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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444254985352 ms III - Start SLOCK [T main @ 1444254985353 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x3ac42916) XXXX GLCanvas: comp AWT-GLCanvas[Realized true, jogamp.opengl.x11.glx.X11OnscreenGLXDr ...[truncated 44468 chars]... t.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444254991771 ms III - Stopping: alive true, shallQuit true, hasSocket true XXX SetVisible OFF XXX SLOCK [T main @ 1444254991772 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x69a3d1d: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x69a3d1d FIN