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Passed
com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT.test04_PbufferMsaa
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443104167475 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443104170975 ms III - Start SLOCK [T main @ 1443104170976 ms +++ localhost/127.0.0.1:59999 - Locked within 3506 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm Thread[AWT-EventQueue-0,6,main] Gears.init: tileRendererInUse null G ...[truncated 14574 chars]... nt[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1443104175245 d 0ms]] ++++ Test Singleton.unlock() WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1443104175279 d 0ms]] SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443104175280 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1443104175280 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms