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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1345646007297 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.18.18, this 0x1a918d5, handle 0x1186930, jogamp.opengl.gl4.GL4bcImpl@238a47, Drawable: MacOSXOnscreenCGLDrawable[Realize...[truncated 9534 chars]...ers num 0 [], surfaceLock <1ee2c2c, 1963b3e>[count 1, qsz 0, owner <Thread-13>], windowLock <b6548, 269997>[count 1, qsz 0, owner <Thread-13>]]], lock <2db19d, 1e7c5cb>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.195s: 600f, 3076.9 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1345646009449 --- localhost/127.0.0.1:59999 - Unlock ok