Passed

com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.testWindow00

Took 0.5 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1439255750220 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1439255754724 ms +++ localhost/127.0.0.1:59999 - Locked within 4510 ms, 8 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-
...[truncated 3099 chars]...
GL4bc.hw], count 9 / 12]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x4a5ec877: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x4a5ec877 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
++++ Test Singleton.unlock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1439255756898 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms