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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator

Took 2.7 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444255081305 ms III - Start
SLOCK [T main @ 1444255081306 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; tot
...[truncated 102962 chars]...
 GearsES2.dispose 0xea1a8d5: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xea1a8d5 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444255087066 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444255087066 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms