The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1332898229899 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x114ec30, jogamp.opengl.gl4.GL4bcImpl@3c2378, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Factory jog...[truncated 8967 chars]...rs num 0 [], surfaceLock <90832e, 1947496>[count 1, qsz 0, owner <Thread-13>], windowLock <1724a9d, 80cac9>[count 1, qsz 0, owner <Thread-13>]]], lock <18166e5, 8a548b>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.194s: 600f, 3092.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1332898232018 --- localhost/127.0.0.1:59999 - Unlock ok