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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1332900182489 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x157d40, jogamp.opengl.gl4.GL4bcImpl@3c2378, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Facto...[truncated 8573 chars]...Lock <14acfcd, 90d8ea>[count 1, qsz 0, owner <Thread-10>], windowLock <19113f8, 1b62aab>[count 1, qsz 0, owner <Thread-10>]]], lock <ab54eb, 542529>[count 1, qsz 0, owner <Thread-10>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.461s: 600f, 1301.5 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1332900184656 --- localhost/127.0.0.1:59999 - Unlock ok