167 d 64ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879152 d 98ms]], [ 118712834 / 1814288848 640 x 480 ]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879251 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879256 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879282 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879301 d 39ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879282 d 96ms]], [ 118712834 / 1814292944 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879417 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879448 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879467 d 66ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879449 d 101ms]], [ 118712834 / 1814288848 640 x 480 ]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879550 d 1ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879553 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879585 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879600 d 65ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879586 d 99ms]], [ 118712834 / 1814288848 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879773 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879797 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879797 d 42ms]] [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311879980 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880016 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880030 d 34ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880017 d 67ms]], [ 118712834 / 1818716624 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880168 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880202 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880240 d 37ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880202 d 99ms]], [ 118712834 / 1796497872 640 x 480 ]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880308 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880308 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880336 d 53ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880309 d 92ms]], [ 118712834 / 1818716624 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880493 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880521 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880541 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880542 d 41ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880564 d 38ms]], [ 118712834 / 1818712528 640 x 480 ]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880612 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880612 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880635 d 56ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880612 d 106ms]], [ 118712834 / 1814387152 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880794 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311880824 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK 1329311880884 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowNativeRecreate01aSimple took 0.409 sec [apply] Testcase: testWindowNativeRecreate01bSimple took 0.294 sec [apply] Testcase: testWindowDecor01aSimple took 0.221 sec [apply] Testcase: testWindowDecor01bSimple took 0.206 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.188 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.352 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.304 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311882481 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883499 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32955cd5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c01bde4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883504 d 115ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883494 d 143ms]], [ 77322754 / -467867184 640 x 480 ]] [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883856 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883891 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883903 d 35ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883892 d 62ms]], [ 77322754 / -483669552 640 x 480 ]] [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884171 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884179 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884207 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c65216 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d372656 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fb6101e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884220 d 44ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884208 d 57ms]], [ 77322754 / -467940912 640 x 480 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884271 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884272 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884277 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884277 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d6065 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46238a47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@474b5f4a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884278 d 52ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884320 d 32ms]], [ 77322754 / -484476464 630 x 470 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884353 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884371 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884605 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884839 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884867 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884885 d 47ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884867 d 67ms]], [ 77322754 / -484476464 640 x 480 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884935 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884936 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884967 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884967 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884968 d 30ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884998 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311885013 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311885222 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.113 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311882481 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883499 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32955cd5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c01bde4 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883504 d 115ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883494 d 143ms]], [ 77322754 / -467867184 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883856 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883891 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883903 d 35ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311883892 d 62ms]], [ 77322754 / -483669552 640 x 480 ]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884171 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884179 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884207 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c65216 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d372656 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fb6101e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884220 d 44ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884208 d 57ms]], [ 77322754 / -467940912 640 x 480 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884271 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884272 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884277 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884277 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d6065 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46238a47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@474b5f4a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884278 d 52ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884320 d 32ms]], [ 77322754 / -484476464 630 x 470 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884353 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884371 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884605 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884839 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884867 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884885 d 47ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884867 d 67ms]], [ 77322754 / -484476464 640 x 480 ]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884935 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884936 d 0ms]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884967 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884967 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884968 d 30ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311884998 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311885013 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311885222 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311885472 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK 1329311885532 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecor01Simple took 0.437 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.32 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.659 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.634 sec [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311885472 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK 1329311885532 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311886999 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6426d607 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@31ad98ef [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c138c63 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]] [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7a0d85cc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@dcb52ae [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1fa12495 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.531 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311886999 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6426d607 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@31ad98ef [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c138c63 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]] [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7a0d85cc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@dcb52ae [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1fa12495 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK 1329311888469 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 1.406 sec [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK 1329311888469 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311889929 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.734 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311889929 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK 1329311890602 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 0.626 sec [apply] SLOCK 1329311890602 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311892057 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testScreenModeInfo00) [apply] junit.framework.TestListener: endTest(testScreenModeInfo00) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK 1329311892172 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.178 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311892057 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK 1329311892172 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo00 took 0.006 sec [apply] Testcase: testScreenModeInfo01 took 0.062 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311893693 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.325 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311893693 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 320 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 320 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 320 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 320 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 320 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 320 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK 1329311894957 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo01 took 1.205 sec [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK 1329311894957 --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311896441 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] junit.framework.TestListener: startTest(testFullscreenChange01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@761eec35 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6825c828 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@877ef83 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] junit.framework.TestListener: endTest(testFullscreenChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] 2012-02-15 14:18:46.301 java[19723:6407] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] SLOCK 1329311949073 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 52.693 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311896441 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@761eec35 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6825c828 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@877ef83 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] SLOCK 1329311949073 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testFullscreenChange01 took 7.258 sec [apply] Testcase: testScreenModeChange01 took 13.938 sec [apply] Testcase: testScreenModeChangeWithFS01Pre took 14.276 sec [apply] Testcase: testScreenModeChangeWithFS01Post took 14.14 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311950523 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5749b290 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDjunit.framework.TestListener: endTest(testScreenModeChange01) [apply] T-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] SLOCK 1329311962845 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.383 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311950523 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5749b290 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] Detected screen origin 0 / 0, size 800 x 600 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] SLOCK 1329311962845 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChange01 took 9.311 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311964308 +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: startTest(testScreenRotationChange01) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e22ab57 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ]>) [apply] junit.framework.TestListener: endTest(testScreenRotationChange01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.326 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311964308 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e22ab57 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN [apply] SLOCK 1329311969572 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenRotationChange01 took 2.24 sec [apply] FAILED [apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ]> [apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 320 mm ], 0 degr ]> [apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:148) [apply] [apply] SLOCK 1329311969572 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Result: 1 [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311971032 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testCloseGLWindow) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68c26c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK 1329311972288 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testCloseGLWindow) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.317 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311971032 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68c26c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK 1329311972288 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCloseGLWindow took 1.196 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311973769 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] junit.framework.TestListener: tests to run: 5 [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK 1329311974116 --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin) [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.412 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311973769 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK 1329311974116 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecorSimpleWMPos took 0.113 sec [apply] Testcase: testWindowDecorSimpleUserPos took 0.032 sec [apply] Testcase: testWindowNativeRecreate01Simple took 0.066 sec [apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.033 sec [apply] Testcase: testWindowDecorTwoWin took 0.053 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311975565 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 5 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39cf4a2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@77addb59 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 43, B3: 13 [apply] Frames for setVisible(true): A4: 21, B4: 7 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@26ae533a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 12 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, true): 2, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 15 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): 1, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK 1329311988293 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 12.794 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311975565 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39cf4a2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@77addb59 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 43, B3: 13 [apply] Frames for setVisible(true): A4: 21, B4: 7 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@26ae533a [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 12 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, true): 2, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 15 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): 1, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, true): 2, B3 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B2: 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN [apply] Frames for reparentWindow(parent, false): 1, B3 1 [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK 1329311988293 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.631 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.599 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.437 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.584 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.452 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311989816 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990835 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990838 d 10ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990897 d 0ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990877 d 35ms]], [ 273472002 / 883362256 640 x 480 ]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990932 d 13ms]], [ 273472002 / 883362256 320 x 240 ]] [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1d329642 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a81b1fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48cbdb20 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991034 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991072 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991107 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991140 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991172 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991207 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991240 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991273 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991306 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991339 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991372 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991406 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991439 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991473 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991506 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991540 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991573 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991606 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991640 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991673 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991707 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991739 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991772 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991807 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991839 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991877 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991880 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.202 sec [apply] ------------- Standard Error ----------------- [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329311989816 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Detected screen origin 0 / 0, size 1920 x 1200 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990835 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990838 d 10ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990897 d 0ms]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990877 d 35ms]], [ 273472002 / 883362256 640 x 480 ]] [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311990932 d 13ms]], [ 273472002 / 883362256 320 x 240 ]] [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ... [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2] [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1d329642 [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ... [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.18.11 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a81b1fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48cbdb20 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1 [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991034 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991072 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991107 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991140 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991172 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991207 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991240 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991273 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991306 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991339 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991372 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991406 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991439 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991473 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991506 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991540 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991573 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991606 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991640 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991673 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991707 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991739 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991772 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991807 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991839 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991877 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991880 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991881 d 0ms]] [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991897 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991898 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991898 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991899 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991899 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK 1329311991957 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.081 sec [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991897 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991898 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991898 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991899 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329311991899 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK 1329311991957 --- localhost/127.0.0.1:59999 - Unlock ok junit.run.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311993301 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.3 (os), x86_64 (arch) 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b494-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b661-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] [junit] Desktop Capabilities: [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2] [junit] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [junit] GL jogamp.opengl.gl4.GL4bcImpl@78e45b5e [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.18.11 [junit] GL_EXTENSIONS 133 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] GLSL true, shader-compiler: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK 1329311995426 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.207 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311993301 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.3 (os), x86_64 (arch) 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b494-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b661-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] [junit] Desktop Capabilities: [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2] [junit] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [junit] GL jogamp.opengl.gl4.GL4bcImpl@78e45b5e [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.18.11 [junit] GL_EXTENSIONS 133 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] GLSL true, shader-compiler: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK 1329311995426 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMain took 2.045 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.207 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311993301 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.3 (os), x86_64 (arch) 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b494-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: a87a66cca58095d24b02eda5a35bdba1177edb28 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b661-20120215 [junit] Implementation Branch: master [junit] Implementation Commit: 7d87ace890d584675081eaade3b0685dc52bf8a5 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] [junit] Desktop Capabilities: [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2] [junit] GLProfile[GL2ES1/GL2] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL3/GL3] [junit] GLProfile[GL2/GL2] [junit] GLProfile[GL2GL3/GL2] [junit] default GLProfile[GL2/GL2] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2] [junit] CTX VERSION 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11 [junit] GL jogamp.opengl.gl4.GL4bcImpl@78e45b5e [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.18.11 [junit] GL_EXTENSIONS 133 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] GLSL true, shader-compiler: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK 1329311995426 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311996634 +++ localhost/127.0.0.1:59999 - Locked [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.58 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311996634 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@7eb1cc87 [junit] BB.1: java.lang.Object@7eb1cc87 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK 1329311998134 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.022 sec [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@7eb1cc87 [junit] BB.1: java.lang.Object@7eb1cc87 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK 1329311998134 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.58 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311996634 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@7eb1cc87 [junit] BB.1: java.lang.Object@7eb1cc87 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK 1329311998134 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311999525 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@73c6641 [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829c0b1bd0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829c0d9040, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829b4c7ea0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.008 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311999525 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@73c6641 [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829c0b1bd0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829c0d9040, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829b4c7ea0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK 1329312002453 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.434 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.008 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329311999525 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@73c6641 [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829c0b1bd0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829c0d9040, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1b980630, [junit] handle 0x7f829b4c7ea0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK 1329312002453 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312002453 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312003520 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.331 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312003520 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] SLOCK 1329312018769 --- localhost/127.0.0.1:59999 - Unlock ok [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK 1329312018769 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 5.149 sec [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.272 sec [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.42 sec [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.304 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.331 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312003520 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK 1329312018769 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312025717 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@613043d2, [junit] handle 0x7ff7c40bd1e0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1065 ms, 56.3 fps, 17 ms/f; total: 60 f, 56.3 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 3072.056ms [junit] GLProfile.initSingleton(): 1545.589ms [junit] Demo Code: 1525.569ms [junit] GLProfile.shutdown(COMPLETE): 0.898ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6f7918f0, [junit] handle 0x7ff7c40dced0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1713.22ms [junit] GLProfile.initSingleton(): 559.708ms [junit] Demo Code: 1153.469ms [junit] GLProfile.shutdown(COMPLETE): 0.043ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@51e67ac, [junit] handle 0x7ff7c40dc5a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1733.632ms [junit] GLProfile.initSingleton(): 562.265ms [junit] Demo Code: 1171.313ms [junit] GLProfile.shutdown(COMPLETE): 0.054ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5159e154, [junit] handle 0x7ff7c34bc1b0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 1717.818ms [junit] GLProfile.initSingleton(): 560.964ms [junit] Demo Code: 1156.81ms [junit] GLProfile.shutdown(COMPLETE): 0.044ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.422 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312025717 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@613043d2, [junit] handle 0x7ff7c40bd1e0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1065 ms, 56.3 fps, 17 ms/f; total: 60 f, 56.3 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 3072.056ms [junit] GLProfile.initSingleton(): 1545.589ms [junit] Demo Code: 1525.569ms [junit] GLProfile.shutdown(COMPLETE): 0.898ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6f7918f0, [junit] handle 0x7ff7c40dced0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1713.22ms [junit] GLProfile.initSingleton(): 559.708ms [junit] Demo Code: 1153.469ms [junit] GLProfile.shutdown(COMPLETE): 0.043ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@51e67ac, [junit] handle 0x7ff7c40dc5a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1733.632ms [junit] GLProfile.initSingleton(): 562.265ms [junit] Demo Code: 1171.313ms [junit] GLProfile.shutdown(COMPLETE): 0.054ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5159e154, [junit] handle 0x7ff7c34bc1b0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 1717.818ms [junit] GLProfile.initSingleton(): 560.964ms [junit] Demo Code: 1156.81ms [junit] GLProfile.shutdown(COMPLETE): 0.044ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK 1329312034044 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 3.074 sec [junit] Testcase: test01AnotherLife took 1.713 sec [junit] Testcase: test01TwoLifes took 3.452 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.422 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312025717 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@613043d2, [junit] handle 0x7ff7c40bd1e0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1065 ms, 56.3 fps, 17 ms/f; total: 60 f, 56.3 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 3072.056ms [junit] GLProfile.initSingleton(): 1545.589ms [junit] Demo Code: 1525.569ms [junit] GLProfile.shutdown(COMPLETE): 0.898ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6f7918f0, [junit] handle 0x7ff7c40dced0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1713.22ms [junit] GLProfile.initSingleton(): 559.708ms [junit] Demo Code: 1153.469ms [junit] GLProfile.shutdown(COMPLETE): 0.043ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@51e67ac, [junit] handle 0x7ff7c40dc5a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] SLOCK 1329312034044 --- localhost/127.0.0.1:59999 - Unlock ok [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1733.632ms [junit] GLProfile.initSingleton(): 562.265ms [junit] Demo Code: 1171.313ms [junit] GLProfile.shutdown(COMPLETE): 0.054ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5159e154, [junit] handle 0x7ff7c34bc1b0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 1717.818ms [junit] GLProfile.initSingleton(): 560.964ms [junit] Demo Code: 1156.81ms [junit] GLProfile.shutdown(COMPLETE): 0.044ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK 1329312034044 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312035268 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@4c221e9e, [junit] handle 0x7feae9cd5690, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1065 ms, 56.3 fps, 17 ms/f; total: 60 f, 56.3 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 2945.595ms [junit] GLProfile.initSingleton(): 1415.387ms [junit] Demo Code: 1529.32ms [junit] GLProfile.shutdown(SHARED): 0.888ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@60cbf9bd, [junit] handle 0x7feae9ce5b70, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1296.213ms [junit] GLProfile.initSingleton(): 127.329ms [junit] Demo Code: 1168.847ms [junit] GLProfile.shutdown(SHARED): 0.037ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@344977e2, [junit] handle 0x7feaea88f9e0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1017 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1300.049ms [junit] GLProfile.initSingleton(): 127.075ms [junit] Demo Code: 1172.938ms [junit] GLProfile.shutdown(SHARED): 0.036ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@609903f4, [junit] handle 0x7feaea885ff0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1284.179ms [junit] GLProfile.initSingleton(): 126.637ms [junit] Demo Code: 1157.506ms [junit] GLProfile.shutdown(SHARED): 0.036ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.995 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312035268 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@4c221e9e, [junit] handle 0x7feae9cd5690, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1065 ms, 56.3 fps, 17 ms/f; total: 60 f, 56.3 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 2945.595ms [junit] GLProfile.initSingleton(): 1415.387ms [junit] Demo Code: 1529.32ms [junit] GLProfile.shutdown(SHARED): 0.888ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@60cbf9bd, [junit] handle 0x7feae9ce5b70, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1296.213ms [junit] GLProfile.initSingleton(): 127.329ms [junit] Demo Code: 1168.847ms [junit] GLProfile.shutdown(SHARED): 0.037ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@344977e2, [junit] handle 0x7feaea88f9e0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1017 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1300.049ms [junit] GLProfile.initSingleton(): 127.075ms [junit] Demo Code: 1172.938ms [junit] GLProfile.shutdown(SHARED): 0.036ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@609903f4, [junit] handle 0x7feaea885ff0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1284.179ms [junit] GLProfile.initSingleton(): 126.637ms [junit] Demo Code: 1157.506ms [junit] GLProfile.shutdown(SHARED): 0.036ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] SLOCK 1329312042182 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 2.948 sec [junit] Testcase: test01AnotherLife took 1.296 sec [junit] Testcase: test01TwoLifes took 2.585 sec [junit] SLOCK 1329312042182 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.995 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312035268 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@4c221e9e, [junit] handle 0x7feae9cd5690, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1065 ms, 56.3 fps, 17 ms/f; total: 60 f, 56.3 fps, 17 ms/f [junit] Gears: Dispose [junit] Total: 2945.595ms [junit] GLProfile.initSingleton(): 1415.387ms [junit] Demo Code: 1529.32ms [junit] GLProfile.shutdown(SHARED): 0.888ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@60cbf9bd, [junit] handle 0x7feae9ce5b70, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1296.213ms [junit] GLProfile.initSingleton(): 127.329ms [junit] Demo Code: 1168.847ms [junit] GLProfile.shutdown(SHARED): 0.037ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@344977e2, [junit] handle 0x7feaea88f9e0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1017 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1300.049ms [junit] GLProfile.initSingleton(): 127.075ms [junit] Demo Code: 1172.938ms [junit] GLProfile.shutdown(SHARED): 0.036ms [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@609903f4, [junit] handle 0x7feaea885ff0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [junit] Gears: Dispose [junit] Total: 1284.179ms [junit] GLProfile.initSingleton(): 126.637ms [junit] Demo Code: 1157.506ms [junit] GLProfile.shutdown(SHARED): 0.036ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes [junit] SLOCK 1329312042182 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312043403 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67f31652 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@83e96cf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451ef443 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] SLOCK 1329312046641 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.319 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312043403 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67f31652 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@83e96cf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451ef443 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] SLOCK 1329312046641 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.144 sec [junit] Testcase: test02GL2 took 0.6 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.319 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312043403 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67f31652 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@83e96cf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451ef443 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] SLOCK 1329312046641 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312047667 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] windowClosing() called .. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK 1329312048479 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.892 sec [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312047667 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK 1329312048479 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01WindowClosing took 0.757 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.892 sec [junit] [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312047667 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK 1329312048479 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312049844 +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561557c0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451c0d60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.261 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312049844 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561557c0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451c0d60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK 1329312053026 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove3Times took 1.705 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.261 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312049844 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561557c0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451c0d60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK 1329312053026 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312053026 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312054252 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@207ff5b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30dc9065 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608beff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] 2 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 120 f, 59.8 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69f94884 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d080876 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a63b2e6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 0 s: 60 f / 238 ms, 252.1 fps, 3 ms/f; total: 60 f, 252.1 fps, 3 ms/f [junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f [junit] 0 s: 60 f / 6 ms, 10000.0 fps, 0 ms/f; total: 120 f, 491.8 fps, 2 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 737.7 fps, 1 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 983.6 fps, 1 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1224.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1469.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1707.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1951.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2186.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 600 f, 2409.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2650.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2880.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3120.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3360.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3585.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3824.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 4047.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 4285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4505.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4743.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 4980.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 5196.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5433.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 5647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 5882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 6117.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 6328.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 6562.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 6770.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 7003.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 7237.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 7441.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 7674.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 7876.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 8108.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 8339.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 8538.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 8769.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 8965.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 9195.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 9425.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 9618.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 9847.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 10038.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 10266.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 10454.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 36240 f, 74876.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 75123.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 75247.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 75216.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36540 f, 75340.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 75463.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 75587.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 75711.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 75835.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 75802.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 75925.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 76049.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 76172.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 76296.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 76419.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 76386.0 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 37260 f, 66417.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 37320 f, 66287.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 66394.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 66382.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 66489.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 66477.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 66584.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 66690.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 66796.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 66902.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 67008.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 66996.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 67102.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 67208.4 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 67195.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 67301.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 67407.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 67513.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 67619.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 67605.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 67711.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 67816.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 67922.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 68028.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 38700 f, 67894.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 68000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 68105.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 68091.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 68196.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 68301.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39060 f, 68406.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 68511.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39180 f, 68616.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39240 f, 68601.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39300 f, 68706.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39360 f, 68811.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 68916.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 69020.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 69125.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 69109.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 69214.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 69319.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 69424.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 69528.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 69633.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 69616.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 69721.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 69825.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 69808.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 69913.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 70017.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 70121.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 70226.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 70208.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 70312.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 70416.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 70520.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 70625.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 70729.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 70710.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 70814.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 70918.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 70899.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 71003.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 71107.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 71211.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 71191.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 71295.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 71398.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 71502.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 71606.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 71709.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 71689.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 71793.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 71896.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 72000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 71979.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 72082.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 72185.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 72289.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 72392.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 62880 f, 87698.7 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 62940 f, 80588.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63000 f, 80665.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63060 f, 80742.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63120 f, 80716.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63180 f, 80792.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63240 f, 80869.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63300 f, 80946.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63360 f, 80919.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63420 f, 80996.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63480 f, 81072.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 71220 f, 88692.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71280 f, 88767.1 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71340 f, 88841.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71400 f, 88916.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71460 f, 88991.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71520 f, 88955.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71580 f, 89029.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71640 f, 89104.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71700 f, 89179.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71760 f, 89253.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 71820 f, 89217.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 93720 f, 93253.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93780 f, 93313.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93840 f, 93373.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93900 f, 93432.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93960 f, 93492.5 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94020 f, 93459.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94080 f, 93518.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94140 f, 93578.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94200 f, 93638.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94260 f, 93697.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94320 f, 93757.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 95160 f, 94404.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95220 f, 94464.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95280 f, 94523.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95340 f, 94489.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95400 f, 94549.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95460 f, 94608.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95520 f, 94667.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95580 f, 94727.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95640 f, 94786.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95700 f, 94752.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95760 f, 94811.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95820 f, 94871.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95880 f, 94930.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95940 f, 94990.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96000 f, 95049.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96060 f, 95108.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96120 f, 95074.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96180 f, 95133.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96240 f, 95192.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96300 f, 95252.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96360 f, 95311.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96420 f, 95370.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96480 f, 95430.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96540 f, 95489.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96600 f, 95454.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96660 f, 95513.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96720 f, 95573.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96780 f, 95632.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96840 f, 95691.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96900 f, 95750.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96960 f, 95810.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97020 f, 95774.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97080 f, 95834.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97140 f, 95893.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97200 f, 95952.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97260 f, 96011.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97320 f, 96071.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97380 f, 96130.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97440 f, 96189.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 98280 f, 96732.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98340 f, 96791.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98400 f, 96850.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98460 f, 96909.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98520 f, 96968.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98580 f, 97027.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98640 f, 96991.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98700 f, 97050.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98760 f, 97109.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98820 f, 97168.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98880 f, 97227.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98940 f, 97286.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99000 f, 97249.5 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99060 f, 97308.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99120 f, 97367.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99180 f, 97330.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99240 f, 97389.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99300 f, 97448.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99360 f, 97507.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99420 f, 97470.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99480 f, 97529.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99540 f, 97588.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99600 f, 97647.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99660 f, 97705.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99720 f, 97668.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99780 f, 97727.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99840 f, 97786.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99900 f, 97749.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99960 f, 97808.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100020 f, 97866.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100080 f, 97829.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100140 f, 97888.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100200 f, 97947.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100260 f, 98005.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100320 f, 98064.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100380 f, 98123.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 128160 f, 102939.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128220 f, 102987.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128280 f, 103036.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128340 f, 103084.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128400 f, 103132.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128460 f, 103180.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128520 f, 103228.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128580 f, 103277.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128640 f, 103242.3 fps, 0 ms/f [junit] 2 s: 60 f / 1043 ms, 57.5 fps, 17 ms/f; total: 120 f, 59.0 fps, 16 ms/f [junit] 0 s: 60 f / 235 ms, 255.3 fps, 3 ms/f; total: 60 f, 255.3 fps, 3 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 1 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 128700 f, 97870.7 fps, 0 ms/f [junit] 0 s: 60 f / 62 ms, 967.7 fps, 1 ms/f; total: 120 f, 404.0 fps, 2 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128760 f, 97841.9 fps, 0 ms/f [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 604.0 fps, 1 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 97887.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 802.6 fps, 1 ms/f [junit] 1 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 128880 f, 97710.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 97681.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129000 f, 97727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 97698.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 97744.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129180 f, 97789.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129240 f, 97760.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129300 f, 97806.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129360 f, 97777.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 146220 f, 94092.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15000 f, 27985.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15060 f, 28097.0 fps, 0 ms/f [junit] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 3780 f, 16085.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146280 f, 94131.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15120 f, 28156.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15180 f, 28268.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15240 f, 28379.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146340 f, 94109.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15300 f, 28491.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15360 f, 28603.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15420 f, 28715.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146400 f, 94147.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15480 f, 28773.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15540 f, 28884.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15600 f, 28996.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146460 f, 94125.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15660 f, 29107.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15720 f, 29219.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15780 f, 29330.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15840 f, 29387.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146520 f, 94104.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15900 f, 29499.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15960 f, 29610.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16020 f, 29721.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16080 f, 29833.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16140 f, 29944.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146580 f, 94082.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16200 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16260 f, 30111.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16320 f, 30222.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16380 f, 30333.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146640 f, 94120.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16440 f, 30444.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16500 f, 30555.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146700 f, 94098.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16560 f, 30609.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16620 f, 30720.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16680 f, 30831.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146760 f, 94137.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16740 f, 30942.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16800 f, 31053.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16860 f, 31107.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146820 f, 94115.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16920 f, 31217.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16980 f, 31328.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17040 f, 31439.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146880 f, 94153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17100 f, 31549.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17160 f, 31660.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17220 f, 31712.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17280 f, 31823.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146940 f, 94131.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17340 f, 31933.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17400 f, 32044.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17460 f, 32154.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17520 f, 32265.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147000 f, 94110.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147060 f, 94148.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17580 f, 32316.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17640 f, 32426.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17700 f, 32536.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17760 f, 32647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17820 f, 32757.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147120 f, 94186.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17880 f, 32807.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17940 f, 32917.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147180 f, 94165.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18000 f, 33027.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18060 f, 33137.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18120 f, 33247.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18180 f, 33357.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147240 f, 94143.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18240 f, 33406.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18300 f, 33516.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18360 f, 33626.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18420 f, 33736.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147300 f, 94181.5 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 3840 f, 15673.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18480 f, 33846.1 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 147360 f, 89798.9 fps, 0 ms/f [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 18540 f, 29759.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18600 f, 29807.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147420 f, 89780.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18660 f, 29903.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18720 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18780 f, 30048.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18840 f, 30144.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18900 f, 30240.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147480 f, 89762.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147540 f, 89799.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147600 f, 89835.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147660 f, 89817.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18960 f, 30287.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19020 f, 30383.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19080 f, 30430.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19140 f, 30526.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147720 f, 89799.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19200 f, 30622.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147780 f, 89835.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147840 f, 89817.7 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19260 f, 30668.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 24540 f, 38105.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152040 f, 91480.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152100 f, 91516.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152160 f, 91552.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 38198.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152220 f, 91533.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 38232.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152280 f, 91569.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 38325.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 38418.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 38452.0 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152340 f, 91550.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 38544.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152400 f, 91586.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 38637.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152460 f, 91567.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 38670.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152520 f, 91603.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 38763.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152580 f, 91639.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 38856.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152640 f, 91620.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 38888.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152700 f, 91656.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 38981.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152760 f, 91692.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152820 f, 91673.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152880 f, 91709.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152940 f, 91745.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153000 f, 91781.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153060 f, 91817.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153120 f, 91853.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153180 f, 91889.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153240 f, 91925.6 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf2af1c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c6866d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38a36b53 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 153300 f, 87549.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153360 f, 87584.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153420 f, 87568.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153480 f, 87602.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153540 f, 87636.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153600 f, 87671.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153660 f, 87705.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153720 f, 87739.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153780 f, 87773.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 39013.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153840 f, 87758.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153900 f, 87792.3 fps, 0 ms/f [junit] 0 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 25380 f, 34530.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153960 f, 87776.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 34565.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154020 f, 87760.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154080 f, 87794.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 34599.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 34634.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 34715.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 34796.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 34878.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 34959.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 35040.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 35074.4 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 154140 f, 87729.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 35155.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154200 f, 87763.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 35236.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154260 f, 87797.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 35317.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154320 f, 87831.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 35399.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154380 f, 87865.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 35480.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154440 f, 87899.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 35561.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154500 f, 87933.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26340 f, 35642.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154560 f, 87918.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26400 f, 35675.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154620 f, 87952.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26460 f, 35756.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154680 f, 87986.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26520 f, 35837.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154740 f, 88020.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26580 f, 35918.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154800 f, 88054.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26640 f, 36000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154860 f, 88088.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26700 f, 36081.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154920 f, 88122.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 27120 f, 36599.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155340 f, 88311.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27180 f, 36680.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155400 f, 88345.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27240 f, 36711.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155460 f, 88329.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27300 f, 36792.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155520 f, 88363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27360 f, 36873.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155580 f, 88397.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27420 f, 36954.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155640 f, 88431.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 158220 f, 89592.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30000 f, 40106.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 158280 f, 89626.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30060 f, 40187.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 158340 f, 89609.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30120 f, 40213.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 158400 f, 89643.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30180 f, 40293.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 158460 f, 89677.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30240 f, 40373.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30300 f, 40453.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 158520 f, 89711.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 158940 f, 89898.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30720 f, 40960.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159000 f, 89932.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30780 f, 41040.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159060 f, 89966.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30840 f, 41065.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159120 f, 89949.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30900 f, 41145.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159180 f, 89983.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 30960 f, 41225.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159240 f, 90016.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31020 f, 41304.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159300 f, 90050.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31080 f, 41384.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159360 f, 90084.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31140 f, 41464.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159420 f, 90118.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159480 f, 90152.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159540 f, 90135.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31200 f, 41489.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159600 f, 90169.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31260 f, 41569.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159660 f, 90203.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31320 f, 41648.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159720 f, 90237.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31380 f, 41728.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159780 f, 90271.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31440 f, 41808.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159840 f, 90305.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31500 f, 41888.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159900 f, 90287.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31560 f, 41912.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159960 f, 90321.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31620 f, 41992.0 fps, 0 ms/f [junit] 1 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 160020 f, 86217.6 fps, 0 ms/f [junit] 0 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 31680 f, 37804.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31740 f, 37830.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160080 f, 86203.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31800 f, 37902.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160140 f, 86235.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160200 f, 86268.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31860 f, 37973.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160260 f, 86300.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31920 f, 38045.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160320 f, 86332.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 38116.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160380 f, 86365.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 38188.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160440 f, 86397.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 38259.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160500 f, 86383.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 38285.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160560 f, 86415.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32220 f, 38357.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160620 f, 86447.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32280 f, 38428.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160680 f, 86480.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32340 f, 38500.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160740 f, 86512.