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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1332954439181 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x146cd0, jogamp.opengl.gl4.GL4bcImpl@3c2378, Drawable: MacOSXOnscreenCGLDrawable[Realized true, Facto...[truncated 8575 chars]...Lock <c0f1ec, 14acfcd>[count 1, qsz 0, owner <Thread-10>], windowLock <90d8ea, 19113f8>[count 1, qsz 0, owner <Thread-10>]]], lock <1b62aab, ab54eb>[count 1, qsz 0, owner <Thread-10>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.195s: 600f, 3076.9 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1332954440908 --- localhost/127.0.0.1:59999 - Unlock ok