Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1331026185889 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fa1a90620f0, jogamp.opengl.gl4.GL4bcImpl@10aadc97, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Factor...[truncated 9102 chars]...[], surfaceLock <6b687e7c, 194835fb>[count 1, qsz 0, owner <Thread-13>], windowLock <53cffeb4, 7c5b0668>[count 1, qsz 0, owner <Thread-13>]]], lock <3c01d5a0, 1c701a27>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.453s: 600f, 1324.5 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1331026189213 --- localhost/127.0.0.1:59999 - Unlock ok