Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1330200287131 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7f97e0c611d0, jogamp.opengl.gl4.GL4bcImpl@2980f96c, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Factor...[truncated 9099 chars]...0 [], surfaceLock <53cffeb4, 7c5b0668>[count 1, qsz 0, owner <Thread-13>], windowLock <3c01d5a0, 1c701a27>[count 1, qsz 0, owner <Thread-13>]]], lock <3c50507, 7bcd107f>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.623s: 600f, 963.0 fps, 1 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1330200290795 --- localhost/127.0.0.1:59999 - Unlock ok