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32400 f, 38571.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160800 f, 86544.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32460 f, 38642.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160860 f, 86576.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32520 f, 38714.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160920 f, 86562.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 38739.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160980 f, 86594.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 38810.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161040 f, 86627.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 38882.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161100 f, 86659.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 38953.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161160 f, 86691.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 39024.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161220 f, 86724.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 39096.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161280 f, 86756.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 39167.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161340 f, 86788.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 39192.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 39263.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 39334.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 39406.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 39477.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161400 f, 86774.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 39548.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33360 f, 39572.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161460 f, 86759.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 39644.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161520 f, 86792.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 39715.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161580 f, 86824.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 39786.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161640 f, 86856.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 39857.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161700 f, 86888.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161760 f, 86921.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 39928.8 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 39952.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161820 f, 86906.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161880 f, 86938.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33780 f, 40023.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161940 f, 86971.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 40094.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162000 f, 87003.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 40165.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162060 f, 87035.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 40189.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162120 f, 87020.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 40260.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162180 f, 87053.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 40331.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162240 f, 87085.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 40402.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162300 f, 87117.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 40473.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162360 f, 87149.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 40544.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162420 f, 87181.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 40615.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162480 f, 87214.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34380 f, 40686.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162540 f, 87199.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34440 f, 40709.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162600 f, 87231.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34500 f, 40780.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162660 f, 87263.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 40851.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162720 f, 87296.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34620 f, 40921.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162780 f, 87328.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34680 f, 40992.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162840 f, 87360.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34740 f, 41063.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162900 f, 87392.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34800 f, 41134.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162960 f, 87378.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34860 f, 41157.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163020 f, 87410.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34920 f, 41227.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163080 f, 87442.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34980 f, 41298.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163140 f, 87474.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35040 f, 41369.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163200 f, 87506.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35100 f, 41440.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163260 f, 87538.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35160 f, 41511.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163320 f, 87571.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35220 f, 41582.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163380 f, 87556.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35280 f, 41603.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163440 f, 87588.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35340 f, 41674.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 163500 f, 87620.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 36060 f, 42373.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165060 f, 88314.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36120 f, 42444.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165120 f, 88346.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36180 f, 42514.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165180 f, 88378.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36240 f, 42585.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165240 f, 88410.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36300 f, 42605.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165300 f, 88395.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 42676.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 42746.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165360 f, 88427.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 42816.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165420 f, 88459.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36540 f, 42887.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165480 f, 88491.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 42957.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165540 f, 88524.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 43028.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165600 f, 88556.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 43098.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 165660 f, 88540.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 43118.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 166080 f, 88765.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 43559.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166140 f, 88750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37260 f, 43629.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166200 f, 88782.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37320 f, 43700.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166260 f, 88814.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 43770.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166320 f, 88846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 43840.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166380 f, 88878.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 43911.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166440 f, 88910.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 43981.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166500 f, 88942.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 44000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166560 f, 88926.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 44070.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166620 f, 88958.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 44140.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166680 f, 88990.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 44210.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166740 f, 89022.9 fps, 0 ms/f [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 44280.7 fps, 0 ms/f [junit] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 37920 f, 40169.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 40233.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 40253.9 fps, 0 ms/f [junit] 1 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 166800 f, 84971.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 40317.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166860 f, 85002.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 40380.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166920 f, 85033.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 40401.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 166980 f, 85020.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 40465.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 167040 f, 85050.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 50280 f, 46641.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176460 f, 84188.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 46697.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176520 f, 84177.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 46709.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176580 f, 84206.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 46765.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176640 f, 84234.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 46821.1 fps, 0 ms/f [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 176700 f, 84142.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176760 f, 84171.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176820 f, 84200.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 50760 f, 46611.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179580 f, 85189.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 46623.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 46678.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 46733.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179640 f, 85177.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 46746.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179700 f, 85206.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179760 f, 85234.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179820 f, 85263.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179880 f, 85291.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 46801.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 46856.0 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 3960 f, 4882.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179940 f, 85279.6 fps, 0 ms/f [junit] 2 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 180000 f, 82606.7 fps, 0 ms/f [junit] 1 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 51180 f, 44044.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180060 f, 82596.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 44096.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180120 f, 82623.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180180 f, 82613.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180240 f, 82640.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180300 f, 82668.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180360 f, 82696.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180420 f, 82723.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180480 f, 82713.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180540 f, 82740.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180600 f, 82768.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180660 f, 82795.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180720 f, 82823.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180780 f, 82850.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180840 f, 82878.0 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 51300 f, 44072.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180900 f, 82905.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 44085.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180960 f, 82895.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 44137.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181020 f, 82922.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 44188.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181080 f, 82950.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181140 f, 82977.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181200 f, 83005.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181260 f, 83032.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181320 f, 83060.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 44202.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181380 f, 83049.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 44253.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 44305.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 44356.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 44408.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 44459.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 44473.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 44524.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 44575.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181440 f, 83038.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181500 f, 83066.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181560 f, 83055.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181620 f, 83083.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52080 f, 44589.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181680 f, 83110.7 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52140 f, 44602.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52200 f, 44653.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52260 f, 44704.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52320 f, 44756.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52380 f, 44807.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52440 f, 44858.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52500 f, 44910.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52560 f, 44923.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52620 f, 44974.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52680 f, 45025.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52740 f, 45076.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52800 f, 45128.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52860 f, 45179.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 181740 f, 83024.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181800 f, 83051.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181860 f, 83079.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52920 f, 45192.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181920 f, 83068.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52980 f, 45204.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181980 f, 83095.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182040 f, 83123.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 68640 f, 49310.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196440 f, 81510.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 68700 f, 49318.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196500 f, 81501.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 68760 f, 49361.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196560 f, 81526.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 68820 f, 49404.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196620 f, 81551.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 68880 f, 49447.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196680 f, 81576.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 68940 f, 49490.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196740 f, 81600.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196800 f, 81625.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69000 f, 49533.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196860 f, 81650.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69060 f, 49576.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196920 f, 81641.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69120 f, 49583.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196980 f, 81666.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69180 f, 49626.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197040 f, 81691.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197100 f, 81716.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197160 f, 81741.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197220 f, 81766.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197280 f, 81791.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197340 f, 81782.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197400 f, 81806.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197460 f, 81831.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197520 f, 81856.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197580 f, 81881.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197640 f, 81906.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197700 f, 81931.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197760 f, 81956.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197820 f, 81946.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197880 f, 81971.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197940 f, 81996.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198000 f, 82021.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198060 f, 82046.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198120 f, 82071.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198180 f, 82096.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198240 f, 82086.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198300 f, 82111.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198360 f, 82136.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198420 f, 82161.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198480 f, 82186.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198540 f, 82211.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198600 f, 82236.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198660 f, 82260.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198720 f, 82251.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198780 f, 82276.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198840 f, 82301.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198900 f, 82326.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198960 f, 82350.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199020 f, 82375.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199080 f, 82366.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199140 f, 82391.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199200 f, 82416.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199260 f, 82441.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199320 f, 82465.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199380 f, 82490.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199440 f, 82515.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199500 f, 82506.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199560 f, 82531.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199620 f, 82555.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199680 f, 82580.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199740 f, 82605.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199800 f, 82630.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199860 f, 82620.9 fps, 0 ms/f [junit] 1 s: 60 f / 7 ms, 8571.4 fps, 0 ms/f; total: 69240 f, 49421.8 fps, 0 ms/f [junit] 2 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 199920 f, 82339.3 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 1 s: 60 f / 299 ms, 200.6 fps, 4 ms/f; total: 4020 f, 3621.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 3675.6 fps, 0 ms/f [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.211 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312054252 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@207ff5b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30dc9065 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608beff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] 2 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 120 f, 59.8 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69f94884 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d080876 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a63b2e6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 0 s: 60 f / 238 ms, 252.1 fps, 3 ms/f; total: 60 f, 252.1 fps, 3 ms/f [junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f [junit] 0 s: 60 f / 6 ms, 10000.0 fps, 0 ms/f; total: 120 f, 491.8 fps, 2 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 737.7 fps, 1 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 983.6 fps, 1 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1224.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1469.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1707.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1951.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2186.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 600 f, 2409.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2650.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2880.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3120.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3360.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3585.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3824.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 4047.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 4285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4505.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4743.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 31560 f, 66723.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31620 f, 66849.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31680 f, 66976.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31740 f, 67103.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31800 f, 67230.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31860 f, 67357.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31920 f, 67484.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 67468.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 67594.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32100 f, 67721.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32160 f, 67848.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32220 f, 67974.6 fps, 0 ms/f [junit] SLOCK 1329312062380 --- localhost/127.0.0.1:59999 - Unlock ok [junit] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 4140 f, 3424.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 3473.9 fps, 0 ms/f [junit] 2 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 199980 f, 79106.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 3523.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 200040 f, 79098.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 3570.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 200100 f, 79122.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 3619.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 200160 f, 79114.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 3666.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 200220 f, 79138.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 3715.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 200280 f, 79162.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 36300 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36360 f, 75123.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36420 f, 75247.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36480 f, 75216.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36540 f, 75340.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 75463.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 75587.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 75711.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 75835.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 75802.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 75925.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 76049.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 76172.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 76296.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 76419.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 76386.0 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 37260 f, 66417.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 37320 f, 66287.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 66394.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 66382.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 66489.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 66477.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 66584.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 66690.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 66796.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 66902.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 67008.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 66996.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 67102.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 67208.4 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 67195.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 67301.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 67407.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 67513.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 67619.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 39960 f, 69616.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 69721.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 69825.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 69808.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 69913.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 70017.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 70121.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 70226.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 70208.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 70312.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 70416.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 70520.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 70625.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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[junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 71793.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 71896.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 72000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 71979.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 72082.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 72185.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 72289.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 72392.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 72495.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 72598.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 72577.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 72680.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 72783.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 72886.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 72989.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 73092.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 73195.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 73173.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 73276.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 73379.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 73481.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 73584.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 73687.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 73664.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 73767.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 73869.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 73972.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 74075.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 74178.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 74153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 74256.4 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 43500 f, 74105.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 74207.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 74310.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 74412.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 74514.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 74489.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 74591.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 74693.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 74795.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 74897.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 75102.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 75076.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 75178.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 75280.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 75382.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 75483.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 75585.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 75687.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 75661.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 75762.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 75864.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 75966.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 76067.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 76169.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 76271.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 76243.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 76345.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 76446.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 76548.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 76649.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 76751.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 76722.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 76824.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 76925.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45600 f, 77027.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 77128.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 77229.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 77331.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 77301.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 77403.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 77504.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 62880 f, 87698.7 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 62940 f, 80588.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63000 f, 80665.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63060 f, 80742.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63120 f, 80716.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63180 f, 80792.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63240 f, 80869.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63300 f, 80946.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63360 f, 80919.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63420 f, 80996.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 63480 f, 81072.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 93000 f, 92721.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93060 f, 92781.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93120 f, 92841.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 12780 f, 9508.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75480 f, 45884.5 fps, 0 ms/f [junit] 2 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 211080 f, 79145.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211140 f, 79137.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211200 f, 79160.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211260 f, 79182.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211320 f, 79205.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211380 f, 79227.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211440 f, 79250.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 13080 f, 8696.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13140 f, 8736.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75720 f, 41950.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211860 f, 75047.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13200 f, 8776.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211920 f, 75069.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 211980 f, 75090.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75780 f, 41983.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13260 f, 8816.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212040 f, 75111.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13320 f, 8856.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75840 f, 41993.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13380 f, 8890.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212100 f, 75106.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13440 f, 8930.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212160 f, 75127.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75900 f, 42026.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212220 f, 75148.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 13500 f, 8970.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212280 f, 75169.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93180 f, 92901.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93240 f, 92868.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93300 f, 92928.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93360 f, 92988.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93420 f, 93047.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93480 f, 93107.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93540 f, 93167.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93600 f, 93227.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212340 f, 75191.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75960 f, 42059.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212400 f, 75212.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93660 f, 93194.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93720 f, 93253.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93780 f, 93313.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93840 f, 93373.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93900 f, 93432.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93960 f, 93492.5 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94020 f, 93459.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94080 f, 93518.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94140 f, 93578.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94200 f, 93638.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94260 f, 93697.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94320 f, 93757.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94380 f, 93723.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94440 f, 93783.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94500 f, 93843.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94560 f, 93902.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94620 f, 93962.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94680 f, 94021.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94740 f, 94081.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94800 f, 94047.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94860 f, 94107.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94920 f, 94166.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94980 f, 94226.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95040 f, 94285.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95100 f, 94345.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95160 f, 94404.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95220 f, 94464.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95280 f, 94523.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95340 f, 94489.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95400 f, 94549.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95460 f, 94608.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95520 f, 94667.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95580 f, 94727.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95640 f, 94786.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95700 f, 94752.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95760 f, 94811.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95820 f, 94871.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95880 f, 94930.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95940 f, 94990.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96000 f, 95049.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96060 f, 95108.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96120 f, 95074.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96180 f, 95133.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96240 f, 95192.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96300 f, 95252.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96360 f, 95311.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96420 f, 95370.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96480 f, 95430.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96540 f, 95489.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96600 f, 95454.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96660 f, 95513.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96720 f, 95573.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96780 f, 95632.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96840 f, 95691.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96900 f, 95750.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96960 f, 95810.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97020 f, 95774.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97080 f, 95834.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 98880 f, 97227.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212820 f, 75307.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98940 f, 97286.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76560 f, 42345.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99000 f, 97249.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76620 f, 42378.3 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14040 f, 9316.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99060 f, 97308.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76680 f, 42411.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99120 f, 97367.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212880 f, 75302.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99180 f, 97330.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76740 f, 42421.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99240 f, 97389.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76800 f, 42454.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99300 f, 97448.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14100 f, 9350.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99360 f, 97507.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76860 f, 42487.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99420 f, 97470.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 212940 f, 75323.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99480 f, 97529.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76920 f, 42520.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99540 f, 97588.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76980 f, 42553.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99600 f, 97647.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14160 f, 9389.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99660 f, 97705.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 77040 f, 42587.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 213000 f, 75344.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 77100 f, 42620.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99720 f, 97668.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 213060 f, 75366.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99780 f, 97727.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14220 f, 9429.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 100920 f, 98458.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14580 f, 9655.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100980 f, 98517.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14640 f, 9695.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101040 f, 98575.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 77400 f, 42738.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101100 f, 98634.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14700 f, 9735.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101160 f, 98692.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 213660 f, 75524.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101220 f, 98751.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 77460 f, 42771.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 180 f, 604.0 fps, 1 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 97887.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 802.6 fps, 1 ms/f [junit] 1 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 128880 f, 97710.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 97681.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129000 f, 97727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 97698.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 97744.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 720 f, 144000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129600 f, 97885.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129660 f, 97856.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129720 f, 97901.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129780 f, 97947.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129840 f, 97918.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129900 f, 97963.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129960 f, 98009.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 142500.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130020 f, 97980.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130080 f, 98025.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130140 f, 97996.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 146666.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130200 f, 98042.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 153333.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130260 f, 98087.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 160000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130320 f, 98058.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130380 f, 98103.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 156000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130440 f, 98148.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 147272.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130500 f, 98120.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 152727.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130560 f, 98165.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 158181.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130620 f, 98210.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130680 f, 98181.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 155000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130740 f, 98226.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 160000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130800 f, 98198.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 152307.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130860 f, 98243.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 156923.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130920 f, 98288.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 161538.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130980 f, 98259.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 154285.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 15480 f, 28773.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27060 f, 13827.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15540 f, 28884.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 225660 f, 68882.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15600 f, 28996.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91020 f, 40310.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146460 f, 94125.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91080 f, 40336.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15660 f, 29107.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27120 f, 13857.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15720 f, 29219.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91140 f, 40363.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15780 f, 29330.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 225720 f, 68880.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15840 f, 29387.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91200 f, 40371.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146520 f, 94104.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91260 f, 40398.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15900 f, 29499.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27180 f, 13881.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15960 f, 29610.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91320 f, 40424.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16020 f, 29721.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 225780 f, 68898.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16080 f, 29833.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91380 f, 40451.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16140 f, 29944.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91440 f, 40478.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146580 f, 94082.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27240 f, 13912.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16200 f, 30000.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 225840 f, 68916.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16260 f, 30111.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91500 f, 40504.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16320 f, 30222.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91560 f, 40531.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16380 f, 30333.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27300 f, 13935.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146640 f, 94120.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91620 f, 40539.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16440 f, 30444.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 225900 f, 68913.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16500 f, 30555.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91680 f, 40566.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146700 f, 94098.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91740 f, 40592.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16560 f, 30609.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16620 f, 30720.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16680 f, 30831.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146760 f, 94137.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16740 f, 30942.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16800 f, 31053.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16860 f, 31107.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146820 f, 94115.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16920 f, 31217.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16980 f, 31328.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17040 f, 31439.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146880 f, 94153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17100 f, 31549.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17160 f, 31660.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17220 f, 31712.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17280 f, 31823.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146940 f, 94131.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17340 f, 31933.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17400 f, 32044.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17460 f, 32154.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17520 f, 32265.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147000 f, 94110.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147060 f, 94148.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17580 f, 32316.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17640 f, 32426.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17700 f, 32536.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17760 f, 32647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17820 f, 32757.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147120 f, 94186.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17880 f, 32807.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17940 f, 32917.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147180 f, 94165.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18000 f, 33027.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18060 f, 33137.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18120 f, 33247.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18180 f, 33357.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147240 f, 94143.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18240 f, 33406.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18300 f, 33516.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18360 f, 33626.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18420 f, 33736.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147300 f, 94181.5 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 3840 f, 15673.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18480 f, 33846.1 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 147360 f, 89798.9 fps, 0 ms/f [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 18540 f, 29759.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18600 f, 29807.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147420 f, 89780.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18660 f, 29903.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18720 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18780 f, 30048.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18840 f, 30144.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18900 f, 30240.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147480 f, 89762.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147540 f, 89799.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147600 f, 89835.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147660 f, 89817.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18960 f, 30287.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19020 f, 30383.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19080 f, 30430.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19140 f, 30526.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147720 f, 89799.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19200 f, 30622.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147780 f, 89835.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147840 f, 89817.7 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19260 f, 30668.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19320 f, 30764.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19380 f, 30810.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19440 f, 30906.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147900 f, 89799.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147960 f, 89836.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19500 f, 31001.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148020 f, 89872.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 31096.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148080 f, 89908.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 31142.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148140 f, 89890.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 31238.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148200 f, 89927.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148260 f, 89963.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 31333.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148320 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19800 f, 31428.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148380 f, 90036.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 31523.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27360 f, 13966.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148440 f, 90072.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 91800 f, 40619.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 31619.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 225960 f, 68932.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148500 f, 90109.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 24540 f, 38105.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152040 f, 91480.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152100 f, 91516.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152160 f, 91552.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 38198.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152220 f, 91533.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 38232.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152280 f, 91569.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 38325.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 38418.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 38452.0 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152340 f, 91550.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 38544.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152400 f, 91586.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 38637.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152460 f, 91567.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 38670.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152520 f, 91603.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 38763.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152580 f, 91639.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 38856.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152640 f, 91620.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 38888.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152700 f, 91656.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 38981.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152760 f, 91692.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152820 f, 91673.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152880 f, 91709.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152940 f, 91745.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153000 f, 91781.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153060 f, 91817.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153120 f, 91853.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153180 f, 91889.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153240 f, 91925.6 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf2af1c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c6866d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38a36b53 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 153300 f, 87549.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153360 f, 87584.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153420 f, 87568.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153480 f, 87602.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153540 f, 87636.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153600 f, 87671.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153660 f, 87705.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153720 f, 87739.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153780 f, 87773.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25320 f, 39013.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153840 f, 87758.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153900 f, 87792.3 fps, 0 ms/f [junit] 0 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 25380 f, 34530.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153960 f, 87776.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25440 f, 34565.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154020 f, 87760.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154080 f, 87794.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25500 f, 34599.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25560 f, 34634.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25620 f, 34715.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25680 f, 34796.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25740 f, 34878.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25800 f, 34959.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25860 f, 35040.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25920 f, 35074.4 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 154140 f, 87729.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25980 f, 35155.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154200 f, 87763.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26040 f, 35236.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154260 f, 87797.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26100 f, 35317.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154320 f, 87831.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26160 f, 35399.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154380 f, 87865.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26220 f, 35480.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154440 f, 87899.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26280 f, 35561.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154500 f, 87933.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26340 f, 35642.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154560 f, 87918.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26400 f, 35675.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154620 f, 87952.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26460 f, 35756.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154680 f, 87986.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26520 f, 35837.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154740 f, 88020.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26580 f, 35918.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154800 f, 88054.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26640 f, 36000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154860 f, 88088.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 26700 f, 36081.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 154920 f, 88122.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 27120 f, 36599.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155340 f, 88311.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27180 f, 36680.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155400 f, 88345.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27240 f, 36711.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155460 f, 88329.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27300 f, 36792.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155520 f, 88363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27360 f, 36873.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155580 f, 88397.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 27420 f, 36954.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155640 f, 88431.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 232200 f, 66552.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 15013.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232260 f, 66569.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 15041.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96780 f, 39166.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 15062.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232320 f, 66567.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 15089.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96840 f, 39174.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 15117.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 15145.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232380 f, 66584.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 15172.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96900 f, 39199.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 15200.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232440 f, 66601.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 15228.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 96960 f, 39223.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 15255.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 15276.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232500 f, 66599.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 15303.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97020 f, 39231.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 15331.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33360 f, 15359.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232560 f, 66617.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 15386.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97080 f, 39255.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 15414.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232620 f, 66634.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 15441.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97140 f, 39264.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 15462.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 15490.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232680 f, 66632.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 15517.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97200 f, 39288.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33780 f, 15545.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232740 f, 66649.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97260 f, 39312.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232800 f, 66666.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 15572.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232860 f, 66683.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97320 f, 39321.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232920 f, 66681.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 15593.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97380 f, 39345.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 15620.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 232980 f, 66699.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 15648.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 39334.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 39406.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 39477.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161400 f, 86774.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 39548.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33360 f, 39572.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161460 f, 86759.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 39644.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161520 f, 86792.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 39715.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161580 f, 86824.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 39786.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161640 f, 86856.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 39857.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161700 f, 86888.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161760 f, 86921.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 39928.8 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 39952.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161820 f, 86906.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161880 f, 86938.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33780 f, 40023.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161940 f, 86971.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 40094.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162000 f, 87003.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 40165.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162060 f, 87035.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 40189.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162120 f, 87020.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 40260.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162180 f, 87053.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 40331.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162240 f, 87085.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 40402.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162300 f, 87117.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 40473.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162360 f, 87149.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 40544.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162420 f, 87181.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 40615.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97440 f, 39369.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 15676.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 15703.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233040 f, 66716.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 15731.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97500 f, 39393.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 15758.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162480 f, 87214.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233100 f, 66714.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 15779.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97560 f, 39402.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34380 f, 15806.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34440 f, 15834.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233160 f, 66731.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34500 f, 15862.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97620 f, 39426.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 15889.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233220 f, 66748.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34620 f, 15917.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97680 f, 39450.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34680 f, 15944.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34740 f, 15965.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233280 f, 66746.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34800 f, 15992.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97740 f, 39459.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34860 f, 16020.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34920 f, 16047.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233340 f, 66763.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97800 f, 39483.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34980 f, 16075.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97860 f, 39507.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233400 f, 66781.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97920 f, 39531.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35040 f, 16102.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34380 f, 40686.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162540 f, 87199.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34440 f, 40709.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 97980 f, 39555.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162600 f, 87231.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98040 f, 39564.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34500 f, 40780.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 233460 f, 66779.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162660 f, 87263.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 98100 f, 39588.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34560 f, 40851.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 35100 f, 16123.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 49920 f, 46394.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176100 f, 84097.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 46449.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176160 f, 84085.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 46462.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176220 f, 84114.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 46518.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176280 f, 84143.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 46573.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176340 f, 84131.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 46586.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176400 f, 84160.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 176880 f, 84228.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176940 f, 84257.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177000 f, 84245.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177060 f, 84274.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177120 f, 84302.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177180 f, 84331.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177240 f, 84359.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177300 f, 84388.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177360 f, 84416.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177420 f, 84405.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177480 f, 84433.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177540 f, 84462.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 178320 f, 84752.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178380 f, 84781.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178440 f, 84809.8 fps, 0 ms/f [junit] 1 s: 60 f / 7 ms, 8571.4 fps, 0 ms/f; total: 50580 f, 46574.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178500 f, 84838.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178560 f, 84826.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178620 f, 84855.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178680 f, 84883.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178740 f, 84912.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178800 f, 84940.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178860 f, 84969.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178920 f, 84997.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178980 f, 84985.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179040 f, 85014.2 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 50640 f, 46544.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179100 f, 85042.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179160 f, 85071.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179220 f, 85099.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179280 f, 85128.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179340 f, 85116.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179400 f, 85144.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179460 f, 85173.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179520 f, 85201.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 46556.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 46611.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179580 f, 85189.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 46623.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 46678.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 46733.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179640 f, 85177.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 46746.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179700 f, 85206.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179760 f, 85234.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179820 f, 85263.1 fps, 0 ms/f [junit] 2 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 36540 f, 15970.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179880 f, 85291.6 fps, 0 ms/f [junit] 2 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 99720 f, 38516.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 46801.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36600 f, 15989.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 46856.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99780 f, 38525.0 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 3 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 235140 f, 65171.8 fps, 0 ms/f [junit] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 3960 f, 4882.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36660 f, 16015.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179940 f, 85279.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99840 f, 38548.2 fps, 0 ms/f [junit] 2 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 180000 f, 82606.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235200 f, 65188.4 fps, 0 ms/f [junit] 1 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 51180 f, 44044.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99900 f, 38571.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180060 f, 82596.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36720 f, 16041.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 44096.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99960 f, 38579.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180120 f, 82623.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235260 f, 65187.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180180 f, 82613.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 16061.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180240 f, 82640.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 16087.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180300 f, 82668.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100020 f, 38602.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180360 f, 82696.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 16113.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180420 f, 82723.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235320 f, 65203.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180480 f, 82713.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 16139.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180540 f, 82740.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100080 f, 38626.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180600 f, 82768.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 235920 f, 65333.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52080 f, 44589.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 235980 f, 65332.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181680 f, 83110.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100680 f, 38812.6 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236040 f, 65348.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52140 f, 44602.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 16484.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52200 f, 44653.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236100 f, 65365.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52260 f, 44704.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236160 f, 65382.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52320 f, 44756.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100740 f, 38835.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52380 f, 44807.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 16511.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52440 f, 44858.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236220 f, 65398.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52500 f, 44910.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 16537.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52560 f, 44923.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100800 f, 38858.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52620 f, 44974.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 16563.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52680 f, 45025.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236280 f, 65415.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52740 f, 45076.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100860 f, 38867.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52800 f, 45128.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100920 f, 38890.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52860 f, 45179.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 16582.3 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100980 f, 38913.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236340 f, 65413.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101040 f, 38936.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101100 f, 38959.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 16608.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101160 f, 38982.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236400 f, 65430.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101220 f, 39005.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 16634.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101280 f, 39013.8 fps, 0 ms/f [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 181740 f, 83024.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236460 f, 65428.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181800 f, 83051.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101340 f, 39036.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181860 f, 83079.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 16653.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52920 f, 45192.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101400 f, 39060.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181920 f, 83068.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236520 f, 65445.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52980 f, 45204.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 16679.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181980 f, 83095.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 16705.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182040 f, 83123.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101460 f, 39083.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182100 f, 83112.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236580 f, 65462.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53040 f, 45217.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101520 f, 39106.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182160 f, 83140.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 16732.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53100 f, 45268.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101580 f, 39129.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182220 f, 83167.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101640 f, 39137.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53160 f, 45319.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236640 f, 65460.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53220 f, 45370.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101700 f, 39160.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182280 f, 83194.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 16750.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53280 f, 45421.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101760 f, 39183.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182340 f, 83222.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 236700 f, 65477.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53340 f, 45473.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 101820 f, 39206.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 182400 f, 83249.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 16777.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 66540 f, 47939.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 194880 f, 80997.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 66600 f, 47982.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 194940 f, 81022.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 66660 f, 48025.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 195000 f, 81047.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 66720 f, 48069.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 195060 f, 81072.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 66780 f, 48112.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 195120 f, 81097.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 66840 f, 48155.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 195180 f, 81122.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 196800 f, 81625.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69000 f, 49533.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196860 f, 81650.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69060 f, 49576.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196920 f, 81641.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69120 f, 49583.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 196980 f, 81666.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69180 f, 49626.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197040 f, 81691.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197100 f, 81716.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197160 f, 81741.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197220 f, 81766.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197280 f, 81791.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197340 f, 81782.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197400 f, 81806.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197460 f, 81831.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197520 f, 81856.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197580 f, 81881.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197640 f, 81906.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197700 f, 81931.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197760 f, 81956.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197820 f, 81946.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197880 f, 81971.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 197940 f, 81996.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198000 f, 82021.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198060 f, 82046.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198120 f, 82071.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198180 f, 82096.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198240 f, 82086.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198300 f, 82111.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198360 f, 82136.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198420 f, 82161.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198480 f, 82186.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198540 f, 82211.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198600 f, 82236.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198660 f, 82260.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198720 f, 82251.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198780 f, 82276.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198840 f, 82301.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198900 f, 82326.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 198960 f, 82350.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199020 f, 82375.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199080 f, 82366.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199140 f, 82391.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199200 f, 82416.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199260 f, 82441.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199320 f, 82465.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199380 f, 82490.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199440 f, 82515.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199500 f, 82506.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199560 f, 82531.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199620 f, 82555.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199680 f, 82580.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199740 f, 82605.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199800 f, 82630.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199860 f, 82620.9 fps, 0 ms/f [junit] 1 s: 60 f / 7 ms, 8571.4 fps, 0 ms/f; total: 69240 f, 49421.8 fps, 0 ms/f [junit] 2 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 199920 f, 82339.3 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 1 s: 60 f / 299 ms, 200.6 fps, 4 ms/f; total: 4020 f, 3621.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 3675.6 fps, 0 ms/f [junit] SLOCK 1329312062380 --- localhost/127.0.0.1:59999 - Unlock ok [junit] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 4140 f, 3424.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 3473.9 fps, 0 ms/f [junit] 2 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 199980 f, 79106.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 3523.5 fps, 0 ms/f [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFPSAnimatorStartStop took 2.928 sec [junit] Testcase: testFPSAnimatorResumePause took 0.997 sec [junit] Testcase: testFPSAnimatorContinue took 0.937 sec [junit] Testcase: testAnimatorStartStop took 0.968 sec [junit] Testcase: testAnimatorResumePause took 1.078 sec [junit] Testcase: testAnimatorContinue took 1.113 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.211 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312054252 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@207ff5b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30dc9065 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608beff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] 2 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 120 f, 59.8 fps, 16 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69f94884 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d080876 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a63b2e6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] 0 s: 60 f / 238 ms, 252.1 fps, 3 ms/f; total: 60 f, 252.1 fps, 3 ms/f [junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f [junit] 0 s: 60 f / 6 ms, 10000.0 fps, 0 ms/f; total: 120 f, 491.8 fps, 2 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 737.7 fps, 1 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 983.6 fps, 1 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1224.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1469.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1707.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1951.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2186.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 600 f, 2409.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2650.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2880.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 3120.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3360.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3585.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3824.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 4047.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 4285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4505.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4743.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 4980.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 5196.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5433.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 5647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 5882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 6117.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 6328.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 6562.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 6770.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 7003.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 7237.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 7441.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 7674.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 7876.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 8108.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 8339.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 8538.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 8769.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 8965.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 9195.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 9425.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 9618.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 9847.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 10038.0 fps, 0 ms/f [junit] 3 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 241440 f, 62274.9 fps, 0 ms/f [junit] 2 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 44460 f, 17380.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 10266.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241500 f, 62290.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 17404.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241560 f, 62289.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 17420.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241620 f, 62305.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 17444.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241680 f, 62304.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 17460.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241740 f, 62320.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 10454.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 10681.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 10909.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 11094.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 11320.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 11503.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 11729.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 11954.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 12134.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 12359.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 12537.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 12761.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 12936.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 13159.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 13382.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 13555.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 13726.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 13948.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 14169.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 14338.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 14505.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 14725.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 14945.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 17484.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 15109.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241800 f, 62335.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 15328.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 17507.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 15490.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 107340 f, 38542.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 15709.0 fps, 0 ms/f [junit] 3 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 241860 f, 61809.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 15927.2 fps, 0 ms/f [junit] 2 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 44880 f, 17301.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 16086.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241920 f, 61808.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 16304.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 17317.9 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 4560 f, 16402.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 241980 f, 61824.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 16559.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 17341.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 36780 f, 75835.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 75802.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 75925.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 76049.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 76172.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 76296.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 76419.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 76386.0 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 37260 f, 66417.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 37320 f, 66287.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 66394.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 38100 f, 67195.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 67301.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 67407.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 67513.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 67619.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 67605.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 67711.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 67816.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 67922.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 68028.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 38700 f, 67894.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 68000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 68105.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 39540 f, 69125.8 fps, 0 ms/f [junit] 2 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 53340 f, 19284.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 69109.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113520 f, 37013.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 69214.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53400 f, 19305.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 69319.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 249600 f, 61101.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 69424.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53460 f, 19327.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 69528.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113580 f, 37032.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 69633.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 40320 f, 70121.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113700 f, 37059.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 70226.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53760 f, 19428.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 70208.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113760 f, 37079.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 70312.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113820 f, 37099.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 70416.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 249780 f, 61130.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 70520.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53820 f, 19450.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 70625.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113880 f, 37118.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 70729.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53880 f, 19472.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53940 f, 19494.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 70710.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 249840 f, 61145.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 70814.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 113940 f, 37138.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 70918.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54000 f, 19515.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 70899.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 71003.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 249960 f, 61159.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 71709.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114060 f, 37165.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 71689.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54300 f, 19617.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114120 f, 37184.7 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114180 f, 37204.3 fps, 0 ms/f [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 250020 f, 61174.4 fps, 0 ms/f [junit] GL_VENDOR: NVIDIA Corporation [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54360 f, 19638.7 fps, 0 ms/f [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114240 f, 37223.8 fps, 0 ms/f [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114300 f, 37231.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 71793.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 250080 f, 61174.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 71896.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114360 f, 37250.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 72000.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54420 f, 19653.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 71979.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 250140 f, 61188.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 72082.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 250200 f, 61203.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 72185.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114420 f, 37270.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 72289.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 250260 f, 61218.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 72392.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 54480 f, 19674.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 72495.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 250320 f, 61232.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 72598.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 250380 f, 61247.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 72577.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 72680.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 114480 f, 37289.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 72783.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 72886.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 72989.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 73092.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 48000 f, 80133.5 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e496ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d5fc672 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4add8e0d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 48060 f, 79833.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48120 f, 79800.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48180 f, 79900.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48240 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48300 f, 80099.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48360 f, 80199.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 93480 f, 93107.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93540 f, 93167.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93600 f, 93227.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93660 f, 93194.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93720 f, 93253.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93780 f, 93313.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93840 f, 93373.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93900 f, 93432.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 93960 f, 93492.5 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94020 f, 93459.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94080 f, 93518.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94140 f, 93578.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94200 f, 93638.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94260 f, 93697.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94320 f, 93757.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94380 f, 93723.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94440 f, 93783.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94500 f, 93843.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94560 f, 93902.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94620 f, 93962.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94680 f, 94021.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94740 f, 94081.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94800 f, 94047.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94860 f, 94107.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94920 f, 94166.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94980 f, 94226.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95040 f, 94285.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95100 f, 94345.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95160 f, 94404.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95220 f, 94464.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95280 f, 94523.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95340 f, 94489.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95400 f, 94549.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95460 f, 94608.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95520 f, 94667.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95580 f, 94727.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95640 f, 94786.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 99480 f, 97529.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99540 f, 97588.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99600 f, 97647.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99660 f, 97705.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99720 f, 97668.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99780 f, 97727.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99840 f, 97786.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99900 f, 97749.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 99960 f, 97808.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100020 f, 97866.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 100080 f, 97829.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 120 f, 404.0 fps, 2 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128760 f, 97841.9 fps, 0 ms/f [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 604.0 fps, 1 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 97887.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 802.6 fps, 1 ms/f [junit] 1 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 128880 f, 97710.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 97681.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129000 f, 97727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 97698.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 97744.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129180 f, 97789.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129240 f, 97760.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129300 f, 97806.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129360 f, 97777.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129420 f, 97823.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129480 f, 97868.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129540 f, 97839.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129600 f, 97885.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129660 f, 97856.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129720 f, 97901.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129780 f, 97947.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129840 f, 97918.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129900 f, 97963.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129960 f, 98009.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 142500.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130020 f, 97980.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130080 f, 98025.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130140 f, 97996.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 146666.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 134160 f, 98792.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129840 f, 35301.7 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1620 f, 4764.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69060 f, 20450.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134220 f, 98763.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 265740 f, 56588.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 4926.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 265800 f, 56601.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134280 f, 98807.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 265860 f, 56614.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 69120 f, 20467.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129900 f, 35318.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 3840 f, 15673.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18480 f, 33846.1 fps, 0 ms/f [junit] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 147360 f, 89798.9 fps, 0 ms/f [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 18540 f, 29759.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18600 f, 29807.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147420 f, 89780.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18660 f, 29903.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18720 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18780 f, 30048.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18840 f, 30144.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18900 f, 30240.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147480 f, 89762.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147540 f, 89799.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147600 f, 89835.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147660 f, 89817.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18960 f, 30287.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19020 f, 30383.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19080 f, 30430.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19140 f, 30526.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147720 f, 89799.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19200 f, 30622.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147780 f, 89835.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147840 f, 89817.7 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19260 f, 30668.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19320 f, 30764.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19380 f, 30810.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 274920 f, 55505.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19440 f, 30906.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147900 f, 89799.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75600 f, 20803.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 147960 f, 89836.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 274980 f, 55506.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19500 f, 31001.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275040 f, 55518.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148020 f, 89872.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138000 f, 35060.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 31096.9 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75660 f, 20814.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148080 f, 89908.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275100 f, 55530.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 31142.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275160 f, 55542.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148140 f, 89890.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138060 f, 35076.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 31238.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275220 f, 55555.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148200 f, 89927.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75720 f, 20830.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148260 f, 89963.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275280 f, 55567.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 31333.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275340 f, 55579.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148320 f, 90000.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138120 f, 35091.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19800 f, 31428.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148380 f, 90036.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75780 f, 20841.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 31523.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275400 f, 55580.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148440 f, 90072.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75840 f, 20858.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 31619.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75900 f, 20874.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148500 f, 90109.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138180 f, 35097.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148560 f, 90145.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275460 f, 55592.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 31714.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 75960 f, 20891.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148620 f, 90127.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76020 f, 20907.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 31759.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138240 f, 35113.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148680 f, 90163.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76080 f, 20924.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 31854.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275520 f, 55604.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148740 f, 90200.1 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76140 f, 20934.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 31949.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76200 f, 20951.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148800 f, 90236.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138300 f, 35119.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 32044.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275580 f, 55605.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148860 f, 90272.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76260 f, 20967.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 32139.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76320 f, 20984.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148920 f, 90309.2 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138360 f, 35134.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 32234.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76380 f, 21000.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 148980 f, 90345.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275640 f, 55617.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 32329.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76440 f, 21017.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149040 f, 90382.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76500 f, 21033.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 32424.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138420 f, 35149.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149100 f, 90363.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275700 f, 55618.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76560 f, 21044.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275760 f, 55630.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275820 f, 55642.5 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138480 f, 35156.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20520 f, 32468.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76620 f, 21061.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149160 f, 90400.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275880 f, 55654.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20580 f, 32563.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 275940 f, 55666.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149220 f, 90436.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138540 f, 35171.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20640 f, 32658.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 276000 f, 55678.8 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 76680 f, 21077.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149280 f, 90472.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 276060 f, 55690.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 149460 f, 90581.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20940 f, 33132.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149520 f, 90563.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21000 f, 33175.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149580 f, 90599.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21060 f, 33270.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149640 f, 90635.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21120 f, 33364.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 149700 f, 90672.3 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138660 f, 35192.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21180 f, 33459.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 276240 f, 55716.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 77100 f, 21187.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150000 f, 90799.0 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 77160 f, 21197.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21420 f, 33785.4 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 138780 f, 35214.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150060 f, 90835.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21480 f, 33880.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 276360 f, 55728.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150120 f, 90871.6 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 77220 f, 21214.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21540 f, 33974.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 276420 f, 55741.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150180 f, 90907.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21600 f, 34069.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150240 f, 90944.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21660 f, 34164.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21720 f, 34258.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21780 f, 34353.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21840 f, 34447.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21900 f, 34488.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 21960 f, 34582.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22020 f, 34677.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22080 f, 34771.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22140 f, 34866.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22200 f, 34960.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150300 f, 90925.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22260 f, 35000.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150360 f, 90906.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22320 f, 35094.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150420 f, 90943.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22380 f, 35188.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150480 f, 90979.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22440 f, 35283.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150540 f, 91015.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22500 f, 35377.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150600 f, 91051.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22560 f, 35471.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150660 f, 91088.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22620 f, 35566.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150720 f, 91069.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22680 f, 35604.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150780 f, 91105.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22740 f, 35698.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150840 f, 91141.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22800 f, 35792.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150900 f, 91178.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22860 f, 35886.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22920 f, 35981.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 150960 f, 91214.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 22980 f, 36075.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151020 f, 91250.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23040 f, 36169.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151080 f, 91287.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23100 f, 36206.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151140 f, 91268.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23160 f, 36300.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151200 f, 91304.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23220 f, 36394.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151260 f, 91340.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23280 f, 36489.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151320 f, 91376.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23340 f, 36583.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151380 f, 91413.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23400 f, 36677.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23460 f, 36713.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23520 f, 36807.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23580 f, 36901.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23640 f, 36995.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23700 f, 37089.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23760 f, 37183.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23820 f, 37276.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23880 f, 37370.8 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 151440 f, 91338.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 23940 f, 37406.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151500 f, 91320.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24000 f, 37441.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151560 f, 91356.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24060 f, 37535.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151620 f, 91392.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24120 f, 37570.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151680 f, 91373.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24180 f, 37663.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151740 f, 91409.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24240 f, 37757.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151800 f, 91445.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24300 f, 37791.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24360 f, 37884.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24420 f, 37978.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151860 f, 91426.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151920 f, 91462.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 151980 f, 91444.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24480 f, 38012.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24540 f, 38105.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152040 f, 91480.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152100 f, 91516.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152160 f, 91552.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24600 f, 38198.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152220 f, 91533.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24660 f, 38232.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152280 f, 91569.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24720 f, 38325.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24780 f, 38418.6 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24840 f, 38452.0 fps, 0 ms/f [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152340 f, 91550.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24900 f, 38544.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152400 f, 91586.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 24960 f, 38637.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152460 f, 91567.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25020 f, 38670.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152520 f, 91603.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25080 f, 38763.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152580 f, 91639.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25140 f, 38856.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152640 f, 91620.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25200 f, 38888.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152700 f, 91656.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 25260 f, 38981.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152760 f, 91692.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152820 f, 91673.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152880 f, 91709.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 152940 f, 91745.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153000 f, 91781.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153060 f, 91817.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153120 f, 91853.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153180 f, 91889.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153240 f, 91925.6 fps, 0 ms/f [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf2af1c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c6866d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38a36b53 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 1 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 153300 f, 87549.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153360 f, 87584.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 153420 f, 87568.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 31560 f, 41912.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 159960 f, 90321.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31620 f, 41992.0 fps, 0 ms/f [junit] 1 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 160020 f, 86217.6 fps, 0 ms/f [junit] 0 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 31680 f, 37804.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31740 f, 37830.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160080 f, 86203.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31800 f, 37902.2 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 283800 f, 55267.7 fps, 0 ms/f [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 84060 f, 22028.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160140 f, 86235.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160200 f, 86268.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31860 f, 37973.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 145980 f, 35457.8 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 283860 f, 55279.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146040 f, 35472.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160260 f, 86300.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 146100 f, 35487.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31920 f, 38045.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160320 f, 86332.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 31980 f, 38116.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160380 f, 86365.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32040 f, 38188.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160440 f, 86397.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 32460 f, 38642.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160860 f, 86576.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32520 f, 38714.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160920 f, 86562.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32580 f, 38739.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 160980 f, 86594.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32640 f, 38810.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161040 f, 86627.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32700 f, 38882.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161100 f, 86659.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32760 f, 38953.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161160 f, 86691.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32820 f, 39024.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161220 f, 86724.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32880 f, 39096.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161280 f, 86756.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 32940 f, 39167.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161340 f, 86788.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33000 f, 39192.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33060 f, 39263.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33120 f, 39334.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33180 f, 39406.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33240 f, 39477.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161400 f, 86774.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33300 f, 39548.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33360 f, 39572.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161460 f, 86759.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33420 f, 39644.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161520 f, 86792.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33480 f, 39715.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161580 f, 86824.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33540 f, 39786.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161640 f, 86856.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33600 f, 39857.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161700 f, 86888.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161760 f, 86921.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33660 f, 39928.8 fps, 0 ms/f [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33720 f, 39952.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161820 f, 86906.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161880 f, 86938.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33780 f, 40023.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 161940 f, 86971.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33840 f, 40094.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162000 f, 87003.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33900 f, 40165.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162060 f, 87035.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 33960 f, 40189.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162120 f, 87020.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34020 f, 40260.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162180 f, 87053.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34080 f, 40331.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162240 f, 87085.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34140 f, 40402.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162300 f, 87117.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34200 f, 40473.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162360 f, 87149.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34260 f, 40544.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 162420 f, 87181.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 34320 f, 40615.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 149580 f, 35707.8 fps, 0 ms/f [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 286320 f, 54987.5 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 86340 f, 22206.7 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 286380 f, 54988.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 44280.7 fps, 0 ms/f [junit] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 37920 f, 40169.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 40233.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 40253.9 fps, 0 ms/f [junit] 1 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 166800 f, 84971.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 49500 f, 46175.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175680 f, 84017.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49560 f, 46188.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175740 f, 84005.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49620 f, 46201.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175800 f, 84034.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49680 f, 46256.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175860 f, 84022.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49740 f, 46269.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175920 f, 84051.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49800 f, 46325.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 175980 f, 84040.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49860 f, 46338.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176040 f, 84068.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49920 f, 46394.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176100 f, 84097.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 46449.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176160 f, 84085.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 46462.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176220 f, 84114.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 46518.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176280 f, 84143.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 46573.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176340 f, 84131.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 46586.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176400 f, 84160.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50280 f, 46641.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176460 f, 84188.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 46697.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176520 f, 84177.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 46709.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176580 f, 84206.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 46765.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176640 f, 84234.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 46821.1 fps, 0 ms/f [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 176700 f, 84142.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176760 f, 84171.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176820 f, 84200.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176880 f, 84228.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 176940 f, 84257.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177000 f, 84245.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177060 f, 84274.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177120 f, 84302.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177180 f, 84331.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177240 f, 84359.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177300 f, 84388.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177360 f, 84416.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177420 f, 84405.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177480 f, 84433.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177540 f, 84462.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177600 f, 84490.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177660 f, 84519.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177720 f, 84548.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177780 f, 84576.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177840 f, 84605.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177900 f, 84593.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 177960 f, 84621.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178020 f, 84650.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178080 f, 84679.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178140 f, 84707.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178200 f, 84736.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178260 f, 84724.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178320 f, 84752.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178380 f, 84781.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178440 f, 84809.8 fps, 0 ms/f [junit] 1 s: 60 f / 7 ms, 8571.4 fps, 0 ms/f; total: 50580 f, 46574.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178500 f, 84838.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178560 f, 84826.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178620 f, 84855.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178680 f, 84883.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178740 f, 84912.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178800 f, 84940.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178860 f, 84969.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178920 f, 84997.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 178980 f, 84985.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179040 f, 85014.2 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 50640 f, 46544.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179100 f, 85042.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179160 f, 85071.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179220 f, 85099.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179280 f, 85128.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179340 f, 85116.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179400 f, 85144.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179460 f, 85173.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179520 f, 85201.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 46556.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 46611.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179580 f, 85189.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 46623.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 46678.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 46733.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179640 f, 85177.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 46746.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179700 f, 85206.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179760 f, 85234.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179820 f, 85263.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179880 f, 85291.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 46801.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 46856.0 fps, 0 ms/f [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 3960 f, 4882.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 179940 f, 85279.6 fps, 0 ms/f [junit] 2 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 180000 f, 82606.7 fps, 0 ms/f [junit] 1 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 51180 f, 44044.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180060 f, 82596.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 44096.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180120 f, 82623.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180180 f, 82613.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180240 f, 82640.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180300 f, 82668.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180360 f, 82696.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180420 f, 82723.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180480 f, 82713.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180540 f, 82740.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180600 f, 82768.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180660 f, 82795.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180720 f, 82823.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180780 f, 82850.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180840 f, 82878.0 fps, 0 ms/f [junit] 1 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 51300 f, 44072.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180900 f, 82905.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 44085.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180960 f, 82895.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 44137.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181020 f, 82922.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 44188.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181080 f, 82950.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181140 f, 82977.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181200 f, 83005.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181260 f, 83032.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181320 f, 83060.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 44202.4 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181380 f, 83049.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 44253.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 44305.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 44356.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 44408.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 44459.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 44473.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 44524.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 44575.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181440 f, 83038.9 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181500 f, 83066.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181560 f, 83055.8 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181620 f, 83083.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52080 f, 44589.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181680 f, 83110.7 fps, 0 ms/f [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1] [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52140 f, 44602.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52200 f, 44653.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52260 f, 44704.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52320 f, 44756.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52380 f, 44807.5 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52440 f, 44858.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52500 f, 44910.1 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52560 f, 44923.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52620 f, 44974.3 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52680 f, 45025.6 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52740 f, 45076.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52800 f, 45128.2 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52860 f, 45179.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 2 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 181740 f, 83024.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181800 f, 83051.6 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181860 f, 83079.0 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52920 f, 45192.1 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 181920 f, 83068.4 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52980 f, 45204.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199500 f, 82506.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155760 f, 35255.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199560 f, 82531.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94020 f, 22837.0 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199620 f, 82555.8 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 293700 f, 54028.7 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199680 f, 82580.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94080 f, 22851.5 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199740 f, 82605.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155820 f, 35269.3 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199800 f, 82630.2 fps, 0 ms/f [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 199860 f, 82620.9 fps, 0 ms/f [junit] 1 s: 60 f / 7 ms, 8571.4 fps, 0 ms/f; total: 69240 f, 49421.8 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 293760 f, 54039.7 fps, 0 ms/f [junit] 2 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 199920 f, 82339.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94140 f, 22866.1 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 293820 f, 54050.7 fps, 0 ms/f [junit] 1 s: 60 f / 299 ms, 200.6 fps, 4 ms/f; total: 4020 f, 3621.6 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 293880 f, 54061.8 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 3675.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155880 f, 35282.9 fps, 0 ms/f [junit] SLOCK 1329312062380 --- localhost/127.0.0.1:59999 - Unlock ok [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 293940 f, 54072.8 fps, 0 ms/f [junit] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 4140 f, 3424.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94200 f, 22880.7 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 3473.9 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294000 f, 54083.8 fps, 0 ms/f [junit] 2 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 199980 f, 79106.0 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294060 f, 54084.9 fps, 0 ms/f [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 3523.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 155940 f, 35288.5 fps, 0 ms/f [junit] ------------- ---------------- --------------- [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294120 f, 54096.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94260 f, 22889.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156000 f, 35302.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94320 f, 22904.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156060 f, 35315.6 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294180 f, 54107.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94380 f, 22918.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94440 f, 22933.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156120 f, 35329.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94500 f, 22948.0 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294240 f, 54118.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156180 f, 35342.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156240 f, 35348.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94560 f, 22957.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156300 f, 35361.9 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294300 f, 54119.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156360 f, 35375.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156420 f, 35389.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94620 f, 22971.5 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294360 f, 54130.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156480 f, 35402.7 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294420 f, 54141.2 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294480 f, 54152.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94680 f, 22986.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156540 f, 35416.2 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294540 f, 54163.2 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294600 f, 54164.3 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294660 f, 54175.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94740 f, 22995.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156600 f, 35421.8 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294720 f, 54186.4 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294780 f, 54197.4 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294840 f, 54208.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94800 f, 23009.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156660 f, 35435.4 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294900 f, 54219.5 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 294960 f, 54230.5 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295020 f, 54241.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94860 f, 23024.2 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295080 f, 54252.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156720 f, 35448.9 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295140 f, 54253.6 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295200 f, 54264.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156780 f, 35454.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94920 f, 23033.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156840 f, 35468.1 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295260 f, 54275.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156900 f, 35481.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 94980 f, 23047.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95040 f, 23062.3 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295320 f, 54286.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95100 f, 23076.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 156960 f, 35495.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95160 f, 23091.4 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95220 f, 23100.4 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295380 f, 54287.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95280 f, 23114.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157020 f, 35500.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95340 f, 23129.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95400 f, 23144.1 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295440 f, 54298.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95460 f, 23158.6 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157080 f, 35514.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95520 f, 23173.2 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295500 f, 54309.8 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95580 f, 23187.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157140 f, 35527.9 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295560 f, 54320.9 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295620 f, 54321.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95640 f, 23196.7 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295680 f, 54332.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157200 f, 35533.4 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295740 f, 54343.9 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295800 f, 54355.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95700 f, 23211.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157260 f, 35547.0 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295860 f, 54366.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157320 f, 35560.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157380 f, 35574.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95760 f, 23225.8 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295920 f, 54377.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157440 f, 35587.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157500 f, 35593.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95820 f, 23234.7 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157560 f, 35606.7 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 295980 f, 54378.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157620 f, 35620.3 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157680 f, 35633.9 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95880 f, 23249.2 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157740 f, 35647.4 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 296040 f, 54389.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157800 f, 35661.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157860 f, 35674.5 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 95940 f, 23263.8 fps, 0 ms/f [junit] 5 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 296100 f, 54400.1 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157920 f, 35680.0 fps, 0 ms/f [junit] 4 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 157980 f, 35693.6 fps, 0 ms/f [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Realized false, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, [junit] null] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.306 sec [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Realized false, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, [junit] null] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testIncompleteGLCanvasNPE took 3.234 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.306 sec [junit] [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Realized false, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, [junit] null] [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312071335 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK 1329312074691 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.437 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312071335 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK 1329312074691 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 3.274 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.437 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312071335 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK 1329312074691 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312075972 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] cleaning up... [junit] SLOCK 1329312079157 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.265 sec [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312075972 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK 1329312079157 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.096 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.265 sec [junit] [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312075972 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK 1329312079157 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312080375 +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] cleaning up... [junit] testing with java.awt.Frame [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK 1329312088954 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.659 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312080375 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK 1329312088954 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 3.779 sec [junit] Testcase: test02GL2 took 3.296 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.659 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312080375 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK 1329312088954 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312090176 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.083 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312090176 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK 1329312093178 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testTextRendererDraw2D took 0.97 sec [junit] Testcase: testTextRendererDraw3D took 0.549 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.083 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312090176 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK 1329312093178 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312093178 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312094400 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] SLOCK 1329312096987 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.668 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312094400 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] SLOCK 1329312096987 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMultiSampleAA4 took 2.182 sec [junit] Testcase: testMultiSampleNone took 0.325 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.668 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312094400 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone [junit] SLOCK 1329312096987 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312098129 +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@6b86f247[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@6b86f247[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b957ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343aff84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5d4de6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK 1329312100451 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.404 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312098129 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@6b86f247[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@6b86f247[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b957ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343aff84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5d4de6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK 1329312100451 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test took 0.831 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.404 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312098129 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@6b86f247[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@6b86f247[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b957ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343aff84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5d4de6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK 1329312100451 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312101680 +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312103554 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312103565 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bf02b85, [junit] handle 0x7fbaf1cc19c0, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@877ef83[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312104683 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312104686 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK 1329312104785 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.186 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312101680 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312103554 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312103565 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bf02b85, [junit] handle 0x7fbaf1cc19c0, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@877ef83[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312104683 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312104686 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK 1329312104785 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.626 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.186 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312101680 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312103554 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312103565 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bf02b85, [junit] handle 0x7fbaf1cc19c0, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@877ef83[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312104683 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312104686 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK 1329312104785 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312106012 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312107895 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@30e34726, [junit] handle 0x7fa631ca6c30, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312107950 d 0ms]] [junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 120 f, 458.0 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 180 f, 478.7 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 240 f, 489.7 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 300 f, 496.6 fps, 2 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312108468 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312108471 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.688 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312106012 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312107895 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@30e34726, [junit] handle 0x7fa631ca6c30, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312107950 d 0ms]] [junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 120 f, 458.0 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 180 f, 478.7 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 240 f, 489.7 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 300 f, 496.6 fps, 2 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312108468 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312108471 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK 1329312108619 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.123 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.688 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK 1329312108619 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312106012 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312107895 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@30e34726, [junit] handle 0x7fa631ca6c30, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312107950 d 0ms]] [junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 120 f, 458.0 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 180 f, 478.7 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 240 f, 489.7 fps, 2 ms/f [junit] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 300 f, 496.6 fps, 2 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312108468 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1329312108471 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK 1329312108619 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312109849 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.391 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312109849 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK 1329312112159 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.82 sec [junit] SLOCK 1329312112159 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.391 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312109849 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x490 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK 1329312112159 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312113281 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x234 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.369 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312113281 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x234 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] SLOCK 1329312115569 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.802 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.369 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312113281 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl] [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x234 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01 [junit] SLOCK 1329312115569 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312115569 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312116713 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Shader compiled: id=1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.511 sec [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312116713 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK 1329312119143 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: compileShader took 2.352 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.511 sec [junit] [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312116713 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK 1329312119143 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312119143 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] SLOCK 1329312120357 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK 1329312123064 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.788 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312120357 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK 1329312123064 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.615 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.788 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312120357 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK 1329312123064 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312124373 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] SLOCK 1329312126854 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.641 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312124373 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] SLOCK 1329312126854 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.002 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.641 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312124373 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1 [junit] SLOCK 1329312126854 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312128074 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.58 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312128074 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] SLOCK 1329312130574 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.002 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.58 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312128074 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1 [junit] SLOCK 1329312130574 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312130574 --- localhost/127.0.0.1:59999 - Unlock ok junit.run.newt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312131816 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Gears: Init: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@13b33a0e[init true], ], [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2830ae41, [junit] handle 0x7f9f028c55d0, [junit] Window JAWT-Window[windowHandle 0x7f9f028c55d0, surfaceHandle 0x7f9f028c55d0, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock <14004204, 1cee1ede>[count 1, qsz 0, owner ]]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f9f028d0260, jogamp.opengl.gl4.GL4bcImpl@552c8fa8, [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2830ae41, [junit] handle 0x7f9f028c55d0, [junit] Window JAWT-Window[windowHandle 0x7f9f028c55d0, surfaceHandle 0x7f9f028c55d0, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock <14004204, 1cee1ede>[count 1, qsz 0, owner ]]], lock <608b8a47, 69236cd5>[count 1, qsz 0, owner ], mode NSOPENGL] , [junit] Window: jogamp.newt.driver.awt.AWTWindow[Config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]] [junit] , NEWT-Screen[AWT_nil-10, idx 0, refCount 1, 1920x1200, AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], NEWT-Display[AWT_nil-1, refCount 1, hasEDT true, edtRunning true, AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0]]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x1 [junit] , SurfaceHandle 0x1 (lockedExt window false, surface false) [junit] , Pos 64/64 (auto true), size 512x512 [junit] , Visible true, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490] [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 3 [com.jogamp.newt.opengl.GLWindow$1@14be49e0, com.jogamp.newt.event.TraceWindowAdapter@58e41bc3, jogamp.newt.driver.awt.AWTWindow$LocalWindowListener@67dacccc, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.newt.event.TraceKeyAdapter@4dbb9a58, ], surfaceLock <57922f46, 3e5dc994>[count 1, qsz 0, owner ], windowLock <7f5d3388, 3fe2670b>[count 1, qsz 0, owner ]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x512 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329312133711 d 49ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329312134412 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.762 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312131816 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Gears: Init: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@13b33a0e[init true], ], [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2830ae41, [junit] handle 0x7f9f028c55d0, [junit] Window JAWT-Window[windowHandle 0x7f9f028c55d0, surfaceHandle 0x7f9f028c55d0, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock <14004204, 1cee1ede>[count 1, qsz 0, owner ]]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f9f028d0260, jogamp.opengl.gl4.GL4bcImpl@552c8fa8, [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2830ae41, [junit] handle 0x7f9f028c55d0, [junit] Window JAWT-Window[windowHandle 0x7f9f028c55d0, surfaceHandle 0x7f9f028c55d0, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock <14004204, 1cee1ede>[count 1, qsz 0, owner ]]], lock <608b8a47, 69236cd5>[count 1, qsz 0, owner ], mode NSOPENGL] , [junit] Window: jogamp.newt.driver.awt.AWTWindow[Config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] SLOCK 1329312134495 --- localhost/127.0.0.1:59999 - Unlock ok [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]] [junit] , NEWT-Screen[AWT_nil-10, idx 0, refCount 1, 1920x1200, AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], NEWT-Display[AWT_nil-1, refCount 1, hasEDT true, edtRunning true, AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0]]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x1 [junit] , SurfaceHandle 0x1 (lockedExt window false, surface false) [junit] , Pos 64/64 (auto true), size 512x512 [junit] , Visible true, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490] [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 3 [com.jogamp.newt.opengl.GLWindow$1@14be49e0, com.jogamp.newt.event.TraceWindowAdapter@58e41bc3, jogamp.newt.driver.awt.AWTWindow$LocalWindowListener@67dacccc, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.newt.event.TraceKeyAdapter@4dbb9a58, ], surfaceLock <57922f46, 3e5dc994>[count 1, qsz 0, owner ], windowLock <7f5d3388, 3fe2670b>[count 1, qsz 0, owner ]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x512 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329312133711 d 49ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329312134412 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK 1329312134495 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.197 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.762 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312131816 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Gears: Init: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@13b33a0e[init true], ], [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2830ae41, [junit] handle 0x7f9f028c55d0, [junit] Window JAWT-Window[windowHandle 0x7f9f028c55d0, surfaceHandle 0x7f9f028c55d0, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock <14004204, 1cee1ede>[count 1, qsz 0, owner ]]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x3, 2.1 (Compatibility profile, arb, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f9f028d0260, jogamp.opengl.gl4.GL4bcImpl@552c8fa8, [junit] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2830ae41, [junit] handle 0x7f9f028c55d0, [junit] Window JAWT-Window[windowHandle 0x7f9f028c55d0, surfaceHandle 0x7f9f028c55d0, bounds [ 0 / 22 512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], [junit] awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490], [junit] surfaceLock <14004204, 1cee1ede>[count 1, qsz 0, owner ]]], lock <608b8a47, 69236cd5>[count 1, qsz 0, owner ], mode NSOPENGL] , [junit] Window: jogamp.newt.driver.awt.AWTWindow[Config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] apple.awt.CGraphicsConfig@1d329642[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [junit] chosen GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [junit] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]] [junit] , NEWT-Screen[AWT_nil-10, idx 0, refCount 1, 1920x1200, AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], NEWT-Display[AWT_nil-1, refCount 1, hasEDT true, edtRunning true, AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0]]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x1 [junit] , SurfaceHandle 0x1 (lockedExt window false, surface false) [junit] , Pos 64/64 (auto true), size 512x512 [junit] , Visible true, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490] [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 3 [com.jogamp.newt.opengl.GLWindow$1@14be49e0, com.jogamp.newt.event.TraceWindowAdapter@58e41bc3, jogamp.newt.driver.awt.AWTWindow$LocalWindowListener@67dacccc, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.newt.event.TraceKeyAdapter@4dbb9a58, ], surfaceLock <57922f46, 3e5dc994>[count 1, qsz 0, owner ], windowLock <7f5d3388, 3fe2670b>[count 1, qsz 0, owner ]]] [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 512x512 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329312133711 d 49ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1329312134412 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK 1329312134495 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312135625 +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@75843a75,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[main,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.992 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312135625 +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@75843a75,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[main,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK 1329312148536 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NewtCanvasAWT took 5.196 sec [junit] Testcase: test02GLCanvas took 4.78 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.992 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312135625 +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@75843a75,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[main,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK 1329312148536 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312148536 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312149576 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.86 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312149576 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK 1329312152354 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseNewtAWT took 2.691 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.86 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312149576 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK 1329312152354 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312152354 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312153438 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.7 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312153438 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK 1329312156056 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testEventSourceNotNewtBug took 2.53 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.7 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312153438 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK 1329312156056 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312156056 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312157416 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312159425 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312159642 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160375 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 5ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 6ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160854 d 0ms]] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312161108 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312162240 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312164852 d 7ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@34e93999/[I@3bc486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312167458 d 10ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312170065 d 5ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@34fe315d/[I@1c5aebd9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312172671 d 3ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:166) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:85) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.283 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312157416 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312159425 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312159642 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160375 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 5ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 6ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160854 d 0ms]] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312161108 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] SLOCK 1329312175618 --- localhost/127.0.0.1:59999 - Unlock ok [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..] [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312162240 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312164852 d 7ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@34e93999/[I@3bc486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312167458 d 10ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312170065 d 5ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@34fe315d/[I@1c5aebd9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312172671 d 3ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:166) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:85) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329312175618 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 1.917 sec [junit] Testcase: testFocus02RobotFocus took 14.774 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.283 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312157416 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312159425 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312159642 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160375 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 5ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160489 d 6ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160590 d 10ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312160854 d 0ms]] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312161108 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312162240 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312164852 d 7ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@34e93999/[I@3bc486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312167458 d 10ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312170065 d 5ms]]] [junit] setSwapInterval: 1 [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@34fe315d/[I@1c5aebd9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312172671 d 3ms]]] [junit] setSwapInterval: 0 [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:166) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:85) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175278 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312175380 d 7ms]]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329312175618 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312177053 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312179171 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312179402 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182050 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 4ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e20f237/[I@34fe315d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183096 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1c5aebd9/[I@1532021a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183097 d 4ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@62803d5/[I@2d13981b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183097 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 7ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312184002 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186447 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187500 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31a3ca10/[I@7826f9e5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187501 d 5ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@46e06703/[I@368b1a4f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187501 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187903 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187904 d 9ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187904 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312188505 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b86944 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312188739 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312191877 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@212b19c5/[I@14a8e586, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c74cb02/[I@77bc1fb9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5fc6e818/[I@7bafb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4b7f1841/[I@5117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3e68cd79/[I@5289e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5a92668c/[I@418a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@39518cc/[I@318efaea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@21fb3211/[I@72940b84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@558041e0/[I@576504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:195) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7db5391b/[I@4b85c17, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@63a5ec6c/[I@2244d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@56278e83/[I@3efd66a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205748 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@154e4e31/[I@47ef7de4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205749 d 4ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c3228a1/[I@10980e7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205749 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16edbe39/[I@52639bf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206151 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9931579/[I@1766bfd8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206152 d 6ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206152 d 6ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206755 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] 2012-02-15 14:23:27.185 java[19772:14713] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312209571 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd38b87/[I@d6d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@92696c2/[I@44739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2dc0435/[I@3a98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5ec24193/[I@235f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4513e9fd/[I@1e670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d56b386/[I@472462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217396 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@25cbfa42/[I@729b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217397 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@23de4dd8/[I@57c8b24d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217397 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@39320a41/[I@43f4ebd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@584a5c78/[I@79fcf790, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ee14d81/[I@29a7789c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:227) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222713 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222714 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222714 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3fde891b/[I@2afb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6087e704/[I@7a4fe91e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1451ef4e/[I@f35f44e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f3a34af/[I@2658dd2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1420c906/[I@746db33c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4e1263db/[I@1959e6e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d469658/[I@45389b3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@758689a/[I@3d3b5a3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0b53e/[I@2bdafb4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 47.441 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312177053 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312179171 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312179402 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182050 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 4ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e20f237/[I@34fe315d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183096 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1c5aebd9/[I@1532021a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183097 d 4ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@62803d5/[I@2d13981b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183097 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 7ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312184002 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186447 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187500 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31a3ca10/[I@7826f9e5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187501 d 5ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@46e06703/[I@368b1a4f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187501 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187903 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187904 d 9ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187904 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312188505 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b86944 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312188739 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312191877 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@212b19c5/[I@14a8e586, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c74cb02/[I@77bc1fb9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5fc6e818/[I@7bafb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4b7f1841/[I@5117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3e68cd79/[I@5289e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5a92668c/[I@418a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@39518cc/[I@318efaea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@21fb3211/[I@72940b84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@558041e0/[I@576504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:195) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] SLOCK 1329312224411 --- localhost/127.0.0.1:59999 - Unlock ok [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7db5391b/[I@4b85c17, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@63a5ec6c/[I@2244d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@56278e83/[I@3efd66a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205748 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@154e4e31/[I@47ef7de4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205749 d 4ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c3228a1/[I@10980e7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205749 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16edbe39/[I@52639bf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206151 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9931579/[I@1766bfd8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206152 d 6ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206152 d 6ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206755 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312209571 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd38b87/[I@d6d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@92696c2/[I@44739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2dc0435/[I@3a98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5ec24193/[I@235f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4513e9fd/[I@1e670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d56b386/[I@472462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217396 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@25cbfa42/[I@729b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217397 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@23de4dd8/[I@57c8b24d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217397 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@39320a41/[I@43f4ebd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@584a5c78/[I@79fcf790, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ee14d81/[I@29a7789c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:227) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222713 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222714 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222714 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3fde891b/[I@2afb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6087e704/[I@7a4fe91e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1451ef4e/[I@f35f44e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f3a34af/[I@2658dd2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1420c906/[I@746db33c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4e1263db/[I@1959e6e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d469658/[I@45389b3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@758689a/[I@3d3b5a3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0b53e/[I@2bdafb4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329312224411 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 9.715 sec [junit] Testcase: testFocus02RobotFocus took 35.926 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 47.441 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312177053 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312179171 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312179402 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182050 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182266 d 11ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182367 d 4ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312182580 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e20f237/[I@34fe315d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183096 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1c5aebd9/[I@1532021a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183097 d 4ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@62803d5/[I@2d13981b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183097 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312183500 d 7ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312184002 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186447 d 0ms]] [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186666 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186768 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312186983 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187500 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31a3ca10/[I@7826f9e5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187501 d 5ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@46e06703/[I@368b1a4f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187501 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187903 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187904 d 9ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312187904 d 9ms]]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312188505 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b86944 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312188739 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312191877 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@212b19c5/[I@14a8e586, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c74cb02/[I@77bc1fb9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5fc6e818/[I@7bafb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312194483 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4b7f1841/[I@5117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3e68cd79/[I@5289e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5a92668c/[I@418a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312197088 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312199698 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@39518cc/[I@318efaea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@21fb3211/[I@72940b84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@558041e0/[I@576504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312202303 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:195) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312204914 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205016 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7db5391b/[I@4b85c17, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@63a5ec6c/[I@2244d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@56278e83/[I@3efd66a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205231 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205748 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@154e4e31/[I@47ef7de4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205749 d 4ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c3228a1/[I@10980e7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312205749 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16edbe39/[I@52639bf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206151 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9931579/[I@1766bfd8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206152 d 6ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206152 d 6ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312206755 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312209571 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd38b87/[I@d6d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@92696c2/[I@44739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312212179 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2dc0435/[I@3a98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5ec24193/[I@235f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 9ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4513e9fd/[I@1e670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312214785 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d56b386/[I@472462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217396 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@25cbfa42/[I@729b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217397 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@23de4dd8/[I@57c8b24d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312217397 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@39320a41/[I@43f4ebd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@584a5c78/[I@79fcf790, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ee14d81/[I@29a7789c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312220001 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:328) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:227) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:266) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222612 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222713 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222714 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222714 d 2ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3fde891b/[I@2afb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6087e704/[I@7a4fe91e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1451ef4e/[I@f35f44e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312222929 d 6ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f3a34af/[I@2658dd2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1420c906/[I@746db33c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4e1263db/[I@1959e6e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223446 d 7ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d469658/[I@45389b3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@758689a/[I@3d3b5a3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0b53e/[I@2bdafb4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312223849 d 8ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK 1329312224411 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312225838 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] durationPerTest 500 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312227714 d 1ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62770d2e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c778255 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312227809 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228034 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228150 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228267 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228375 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228486 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228538 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK 1329312228650 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.903 sec [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312227714 d 1ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312227809 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228034 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228150 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228267 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228375 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228486 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228538 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312225838 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62770d2e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c778255 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK 1329312228650 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testListenerStringPassingAndOrder took 2.729 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.903 sec [junit] [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312227714 d 1ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312227809 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228034 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228150 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228267 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228375 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228486 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312228538 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312225838 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62770d2e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c778255 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK 1329312228650 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312229677 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.953 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312229677 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK 1329312232548 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseFrameGLCanvas took 2.26 sec [junit] Testcase: testCloseJFrameGLCanvas took 0.524 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.953 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312229677 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] SLOCK 1329312232548 --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK 1329312232548 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312233779 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.552 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312233779 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK 1329312236252 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.386 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.552 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312233779 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK 1329312236252 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312236252 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312237390 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7d15d06c [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1f0dc656 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312258581 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 21.273 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312237390 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7d15d06c [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1f0dc656 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312258581 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.391 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.117 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.133 sec [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.32 sec [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.341 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.382 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 21.273 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312237390 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7d15d06c [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1f0dc656 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312258581 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312260003 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.026 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312260003 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK 1329312267948 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.507 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.9 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.026 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312260003 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK 1329312267948 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312267948 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312268981 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@5bd6fbb3 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.902 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312268981 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@5bd6fbb3 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312274802 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312274802 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.362 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.972 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.902 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312268981 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@5bd6fbb3 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312274802 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312276167 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10987197 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@221f7708 [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312284487 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.401 sec [junit] ------------- Standard Output --------------- [junit] $ [junit] Demos: 1 - Visible [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Demos: 5 - X Container [junit] $ [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312276167 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10987197 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@221f7708 [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312284487 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.552 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.282 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.401 sec [junit] [junit] ------------- Standard Output --------------- [junit] $ [junit] Demos: 1 - Visible [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Demos: 5 - X Container [junit] $ [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312276167 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10987197 [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2] [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@221f7708 [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.18.11 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK 1329312284487 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312285726 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287559 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@784a7df6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6293df2c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287562 d 104ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287670 d 9ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287679 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287713 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287767 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287777 d 10ms]], [ 232643074 / -1285774896 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287790 d 22ms]], [ 0 / 0 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288069 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288070 d 10ms]], [ 232643074 / -1285774896 528 x 402 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288429 d 0ms]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288487 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288488 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288490 d 18ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288508 d 38ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288564 d 3ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288592 d 10ms]], [ 232643074 / -1297036848 528 x 402 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289733 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289871 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289878 d 33ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289911 d 20ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289931 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289950 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289975 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289966 d 26ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289982 d 32ms]], [ 232643074 / -1289909808 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290286 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290287 d 10ms]], [ 232643074 / -1289909808 528 x 402 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290648 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290652 d 2ms]], [ 232643074 / -1291290160 640 x 458 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290704 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290705 d 1ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290706 d 24ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290730 d 18ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290766 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290754 d 43ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290798 d 17ms]], [ 232643074 / -1297489456 528 x 402 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291930 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291980 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291980 d 38ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292018 d 31ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292049 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292071 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292114 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292114 d 7ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293282 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293356 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293357 d 36ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293393 d 24ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293417 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293435 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293445 d 10ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312294614 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.068 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312285726 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287559 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@784a7df6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6293df2c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287562 d 104ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287670 d 9ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287679 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287713 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287767 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287777 d 10ms]], [ 232643074 / -1285774896 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287790 d 22ms]], [ 0 / 0 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288069 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288070 d 10ms]], [ 232643074 / -1285774896 528 x 402 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288429 d 0ms]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288487 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288488 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288490 d 18ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288508 d 38ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288564 d 3ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288592 d 10ms]], [ 232643074 / -1297036848 528 x 402 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289733 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289871 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289878 d 33ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289911 d 20ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289931 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289950 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289975 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289966 d 26ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289982 d 32ms]], [ 232643074 / -1289909808 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290286 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290287 d 10ms]], [ 232643074 / -1289909808 528 x 402 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290648 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290652 d 2ms]], [ 232643074 / -1291290160 640 x 458 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290704 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290705 d 1ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290706 d 24ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290730 d 18ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290766 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290754 d 43ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290798 d 17ms]], [ 232643074 / -1297489456 528 x 402 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291930 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291980 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291980 d 38ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292018 d 31ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292049 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292071 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292114 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292114 d 7ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293282 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293356 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293357 d 36ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293393 d 24ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293417 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293435 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293445 d 10ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312294614 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK 1329312294712 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.032 sec [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.193 sec [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.338 sec [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.33 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.068 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312285726 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287559 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@784a7df6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6293df2c [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287562 d 104ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287670 d 9ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287679 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287713 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287767 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287777 d 10ms]], [ 232643074 / -1285774896 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312287790 d 22ms]], [ 0 / 0 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288069 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288070 d 10ms]], [ 232643074 / -1285774896 528 x 402 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288429 d 0ms]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288487 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288488 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288490 d 18ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288508 d 38ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288564 d 3ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312288592 d 10ms]], [ 232643074 / -1297036848 528 x 402 ]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289733 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289871 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289878 d 33ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289911 d 20ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289931 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289950 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289975 d 2ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289966 d 26ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312289982 d 32ms]], [ 232643074 / -1289909808 528 x 402 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290286 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290287 d 10ms]], [ 232643074 / -1289909808 528 x 402 ]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290648 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290652 d 2ms]], [ 232643074 / -1291290160 640 x 458 ]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290704 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290705 d 1ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290706 d 24ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290730 d 18ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290766 d 1ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290754 d 43ms]], [ 0 / 0 528 x 402 ]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312290798 d 17ms]], [ 232643074 / -1297489456 528 x 402 ]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291930 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291980 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312291980 d 38ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292018 d 31ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292049 d 17ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292071 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292114 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312292114 d 7ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293282 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293356 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293357 d 36ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293393 d 24ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293417 d 16ms]], [ 0 / 0 640 x 458 ]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293435 d 0ms]] [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312293445 d 10ms]], [ 0 / 0 640 x 458 ]] [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312294614 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK 1329312294712 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312294712 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312295773 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14718242 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@281ec58a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK 1329312300809 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.119 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312295773 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14718242 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@281ec58a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK 1329312300809 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.656 sec [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.887 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.119 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312295773 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14718242 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@281ec58a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK 1329312300809 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312302211 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312304024 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312304050 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305145 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305347 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305540 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305740 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305939 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306142 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306344 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306575 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:25:06.639 java[19785:b03] invalid drawable [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306641 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306701 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:25:06.746 java[19785:b03] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306852 d 0ms]] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312307660 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312307863 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308063 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308265 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308465 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308567 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308770 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.884 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312302211 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312304024 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312304050 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305145 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305347 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305540 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305740 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305939 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306142 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306344 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306575 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306641 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306701 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306852 d 0ms]] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312307660 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312307863 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308063 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308265 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308465 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308567 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308770 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK 1329312309013 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 2.927 sec [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 2.387 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.884 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312302211 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312304024 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312304050 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305145 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305347 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305540 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305740 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312305939 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306142 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306344 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306575 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306641 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306701 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312306852 d 0ms]] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312307660 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312307863 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308063 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308265 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308465 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308567 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1329312308770 d 0ms]] [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK 1329312309013 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312309013 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312310272 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.3 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fcebc9f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:25:13.375 java[19786:b03] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:25:14.046 java[19786:b03] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.464 sec [junit] SLOCK 1329312314655 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312310272 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.3 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fcebc9f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329312314655 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testInfo00 took 0.303 sec [junit] Testcase: testOnscreenLayerGLCanvas_Onscreen took 2.573 sec [junit] Testcase: testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass took 1.274 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.464 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312310272 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.3 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fcebc9f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329312314655 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312316050 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e4a47e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] 2012-02-15 14:25:19.487 java[19787:b03] invalid drawable [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:25:19.880 java[19787:b03] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] 2012-02-15 14:25:20.405 java[19787:b03] invalid drawable [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.775 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312316050 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e4a47e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] SLOCK 1329312320744 --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329312320744 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenLayerNewtCanvas_Onscreen took 3.126 sec [junit] Testcase: testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass took 1.328 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.775 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312316050 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e4a47e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44023756 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass [junit] SLOCK 1329312320744 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312321779 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@526d0040[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@526d0040[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.526 sec [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312321779 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@526d0040[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@526d0040[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK 1329312324224 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.951 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.526 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312321779 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@526d0040[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@526d0040[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Detected screen origin 0 / 0, size 1920 x 1200 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.18.11 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK 1329312324224 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK 1329312324224 --- localhost/127.0.0.1:59999 - Unlock ok junit.run.swt.headless: [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329312325467 +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] junit.framework.TestListener: startTest(testA01GLDefault) [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x7fdfe2c83600 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe2c83600, size 640x480, surfaceLock <1d766806, 48a77106>[count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0, [apply] handle 0x7fdfe2c83600, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe2c83600, size 640x480, surfaceLock <1d766806, 48a77106>[count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] paint: glok true [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x7fdfe3833670 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe3833670, size 640x480, surfaceLock <6d372656, 3fb6101e>[count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0, [apply] handle 0x7fdfe3833670, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe3833670, size 640x480, surfaceLock <6d372656, 3fb6101e>[count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] paint: glok true [apply] junit.framework.TestListener: endTest(testA01GLDefault) [apply] junit.framework.TestListener: startTest(test02GL2) [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] junit.framework.TestListener: endTest(test02GL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] SLOCK 1329312327802 --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.399 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329312325467 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x7fdfe2c83600 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe2c83600, size 640x480, surfaceLock <1d766806, 48a77106>[count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0, [apply] handle 0x7fdfe2c83600, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe2c83600, size 640x480, surfaceLock <1d766806, 48a77106>[count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] paint: glok true [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - testA01GLDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0] [apply] *** window handle: 0x7fdfe3833670 [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe3833670, size 640x480, surfaceLock <6d372656, 3fb6101e>[count 0, qsz 0, owner ]] [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0, [apply] handle 0x7fdfe3833670, [apply] Window WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], [apply] chosen GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], [apply] requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7fdfe3833670, size 640x480, surfaceLock <6d372656, 3fb6101e>[count 0, qsz 0, owner ]]] [apply] resize: glok false [apply] paint: glok true [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn - test02GL2 [apply] SLOCK 1329312327802 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testA01GLDefault took 0.867 sec [apply] Testcase: test02GL2 took 0.317 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329312329109 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] junit.framework.TestListener: startTest(testA01GLDefault) [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] junit.framework.TestListener: endTest(testA01GLDefault) [apply] junit.framework.TestListener: startTest(test02GL2) [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] junit.framework.TestListener: endTest(test02GL2) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.496 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [apply] GLProfile Default: GLProfile[GL2/GL2] [apply] GLProfile GL2: GLProfile[GL2/GL2] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [apply] SLOCK 1329312329109 +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - testA01GLDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test02GL2 [apply] SLOCK 1329312331540 --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testA01GLDefault took 0.904 sec [apply] Testcase: test02GL2 took 0.369 sec [apply] SLOCK 1329312331540 --- localhost/127.0.0.1:59999 - Unlock ok junit.run.swt.awt: [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312332908 +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] 2012-02-15 14:25:34.771 java[19791:b03] _createMenuRef called with existing principal MenuRef already associated with menu [junit] 2012-02-15 14:25:34.773 java[19791:b03] ( [junit] 0 CoreFoundation 0x00007fff8ef1ffc6 __exceptionPreprocess + 198 [junit] 1 libobjc.A.dylib 0x00007fff83b63d5e objc_exception_throw + 43 [junit] 2 CoreFoundation 0x00007fff8ef1fdfa +[NSException raise:format:arguments:] + 106 [junit] 3 CoreFoundation 0x00007fff8ef1fd84 +[NSException raise:format:] + 116 [junit] 4 AppKit 0x00000001051c9133 -[NSCarbonMenuImpl _createMenuRef] + 64 [junit] 5 AppKit 0x00000001051c8a1e -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [junit] 6 AppKit 0x000000010519d6b3 -[NSApplication finishLaunching] + 878 [junit] 7 libawt.jnilib 0x000000010dcce35f -[NSApplicationAWT finishLaunching] + 641 [junit] 8 libswt-pi-cocoa-3738.jnilib 0x0000000111974b78 Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [junit] 9 ??? 0x000000010676ed6e 0x0 + 4403424622 [junit] ) [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.137 sec [junit] ------------- Standard Output --------------- [junit] SLOCK 1329312335965 --- localhost/127.0.0.1:59999 - Unlock ok [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] 2012-02-15 14:25:36.012 java[19791:b03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312332908 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] SLOCK 1329312335965 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.177 sec [junit] Testcase: test02GL2 took 0.326 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.137 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] GLProfile Default: GLProfile[GL2/GL2] [junit] GLProfile GL2: GLProfile[GL2/GL2] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312332908 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2 [junit] SLOCK 1329312335965 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312337004 +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] Tests run: 2, Failures: 2, Errors: 2, Time elapsed: 1.788 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312337004 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] SLOCK 1329312338711 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testA01GLDefault took 0.204 sec [junit] Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] Testcase: test02GL2 took 0.001 sec [junit] Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] Tests run: 2, Failures: 2, Errors: 2, Time elapsed: 1.788 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, hardware)], GL2 true [2.1 (Compatibility profile, arb, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]] [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ***WARNING: Display must be created on main thread due to Cocoa restrictions. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started [junit] SLOCK 1329312337004 +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - testA01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT - test02GL2 [junit] SLOCK 1329312338711 --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testA01GLDefault(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] [junit] Testcase: testA01GLDefault(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] [junit] Testcase: test02GL2(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): Caused an ERROR [junit] Invalid thread access [junit] org.eclipse.swt.SWTException: Invalid thread access [junit] at org.eclipse.swt.SWT.error(SWT.java:4282) [junit] at org.eclipse.swt.SWT.error(SWT.java:4197) [junit] at org.eclipse.swt.SWT.error(SWT.java:4168) [junit] at org.eclipse.swt.widgets.Display.error(Display.java:1065) [junit] at org.eclipse.swt.widgets.Display.createDisplay(Display.java:822) [junit] SLOCK 1329312338711 --- localhost/127.0.0.1:59999 - Unlock ok [junit] at org.eclipse.swt.widgets.Display.create(Display.java:805) [junit] at org.eclipse.swt.graphics.Device.(Device.java:130) [junit] at org.eclipse.swt.widgets.Display.(Display.java:696) [junit] at org.eclipse.swt.widgets.Display.(Display.java:687) [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.init(TestSWTJOGLGLCanvas01GLnAWT.java:83) [junit] [junit] [junit] Testcase: test02GL2(com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT): FAILED [junit] [junit] junit.framework.AssertionFailedError: [junit] at com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT.release(TestSWTJOGLGLCanvas01GLnAWT.java:95) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT FAILED junit.run.tests: junit.run: [move] Moving 21 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_29 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.3 [echo] os.arch=x86_64 gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv7: gluegen.cpptasks.detect.os.android.armv7: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test-zip-archive: [exec] [exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15 [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs) [exec] Scanning [exec] [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b661-20120215-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z [exec] [exec] Compressing build/test/results-x32/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml [exec] Compressing build/test/results-x32/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [exec] Compressing build/test/results-x32/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [exec] Compressing build/test/results-x32/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [exec] 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[exec] Everything is Ok BUILD SUCCESSFUL Total time: 25 minutes 28 seconds [WARNINGS] Parsing warnings in console log with parsers [GNU compiler (gcc), Java Compiler, JavaDoc] [WARNINGS] GNU compiler (gcc) : Found 76 warnings. [WARNINGS] Java Compiler : Found 0 warnings. [WARNINGS] Java Compiler : Found 0 warnings. [WARNINGS] JavaDoc : Found 0 warnings. [WARNINGS] Computing warning deltas based on reference build #660 Archiving artifacts Recording test results Build step 'Publish JUnit test result report' changed build result to UNSTABLE [CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b661-2012-02-15_14-00-11'. [CopyArchiverPublisher] '3' artifacts have been copied. [CopyArchiverPublisher] Stop copying archived artifacts in the shared directory. No emails were triggered. Notifying upstream projects of job completion Finished: UNSTABLE