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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1340914503287 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.18, this 0x1b6101e, handle 0x1860e0, jogamp.opengl.gl4.GL4bcImpl@1815bfb, Drawable: MacOSXOnscreenCGLDrawable[Realized true...[truncated 9118 chars]...ers num 0 [], surfaceLock <b2c6a6, 10ffb38>[count 1, qsz 0, owner <Thread-13>], windowLock <36527f, 6210fb>[count 1, qsz 0, owner <Thread-13>]]], lock <48edb5, 1ee2c2c>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.196s: 600f, 3061.2 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1340914505434 --- localhost/127.0.0.1:59999 - Unlock ok