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Passed

com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT.test03ScreenModeChangeWithFS01Post

Took 15 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1691901919205 ms III - Start
SLOCK [T main @ 1691901919205 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0xdbf57b3: tileRendererInUse null, GearsES2[obj 0xdbf57b3 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xdbf57b3 on Thread[main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0xdbf57b3 created: GearsObj[0x40d5f8fa, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xdbf57b3 created: GearsObj[0x54c21baf, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xdbf57b3 created: GearsObj[0x54c21baf, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.X 0xdbf57b3 FIN GearsES2[obj 0xdbf57b3 isInit true, usesShared false, 1 GearsObj[0x40d5f8fa, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x54c21baf, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x23ea8918, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0xdbf57b3 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffff8a010803, msaa false, tileRendererInUse null
>> GearsES2 0xdbf57b3, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0xdbf57b3 640x480, swapInterval 1, drawable 0xffffffff8a010803
Thread[main-Animator#00,5,main] GearsES2.reshape 0xdbf57b3 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0xffffffff8a010803, msaa false, tileRendererInUse null
>> GearsES2 0xdbf57b3, angle 1.0, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
Thread[main-Animator#00,5,main] GearsES2.reshape 0xdbf57b3 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffff8a010803, msaa false, tileRendererInUse null
>> GearsES2 0xdbf57b3, angle 62.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0xdbf57b3: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0xdbf57b3 FIN
*** cleanupGL.shutdown
*** cleanupGL.initSingleton
*** cleanupGL.DONE
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.0 0x2d7275fc: tileRendererInUse null, GearsES2[obj 0x2d7275fc isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2d7275fc on Thread[main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x2d7275fc created: GearsObj[0x3fbaaa1e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2d7275fc created: GearsObj[0x11fec5bd, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2d7275fc created: GearsObj[0x11fec5bd, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.X 0x2d7275fc FIN GearsES2[obj 0x2d7275fc isInit true, usesShared false, 1 GearsObj[0x3fbaaa1e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x11fec5bd, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6ed1da92, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x2d7275fc 0/0 640x480 of 640x480, swapInterval 1, drawable 0x35010720, msaa false, tileRendererInUse null
>> GearsES2 0x2d7275fc, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x2d7275fc 640x480, swapInterval 1, drawable 0x35010720
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
Thread[main,5,main] GearsES2.reshape 0x2d7275fc 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c010812, msaa false, tileRendererInUse null
>> GearsES2 0x2d7275fc, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x2d7275fc 640x480, swapInterval 1, drawable 0x2c010812
[0] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x2d7275fc: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x2d7275fc FIN
Screen.destroy(): Reset Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  800 x 600 ], window [ 0 / 0  800 x 600 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 168]
*** cleanupGL.shutdown
*** cleanupGL.initSingleton
*** cleanupGL.DONE
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.init.0 0x1189dd52: tileRendererInUse null, GearsES2[obj 0x1189dd52 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1189dd52 on Thread[main-Display-.windows_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x1189dd52 created: GearsObj[0x65a820f9, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1189dd52 created: GearsObj[0x55e5e0ce, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1189dd52 created: GearsObj[0x55e5e0ce, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.init.X 0x1189dd52 FIN GearsES2[obj 0x1189dd52 isInit true, usesShared false, 1 GearsObj[0x65a820f9, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x55e5e0ce, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x34194a3e, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x1189dd52 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffff910107ef, msaa false, tileRendererInUse null
>> GearsES2 0x1189dd52, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1189dd52 640x480, swapInterval 1, drawable 0xffffffff910107ef
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[2] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1189dd52 640x480, swapInterval 1, drawable 0xffffffff9a010815
