Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1331218980641 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x794c10, jogamp.opengl.gl4.GL4bcImpl@5b0668, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Facto...[truncated 8576 chars]...Lock <349471, 1fdadcd>[count 1, qsz 0, owner <Thread-10>], windowLock <19d75ee, a98932>[count 1, qsz 0, owner <Thread-10>]]], lock <6e4365, 10ab09f>[count 1, qsz 0, owner <Thread-10>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.199s: 600f, 3015.0 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1331218982370 --- localhost/127.0.0.1:59999 - Unlock ok