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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1342924239500 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.18.18, this 0x10ea9ba, handle 0x1156200, jogamp.opengl.gl4.GL4bcImpl@9d6065, Drawable: MacOSXOnscreenCGLDrawable[Realize...[truncated 9139 chars]...ers num 0 [], surfaceLock <1963b3e, b6548>[count 1, qsz 0, owner <Thread-13>], windowLock <269997, 2db19d>[count 1, qsz 0, owner <Thread-13>]]], lock <1e7c5cb, 16a9b9c>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.201s: 600f, 2985.0 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1342924241715 --- localhost/127.0.0.1:59999 - Unlock ok