The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1342737928188 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.18.18, this 0x238a47, handle 0x1166e10, jogamp.opengl.gl4.GL4bcImpl@15d17d7, Drawable: MacOSXOnscreenCGLDrawable[Realize...[truncated 9133 chars]...eners num 0 [], surfaceLock <16a9b9c, e2291>[count 1, qsz 0, owner <Thread-13>], windowLock <1ff92f5, 9505f>[count 1, qsz 0, owner <Thread-13>]]], lock <17ba38f, 2f0d54>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.33s: 600f, 1818.1 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1342737931508 --- localhost/127.0.0.1:59999 - Unlock ok