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.reshape 0x1189dd52 0/0 800x581 of 800x581, swapInterval 1, drawable 0x2c010812, msaa false, tileRendererInUse null
>> GearsES2 0x1189dd52, angle 61.5, [l -1.3769363, r 1.3769363, b -1.0, t 1.0] 2.7538726x2.0 -> [l -1.3769363, r 1.3769363, b -1.0, t 1.0] 2.7538726x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1189dd52 800x581, swapInterval 1, drawable 0x2c010812
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.display 0x1189dd52 800x581, swapInterval 1, drawable 0x2c010812
Thread[main,5,main] GearsES2.reshape 0x1189dd52 0/0 800x581 of 800x581, swapInterval 1, drawable 0xffffffffb6010783, msaa false, tileRendererInUse null
>> GearsES2 0x1189dd52, angle 62.5, [l -1.3769363, r 1.3769363, b -1.0, t 1.0] 2.7538726x2.0 -> [l -1.3769363, r 1.3769363, b -1.0, t 1.0] 2.7538726x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x1189dd52 800x581, swapInterval 1, drawable 0xffffffffb6010783
[2] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true
[3] set FS post 0: false
[3] set FS post X: true
Thread[main-Animator#02,5,main] GearsES2.reshape 0x1189dd52 0/0 800x600 of 800x600, swapInterval 1, drawable 0xffffffff9a010815, msaa false, tileRendererInUse null
>> GearsES2 0x1189dd52, angle 63.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
[4] set !FS post 0: true
[4] set !FS post X: false
Thread[main-Animator#02,5,main] GearsES2.reshape 0x1189dd52 0/0 800x581 of 800x581, swapInterval 1, drawable 0x2c010812, msaa false, tileRendererInUse null
>> GearsES2 0x1189dd52, angle 363.5, [l -1.3769363, r 1.3769363, b -1.0, t 1.0] 2.7538726x2.0 -> [l -1.3769363, r 1.3769363, b -1.0, t 1.0] 2.7538726x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x1189dd52: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x1189dd52 FIN
Screen.destroy(): Reset Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  800 x 600 ], window [ 0 / 0  800 x 600 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 168]
*** cleanupGL.shutdown
*** cleanupGL.initSingleton
*** cleanupGL.DONE
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.init.0 0x16d04d3d: tileRendererInUse null, GearsES2[obj 0x16d04d3d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x16d04d3d on Thread[main-Display-.windows_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x16d04d3d created: GearsObj[0x14d1e3f3, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x16d04d3d created: GearsObj[0x2d1d21bf, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x16d04d3d created: GearsObj[0x2d1d21bf, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.init.X 0x16d04d3d FIN GearsES2[obj 0x16d04d3d isInit true, usesShared false, 1 GearsObj[0x14d1e3f3, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2d1d21bf, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6b518fe4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.reshape 0x16d04d3d 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c010812, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x16d04d3d 640x480, swapInterval 1, drawable 0x2c010812
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[1] set FS pre 0: false
[1] set FS pre 1: true
[1] set FS pre X: true
Thread[main-Animator#03,5,main] GearsES2.reshape 0x16d04d3d 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0xffffffff9a010815, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 1.0, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
[2] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x16d04d3d 1920x1080, swapInterval 1, drawable 0x60100d4
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.reshape 0x16d04d3d 0/0 800x600 of 800x600, swapInterval 1, drawable 0x700107d7, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 61.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x16d04d3d 800x600, swapInterval 1, drawable 0x700107d7
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x16d04d3d 800x600, swapInterval 1, drawable 0x700107d7
Thread[main,5,main] GearsES2.reshape 0x16d04d3d 0/0 800x600 of 800x600, swapInterval 1, drawable 0x700107d7, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 62.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x16d04d3d 800x600, swapInterval 1, drawable 0x700107d7
[2] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Display-.windows_nil-1-EDT-6,5,main] GearsES2.display 0x16d04d3d 800x600, swapInterval 1, drawable 0x700107d7
Thread[main,5,main] GearsES2.reshape 0x16d04d3d 0/0 800x600 of 800x600, swapInterval 1, drawable 0x700107d7, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 63.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x16d04d3d 800x600, swapInterval 1, drawable 0x700107d7
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1691901960613 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1691901960613 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms