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Passed

com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG

Took 0.36 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1447712530621 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1447712542627 ms III - Start
SLOCK [T main @ 1447712542628 ms +++ localhost/127.0.0.1:59999 - Locked within 12012 ms, 23 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
offscreen layer n/a
++++ TestCase.tearDown: c
...[truncated 3968 chars]...
arsES2.dispose 0x6325a3ee: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6325a3ee FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1447712543923 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1447712543923 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms