Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1330381007318 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fd3520516c0, jogamp.opengl.gl4.GL4bcImpl@4b00ebec, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Factor...[truncated 9099 chars]... [], surfaceLock <2a8ceeea, a995a79>[count 1, qsz 0, owner <Thread-13>], windowLock <5a02c35e, 6b687e7c>[count 1, qsz 0, owner <Thread-13>]]], lock <194835fb, 53cffeb4>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.326s: 600f, 1840.4 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1330381010501 --- localhost/127.0.0.1:59999 - Unlock ok