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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1347797638759 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.18.18, this 0x15fc40c, handle 0x1b9fe0, jogamp.opengl.gl4.GL4bcImpl@ba5bdb, Drawable: MacOSXOnscreenCGLDrawable[Realized...[truncated 9551 chars]...rs num 0 [], surfaceLock <17ba38f, 2f0d54>[count 1, qsz 0, owner <Thread-13>], windowLock <1142196, a9255c>[count 1, qsz 0, owner <Thread-13>]]], lock <d3c6a3, 1961581>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.488s: 600f, 1229.5 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1347797642664 --- localhost/127.0.0.1:59999 - Unlock ok