Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1329311214812 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x162a1d0, jogamp.opengl.gl4.GL4bcImpl@14835fb, Drawable...[truncated 8707 chars]...eLock <59a34, 1cef4f7>[count 1, qsz 0, owner <Thread-10>], windowLock <349471, 1fdadcd>[count 1, qsz 0, owner <Thread-10>]]], lock <19d75ee, a98932>[count 1, qsz 0, owner <Thread-10>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.198s: 600f, 3030.3 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1329311216522 --- localhost/127.0.0.1:59999 - Unlock ok