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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1332640708807 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x1150610, jogamp.opengl.gl4.GL4bcImpl@1c50507, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Factory jo...[truncated 8973 chars]...s num 0 [], surfaceLock <d56b37, 171f189>[count 1, qsz 0, owner <Thread-13>], windowLock <1a897a9, 17cec96>[count 1, qsz 0, owner <Thread-13>]]], lock <90832e, 1947496>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.195s: 600f, 3076.9 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1332640710947 --- localhost/127.0.0.1:59999 - Unlock ok