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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT.test02WithCheckGraphicsEnvironment

Took 2.2 sec.

Standard Output

cleaning up...

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1442300642897 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442300644399 ms III - Start
SLOCK [T main @ 1442300644401 ms +++ localhost/127.0.0.1:59999 - Locked within 2009 ms, 2 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
number of graphics devices 1
D3DGraphicsDevice[screen=0]
graphics con
...[truncated 2134 chars]...
EventQueue-0,6,main] GearsES2.dispose 0x1c21528: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1c21528 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442300646710 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1442300646710 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms