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Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT.test06_BitmapMsaa
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443245930907 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443245933912 ms III - Start SLOCK [T main @ 1443245933914 ms +++ localhost/127.0.0.1:59999 - Locked within 3512 ms, 5 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x79be0360: tile ...[truncated 47012 chars]... T-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443245938257 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1443245938257 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms