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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible

Took 4 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1692365641851 ms III - Start
SLOCK [T main @ 1692365641852 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible
XXX SetVisible ON XXX GLCanvas on Panel1(0x3d8314f0)
XXXX GLCanvas: comp AWT-GLCanvas[Realized true,
	jogamp.opengl.windows.wgl.WindowsOnscr
...[truncated 44568 chars]...
gamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1692365648446 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1692365648446 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x10d68fcd: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x10d68fcd FIN