The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752343290647 ms III - Start SLOCK [T main @ 1752343290655 ms +++ localhost/127.0.0.1:59999 - Locked within 24 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x1176dcec) XXXX GLCanvas: comp AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscr ...[truncated 45037 chars]... wt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() Thread[#36,AWT-EventQueue-0,6,main] GearsES2.dispose 0xe7edb54: tileRendererInUse null Thread[#36,AWT-EventQueue-0,6,main] GearsES2.dispose 0xe7edb54 FIN SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752343298249 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1752343298255 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms