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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled

Took 0.72 sec.

Standard Error

Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1341558860504 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.18.18, this 0x9d6065, handle 0x1653b0, jogamp.opengl.gl4.GL4bcImpl@14b5f4a,
	Drawable: MacOSXOnscreenCGLDrawable[Realized...[truncated 9133 chars]...ers num 0 [], surfaceLock <1963b3e, b6548>[count 1, qsz 0, owner <Thread-13>], windowLock <269997, 2db19d>[count 1, qsz 0, owner <Thread-13>]]], lock <1e7c5cb, 16a9b9c>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.413s: 600f, 1452.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
SLOCK 1341558863839 --- localhost/127.0.0.1:59999 - Unlock ok