The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03bB849AWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1437718693626 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1437718699143 ms +++ localhost/127.0.0.1:59999 - Locked within 5523 ms, 10 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03bB849AWT - test WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1437718700354 ...[truncated 2450 chars]... alse Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x55d56113: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x55d56113 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03bB849AWT - test WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1437718701988 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T main @ 1437718702050 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms