The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1440898092213 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1440898097719 ms +++ localhost/127.0.0.1:59999 - Locked within 6014 ms, 10 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT - test WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1440898098855 d 1m ...[truncated 3265 chars]... s, 17 ms/f Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xdc24521: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xdc24521 FIN WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1440898100565 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT - test ++++ Test Singleton.unlock() SLOCK [T main @ 1440898100606 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms