Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1329311828169 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fff4a43b500, jogamp.opengl.gl4.GL4bcImpl@186fa9fc, Drawable: M...[truncated 9269 chars]... [], surfaceLock <4911b910, 2a8ceeea>[count 1, qsz 0, owner <Thread-13>], windowLock <a995a79, 5a02c35e>[count 1, qsz 0, owner <Thread-13>]]], lock <6b687e7c, 194835fb>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.314s: 600f, 1910.8 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1329311831325 --- localhost/127.0.0.1:59999 - Unlock ok