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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT.testAddRemove
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443891212781 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443891216281 ms III - Start SLOCK [T main @ 1443891216282 ms +++ localhost/127.0.0.1:59999 - Locked within 3506 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x3e9b1010: tileRendererI ...[truncated 4015 chars]... T-EventQueue-0,6,main] GearsES2.dispose 0x3e9b1010: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3e9b1010 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443891217893 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1443891217894 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms